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 Thread (20 posts)
Stradden  1/11/08 8:06:40 AM

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Managing Editor

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Back on December 17th, the team from The Chronicles of Spellborn stopped by MMORPG.com for a dev chat. Today, they answer the questions that they didn't have time to answer live in this special Q&A.

MMORPG.com:

Dyng-Johan asks: Will good healing skills affect damage output? if so, in what way?

Spellborn:

Most of our skills have multiple effects and some even have a turn-side when executed incorrectly. This also counts for the healing skills. There are just a few skills, which simply heal your target without improving or decreasing something else.

MMORPG.com:

scaphism asks: how is healing handled. Is it a targeted heal or an area of effect?

Spellborn:

There are multiple types of healing effects. Some well-known basics are direct healing, healing over time and taking life on hit. However, there are also AoE’s like poison gas clouds, which have a healing effect the first 5 seconds they’re inhaled, but turn into a deadly poison afterwards

Get all of the answers here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Lord.Bachus  1/11/08 11:45:42 AM

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Apprentice Member

Joined: 5/14/07
Posts: 307

live is like a box of.....

Either you're gonna love this game, or it may be to action paced for you, but this game still looks and feels like the most fresh developer MMO project since EQ.

 

I can't wayt to get my hands on this hidden gem...

 
heerobya  1/11/08 11:58:09 AM

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Novice Member

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Posts: 1371

"What man is a man who does not make the world better?"

I agree.

This could be the sleeper hit of the modern MMO generation...

or a complete bust.

Any news on a U.S. publisher yet?

To me it sounds like they are doing a lot of things right, especially the focus on having zero abilities like roots/mezzes that completely remove your combat effectiveness... and also the lack of critical hits is a plus, why? Because it removes the stat grind for +critical hit chance in melee combat that we see FAR too much of in other games.

 

 
nin2010  1/11/08 12:40:13 PM

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Nice info, I was wondering how the ressurection was going to affect gameplay but if they have multiple res points even in instances then I think it could be a good idea since people wouldnt be waiting around for a class who can res.

 
mutantmagnet  1/11/08 2:57:59 PM

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They definately want to do things that are different. I wonder how well people will accept things that go against the grain over conventional standards.

Swimming isn't being implemented until a later date.
No healing pots.
The majority of abilities make you stand still during the time the animation is playing.
Healing abilities have additional effects just like attacks.
No form of resurrection allowed.

Looking forwad to the next chat.

 
daarco  1/11/08 3:01:39 PM

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Hard Core Member

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Want Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

Still nothing that dont make me wanna play this MMO. That is pretty uniqe. All other "soon to be released" games have stated many things that sounded not to good.

admiraldaarco Xfire Miniprofile
Robbgobb  1/11/08 3:08:08 PM

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Hard Core Member

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This game sounds awesome to me but keep wanting to see a US publisher. Is funny when I am actually thinking might have to get a copy of the game from another country to get to play it without waiting for 6 months.

 
mutantmagnet  1/11/08 3:13:39 PM

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Removed the content of my post because the corrections to the article has been made.

 
Stradden  1/11/08 7:11:32 PM

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Managing Editor

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I seem to have missed my last page. My sincere apologies. Thanks mutantmagnet!

Cheers,
Jon Wood
Managing Editor
MMORPG.com

L0k1-  1/11/08 8:57:37 PM

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Advanced Member

Joined: 8/28/04
Posts: 191

Originally posted by mutantmagnet

They definately want to do things that are different. I wonder how well people will accept things that go against the grain over conventional standards.

Swimming isn't being implemented until a later date.
No healing pots.
The majority of abilities make you stand still during the time the animation is playing.
Healing abilities have additional effects just like attacks.
No form of resurrection allowed.

Looking forwad to the next chat.

about the swimming i don't think it won't be missed much since there probably won't be any large lakes or something, you know all those shards and exploded pieces :p

the healing pots is a daring move, same for the no resurrection, they really want people to focus on their skill and not just waste their character. but as they said, there will also be shrines inside the instances, so it's not like it'll be a large problem :)

 
Lord.Bachus  1/12/08 1:11:06 AM