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 Thread (42 posts)
Sasami  2/26/08 4:24:16 AM

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I watched this video http://trailer.onlinewelten.com/videos,id3293,chronicles_spellborn_gdc_praesentation.html today and wasn't very impressed. I'm still confused what this games big point is. Since you don't gain anything after hitting last level what is the end game? Probaply PVP. Overall I feel this game is too simplified and concentrating too much on combat. Also any problems with lag will totally destroy this game. Hopefully there is open beta to allow skeptic people like me to try it.

 
RedwoodSap  2/26/08 5:24:42 AM

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Not a retired MMORPG.com mod

No crafting, no items with stats just a way to slightly enhance some items, lots of instanced dungeons and some instanced quests as well, most experience comes from questing; Sounds pretty simple to me.

tiboristo  2/26/08 3:46:42 PM

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Originally posted by RedwoodSap

No crafting, [...]Sounds pretty simple to me.

   Yes there is crafting!  I think that sounds are very developed : a bit  of music but a lot of ambient sounds.

 
Sasami  2/26/08 3:56:13 PM

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Originally posted by tiboristo

   Yes there is crafting!  I think that sounds are very developed : a bit  of music but a lot of atmosphere sound.

Umm, I hope by crafting you don't mean system where you kill mob and then refit item. Because it's not crafting really (you can't evolve in that). Also since these items don't offer anything except visual change they aren't really useful (unless you apply "I Look more queer than Clay Aiken"-competition). Can you tell what different professions there is?

 
Delanor  2/27/08 2:28:33 AM

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Originally posted by Sasami

Can you tell what different professions there is?


There are no crafting professions in the game. It is just semantics when people say crafting but mean crafting profession. No need to start yet another discussion about that.

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Delanor  2/27/08 2:43:49 AM

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Originally posted by Sasami

I watched this video (link edit out due to display issues) and wasn't very impressed. I'm still confused what this games big point is. Since you don't gain anything after hitting last level what is the end game? Probaply PVP. Overall I feel this game is too simplified and concentrating too much on combat. Also any problems with lag will totally destroy this game. Hopefully there is open beta to allow skeptic people like me to try it.


Yes, but when the end-game is your main concern an open beta will not inform you. They have not said too much about the end-game, but it will involve both questing and PvP content. Questing will be in the form of new shard exploration, finding spell masters to learn new spells and that sort of thing. PvP will be arena fights and possibly shard conquest. That might be more then enough. We don't know.

 

The big point of the game is the lore and the atmosphere, the rich questing and story-lines, next to a new combat system. Dress to impress is not too important to me, but seems to be a selling point too. Hopefully, this gives some direction to what to expect of this game.

BTW, not a very good video.

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fyerwall  2/27/08 3:15:16 AM

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The big point of the game is story and exploration. Its not your standard raid till you drop MMO. Its not about spending 2-4 hours in a raid dungeon hoping that the one piece of uber gear drops. Its about discovering the story of what happened to the world and where the present will lead.

The game uses a new combat system based more on that of a FPS than the normal 'Auto A and Pray' with a few recharge abilities in between. Its also different from AoC's action button masher style combat.

As for the gear, its not the standard stat based fare. The point behind it is they want player skill to be the reason you succede in combat, not hidden dice roll modifiers. It also allows for PvP to be more about player skill like in TF2 than player stats as in WoW where if your not wearing the best gear, you wont stand a chance.

Lag shouldnt be too much of an issue. So long as you had your target in your crosshair as you hit your attack, it should hit. I have a feeling it would depend more on the players PC/Graphics ability than it would on connection.

So yes, the game seems simplified as far as end game raid/reward goes, but its a bit more complex in the player skill/combat/pvp aspect.

Your best bet would be Open Beta or wait till a trial hits the net.

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"But why so much hate? And don''t tell me it is because you payed 50$ and you saw all those broken promises. Cause if you are a veteran gamer (which I suspect you are) you should have bought a million crappy games by now, like all of us." - Huxflux2004

Chromatix  2/27/08 4:06:37 AM

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"What lies hidden, must be found." - I'm guessing it will be up to us to discover the hidden things like new shards, items, spells, bosses, etc. and that seems to me like a very open and free endgame.

daarco  2/28/08 8:14:26 AM

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How can people complain TCoS seems simple? WoW have alredy shown you dont need endgame or crafting, and a MMO can still work. And TCoS IS alot more complicated then WoW.

admiraldaarco Xfire Miniprofile
Delanor  2/28/08 10:45:06 AM

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Originally posted by daarco

How can people complain TCoS seems simple?


Apparently that was the impression the above mentioned video can give you. People should not base their opinion on a single source of course, but, well, that's the explanation.

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Delanor.

Sasami  2/28/08 1:56:40 PM