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 Thread (9 posts)
Lord.Bachus  2/02/08 7:16:19 PM

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live is like a box of.....

Just wondering how free will i be to move inside a normall zone ?

 

Will it be more like old fashioned RPG zones where ostacles prevent me from moving stright at my target ..Or will i be able to roam these zones as i want, going everywhere in reach without being obstructed by hills i can't clim or wooden walls.

 
Aelfinn  2/02/08 7:26:50 PM

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For the most part*, there is almost complete freedom within a zone. With the exception of zone boundaries, if it's reachable by human means, it's reachable ingame. For instance, all characters can climb up and over obstacles, although skill training is required for the most difficult scaling.

* NOTE: Portions of the islands of Tortage, AKA NOOB ISLE, are restricted in a similar fashion to Guild Wars. This is for the sake of game control training. Thus far, this is the only exception we are aware of.

Not playing MMOs, and hating every minute of it.

Aelfinn  2/03/08 7:14:05 AM

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Lobotomist is referring to the generally released footage from Tortage Isles, which dominate the available previews, as already mentioned, it is an exception, not the rule. If he were to look in the right place for once, he should be singing a different tune.

EDIT: Oh sure, just delete the post on me.

Not playing MMOs, and hating every minute of it.

jimsmith08  2/03/08 8:22:29 AM

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Originally posted by Lobotomist

Unfortunately it is not true.

Some forum posters talk about zones that do look great open spaces as Vanguard ones, but movement inside them feels constrained like Guild Wars. To make it even worse - FC developers obviously took out the MMO wildcard and evenly placed mobs every 10 feet. Or so called "make any travel and exploration tedious" trick.

So there goes free roaming world....

Lotro kind of has that too tbh,misty mountains and angmar travel are like a how many times knocked off your horse game.especially those sodding archers :'(

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Lobotomist  2/03/08 8:47:22 AM

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I got so much
trouble on my mind
Refuse to lose.

Originally posted by jimsmith08

Evenly placed mobs every 10 feet. Or so called "make any travel and exploration tedious" trick.

So there goes free roaming world....

Lotro kind of has that too tbh,misty mountains and angmar travel are like a how many times knocked off your horse game.especially those sodding archers :'(


Exactly

If you played LOTRO you know how tedious and plain boring it is. Turbine at least admitted they did it to hide lack of content, and they are fixing it....

AmazingAvery  2/03/08 7:13:49 PM

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After all is said and done, a lot more will be said than done.

Actually I have just a quick something to add if your interested. When I was touring around Funcom offices we saw one of the World Builder designers who was making Tortage Beach wider and longer. Increasing the width of the area outside the city, as feedback said it was a bit narrow.

The aim originally was to help people to the city gates because of how dense the jungle is, and the onus was more on learning how to move and control your character in the early stages.

But just wanted to say they are tweaking Tortage and also have plans to add in a few more starting area's a short time after launch :)

Playing: Age of Conan, Crysis Wars (mod maps), Fallout 3, NWN2 Storm of Zehir
Watching: Doctor Who S4, Stargate Atlantis S5
The views expressed on these forums are my own and do not necessarily reflect the views of mmorpg.com which includes punctuation error's and dry sarcastic humour...

eugam  2/04/08 3:14:43 AM

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Something must have happened to the gene pool lately...

Originally posted by AmazingAvery

But just wanted to say they are tweaking Tortage and also have plans to add in a few more starting area's a short time after launch :)

Wasnt it in Q&A #1 where Gaute said that people missed the traveling from 1-20. I think thats why they make Tortage bigger. Rumor is, that people complained about the quests from 1-20 within a rather small area. I think Funcom is doing the right thing expanding Tortage.

 
Klobius  2/04/08 3:17:20 AM

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Originally posted by AmazingAvery

Actually I have just a quick something to add if your interested. When I was touring around Funcom offices we saw one of the World Builder designers who was making Tortage Beach wider and longer. Increasing the width of the area outside the city, as feedback said it was a bit narrow.

The aim originally was to help people to the city gates because of how dense the jungle is, and the onus was more on learning how to move and control your character in the early stages.

But just wanted to say they are tweaking Tortage and also have plans to add in a few more starting area's a short time after launch :)


How was the trip btw!! I hope everything went well! I was at the website the other day trolling around:) Have to say I am impressed on how it looks atm. Great job.

SANGUIPHORIA
Shamius «» Sethos
Pre Launch Sith Guild now recruiting! Its your Destiny...

Lord.Bachus  2/04/08 10:52:33 AM

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live is like a box of.....

Thanks for the input everyone...

 

I must have heared the wrong rumors... I am happy with this.