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 Thread (63 posts)
neoMesis  8/10/07 1:09:10 PM

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Hey for anyone that is actually interested in playing this game, but doesn't care if its the USA version(Sword of the New World), you can still sign up for the open beta on the English Singapore version(Granado Espada) and they just announced their business plan today for how the game will be paid on as of launch on August 30th. The best thing is if you sign up and play the open beta and you get at least one of your character to level 20, when they launch the game on the 30th everyone with a lvl20 or above character will receive 90 days of free game play once launched. They also are going to be a pay to play system with a cash shop. But the coolest thing is the money you pay to play each month, 5.40usd / 40usd for the year, will also give you that amount in credit to the cash shop. So you pay your monthly, and then you get credits to the cash shop as well to buy those premium items. This is just some FYI for anyone interested. Here is the full article on the business plan they came up with. http://ge.iahgames.com/en/news/?aid=219&sec=1&ssec=4 , you can also sign up for the open beta and download the client from there as well.

 
goldjas  8/10/07 10:24:43 PM

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I didn't really care for the game that much when I tried it (though that review was pretty worthless...) from what ive played, theres one quest every 5 levels or so (a few more at the early levels) although the game never tells you who gives the quests or if you have a quest available for some reason.  The quests you do get are fairly decent, although require you to have a healer on your team (which is something i do find slightly annoying, whats the point of saying:  You can make a team with these chars, if your forced to use certain ones anyway?).  Note:  Whenever someone mentions content, these instanced missiosn type of quests are what they are talking about imo.  For instance, most of CoH missions would be considered content, WoWs kill x missions...not so much, but maybe its instanced dungeons would be.

 But after level like 10 or so, you get 1 quests every 10 hours of playtime or less, making them a rather moot point in the end.  Most of the time, all your doing is finding a good spot for your family to whack monsters, possibly using skills, and then looting off of the monsters they kill.  For hours on end.  Korean style griding at its finest. boooorrring.   Eventually i got sick of it and stopped playing.  Good graphics and by far the best music in any MMO, bar none though.

 
neoMesis  8/10/07 10:54:54 PM

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Ya this game isn't a questing based mmo, but are you referring to sotnw or granado espada. In essence they are the same game, same engine. But from what Ive heard there are different quests on the USA one vs granado espada. Please someone correct me if I'm wrong. I usually just do the quests for either the rnpc cards so i can start using them, and for the exp cards. Other then that i don't use the questing element for further story development. I find it as a extreme challenge to implement a questing based mmo while also being able to allow alternatives. My ideal mmo would have a story based questing system but hell i don't mind the grind as well. I find myself grinding a lot in this game, but i found friends early in this game which has made grinding much like a permanent quest. I will always argue that its people and their imaginations that make any type of role playing adventure. The things that have stuck me on this game is really the amazing graphical content, the control system allowing 3 people and i love being able to get new characters throughout the game. Reminds me of my console final fantasy days as you progress through the game and you get one of the npc saying "hey ide like to go with you on your journey may i join your team? " And yes i find the music fantastic. It really pulls the environment together. To each his\her own.

 
combatninja  8/12/07 1:21:00 PM

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Was bored with this game inside of 2 hours.

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neoMesis  8/12/07 11:53:36 PM

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Ha bored within 2 hours? If i gave up on things after boredom in two hours, shit ide have never finished the Lord of the Rings movie series. But hung in there and things got a lot better. However that does not mean this game will get better for you. We all have those game thats work well for us and don't work at all. A hack and slash will take a while to get boring to me, however playing street fighter will lose its flavor after about 10 minutes of game play. I can play Quake 3 arena for hours, but guitar hero gets boring fast for me. Just because it gets boring to you, doesn't mean its not awesome to someone else. This game has almost 400,000 active users on the English Singapore servers alone.  So it didn't get boring for them I guess.

 
combatninja  8/13/07 12:04:31 AM

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Lol just my opinion MMO's are what I love wasn't saying it was gonna suck for everyone.

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neoMesis  8/14/07 2:21:23 PM

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Ha I hear ya, I have a hard time sticking with any mmo. I just got my M'Boma RNPC card which was a total whore, extremely hard considering i was 3 levels below the recommended level. In the end i had a elemantalist/wizard that can levitate ;). I think thats what keeps me playing is the want to get to the next levels so i can attempt their quests and get that character so i can start using them. There are some sweet consoles coming out soon which will probably draw my attention away from mmo's(One can hope cant he). Cant wait for Assassins Creed, Heavenly Sword and I think Folklore looks great too!

 
Emilin  8/15/07 2:33:19 PM

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neoMesis, I know you're trying to garner support for your game, but do you really need a ginormous wall of text to get your simple point across?

I don't get what the rage with the graphics was with this game. I hated them. Everything was light and the bloom.. oh god the bloom of doom!

Yeah the textures were nice and crisp at least...

This game is pretty to the point of being nauseating. Where are the tough looking scar infested, eyepatch wearing fuglies?
 No, you won't find anything but prettyboys and hot babes here.

J-Nius  8/15/07 3:30:38 PM

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Emilin, you are right. neoMesis should really try to reduce his number of words per post. Answering each time six lines for a one-line reply is a little to much.

That being said... Emilin, Sword of the New World is not a pirate game! If you want eyepatched characters, go play the pirate-based games already out or wait for those that are not to do so. SotNW is a post-colonisation game in a baroque setting. The art designers of the game tried to reconstruct this feel through the game. Everything "needs" to be pretty. If you don't like this style, you won't like the graphics.

You realized that the textures were "nice and crisp". Me too and it's the first thing I saw when I decided to finally try this game this week. If you want them to look even better, turn off the bloom effect. Yes, it can be turned off through the option menu. I personnaly play with it off.

And before I end this reply, I want to say that you can have your scar people if you want. You can even take them in your family. The gun seller, Najib Sharif, and the sword seller, Claude Baudez, both have only one eye and you can clearly see their scar.

But I don't think that all this will convince you to try the game again, even though that wasn't my goal.

 
neoMesis  8/15/07 5:22:59 PM