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 Thread (62 posts)
renier  4/10/08 2:35:25 PM

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looks laggy as shit

 
Scriar  4/10/08 3:15:44 PM

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Yeah probably is gonna be laggy as shit with those graphics, plus the combat system, sieges etc, I think it is safe to say this game will feature a lot of instancing or zoning.

 
resonate6  4/10/08 4:21:09 PM

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I feel safer on a racetrack than I do on Houston''s freeways.

The trailer looks nice but the website looks terrible

 
Zorvan  4/10/08 4:29:17 PM

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"You know what happened to the man that got everything he ever wanted? He had nothing to hope for."

Summer of 2009? Well, at least it'll be out before Darkfall. Graphics look better, too. Heh, I liked the dragon.

"Zorvan" sig by Impyriel

resonate6  4/10/08 5:57:05 PM

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I feel safer on a racetrack than I do on Houston''s freeways.

The Dragon was cool..  i wonder what kind of computer they were using to run that on

 
Ekibiogami  4/10/08 5:59:11 PM

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If that Dragon is In there and its more than a Raid Boss in a Cage... I Will totaly play this just to see it.

 
SinzOfMan  4/10/08 6:01:52 PM

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Originally posted by resonate6

The Dragon was cool..  i wonder what kind of computer they were using to run that on

don't encourage them!!

 
Eraserhead  4/10/08 7:07:35 PM

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One to watch for sure.

Consensus  4/10/08 7:33:42 PM

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The theory of evolution is as much open to doubt as the theory that the earth goes round the sun.

Looks nice. looked simular to aoc and oblivion to me.

I will have to look in to this game some more.

edit:

"or set up a guild to build a keep" now that sound slike aoc..

this game has great promises. hopefully it will meet them and not end up like df.

 

Banok Xfire Miniprofile
knives22  4/10/08 9:43:28 PM

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Now heres a game i can safely say I am excited about

 
jimsmith08  4/11/08 6:27:27 AM

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looks great,nice to see that the days of pve grinders are beginning to end.

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gillvane1  4/11/08 6:38:57 AM

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Google "MMORPGMaker" if you want to make your own MMORPG.

The Video looks great, nice concept art.

Love the idea of a good sand box game.

 

However, a couple of things I really don't like.

You do repetitive actions for no reason, to increase skills. Hate those systems. My sword does 10 damage, my bow does 5. What should I do? Shoot my bow 500 times of course, so I can raise my bow skill. I just don't like it. I'd rather get skill points to spend. Makes for a more fun game, where you make logical decisions about which skill to use, instead of using the skill that needs to be raised.

 

The other thing is real time combat. In a massive game, with lots of players, lag is an issue. Even in first person shooters with smaller servers of only 48 people, often the guy with the fastest connection has an edge. If I want a Fps I'll play call of duty 4, or whatever awesome FPS is out there in 2009.

What's the point in wasting time on crafting and gear, when your twitch skills are what matters? If you want to do it Battlefield 2142 style where you get some ranks and cool gear as you level up, but it's mostly for show and doesn't really make the difference in combat, then it adds something interesting to a FPS, but the RPG is gone in my opinion.