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Az2002ro 4/19/08 2:35:21 PM
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Apprentice Member
Joined: 7/25/03 |
NDA is lifted according to Gamespot, so here are my thoughts... From only playing the first 5 levels, and then pvp at 20, I found the game overall to be fun. I like the combat mechanics. I did notice though that if someone is not used to steering with the mouse, and more prone to use the A and D keys, they will have a bit of a time adjusting, as it is FAR MORE useful to steer with your mouse in this game. For me, it was no problem at all as that is the way I have been playing MMO's for quite some time now. Classes are fun. I purposely avoided the Ranger, knowing it would be nerfed in a week or two. I didnt want to get used to it now, just to feel gimped in the future. Necro and Demonologist are good. Only knock I have is that the spells don't look all that different from each other. maybe a color change here and there, but nothing grand about their special effects. This could be on purpose for this client, since they wanted to get us the basics. It is also the case with other things that (supposedly) are in the General Beta, but were not in this client, so it wouldnt suprise me at all if the effects were toned down for a smaller client upload. I liked that even at level 4, I was finding 3 or 4 different looking chest pieces. They all had the same stats, but the variety is good to see. You wont necessarily see all level 6 people wearing the exact same thing. Good to see from the start. The first five levels were very easy to kill through, but from what I have heard, this is intentional so that you get a feel for how to fight multiple enemies. Also, the beginning area is VERY linear. You'll hear people complain of this and make it sound like the whole game is like this. Don't listen. Yes, the first island is linear, but that is intentional, again for tutorial reasons. PvP maps are very standard fair. They look real good, mind you, but they are typical one side vs the other. Nothing wrong with it. Graphically, the client felt trimmed down vs what really exists. Example of this is no DX 10. Some options for quality level, but probably not all are in. Overall though, it looks great. I love the amount of foilage on the ground. Really feels like a jungle. Can hardly see the actual ground as you are running through shrubs and plants. Water effects are great! Underwater looks fantastic. I hope there is a good amount of underwater content, as it would be a shame to not purposely put us there with it looking so good. I have yet to determine a class to play upon release. I enjoyed the Assassin, Demonologist, Necromancer, and Bear Shaman. Also, dont let people tell you how a specific class felt like there wasnt enough skills or spells. Its only level 20, of 80. |
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David_Wolfpa 4/19/08 2:38:27 PM
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Novice Member
Joined: 12/04/03
Dunno |
I think the game looks pretty awesome from that video, looks pretty fun to play. Spell effects and animations look fine to me. |
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skeptical 4/19/08 2:38:52 PM
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Advanced Member
Joined: 10/10/07 |
Originally posted by AmazingAveryThe graphics are decent I think it's more of a style preference than anything. It's not the cartoon kinda WoW graphics but it doesn't have quite the sharpness of what Vanguard had. Of course Vanguard ran at 3 fps so I'll definately take this over that. It does run pretty smooth though even on my older pc. I was pretty impressed at how well it ran and how good it looked even on lower settings. I had to turn Vanguard into donkey kong to run it smoothly. Only thing i really didn't like is how limited the test was. It's a very very small part of the game they let us see. I was pretty impressed that i never got major lag never got dcd never saw the server crash or any of the usual beta stuff so thats one good thing anyway. They really don't have enough to do to really make me want to play it a whole lot but it was nice to get a look at the game anyway. |
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Teala 4/19/08 2:43:13 PM
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Elite Member
Joined: 6/16/04
God made women because mens brains are broken. |
So those of you that did try the ranger...how do you like the FPS style for the bow? Pretty sweet huh. |
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ak604 4/19/08 2:48:12 PM
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Novice Member
Joined: 12/17/07 |
Okay it's 12pm PST here so I'm guessing the NDA is lifted (15:00 EST, 19:00 GMT) so here's my take on the PVP beta. First off I'm running a Intel Duo Core 2.66ghz w/ 2 gigs Ram and Gforce 8500 GT 512megs. My video card isn't the greatest but I figure I could run maybe medium settings with a few things turned off or lowered. Not the case, I had to go further than Low settings by going into Advanced and reducing anything there even lower to get what I personally felt was a decent semi smooth FPS. This was really disappointing for me. Reading the global chat it seems that performance varied alot, so maybe it'll be different in retail. My experience with the PVP games... Team Annihilation: This is the team based death match, destroy ressurection stones game. Not too bad, was enjoyable and I played mostly these games. Capture the Skull: Nice setting, but it never got very far because my game would end because of lack of people or sudden crashes. My experience with the Classes... Conquerer: Easy to figure out so I tried this first. Not much to say, you get what you expect. It's a warrior melee type and I didn't see anything fancy about it. I didn't do massively epic damage or anything. Demonologist: Decided to try the mage type class. I like the pet that you can summon and having a ranged spells was a nice change after playing melee. Spells sound cool, but personally, I didn't feel they did much damage in PVP. I would nuke some people but they would just run up to me and hack me to death. I had a root spell but the cast time felt a bit longer that it should be. (Whatever the class that turns into a monster): Can't remember the name but there's a class that can turn into a monster and is melee. This class was actually fun except that the spell to turn into a monster only lasts 25 seconds and I think 2min cooldown. That's totally lame seeing as how the description makes it sound like that's the trademark of the class. Other than that it had some nice melee attacks and also an area root and also a charge. I had the most fun with this class, I really wish the monster transform was longer and shorter cooldown. Assasin: Pretty much a rogue class. Was fun to play too with all the sneaking around. EXCEPT for the fact that if you went off a ledge, no matter the height, it would break your stealth and then you'd have to wait for it to cooldown to activate it again. This was incredibly annoying. Jumping also breaks stealth. Makes its very frustrating to cross small platforms and such or to drop down from a small ledge. Priest: At lvl 20 I felt the priest was completely useless in PVP. The healing spells where all Heal over time and pathetic numbers like 10 or 8 per second, when your teammates can take double digit damage in combat. The holy attacks constantly fizzled out on me as well. The only good spell is the short self invulnerbility. I don't know if I am missing something with this class? but without a targeted heal or a much stronger heal over time, Priest was just a useless body in PVP. Ranger: This class totally dominates in the current PVP beta. Farther range than a mage which is sad! And can deal MORE damage than a mage as well just with regular attacks. Also has a snare trap, a snaring arrow shot. And even when they come close, you can switch weapons to a sword and shield and use a snaring attack to run away. Other experiences about the PVP beta... The introduction single player in the woods is nice but you can't tell how it'll be like when you start getting FedEx or Kill #X quests, so it'shard to see if PVE will be enjoyable (darn! ). I found the inventory/character screens VERY UGLY. The icons for the items are flat and muddy. During single player quest, I got this club off a boss and I wanted to see how cool it was in my bags and it doesn't not look good at all. The whole inventory/character screens really reminded of the free to play MMO Cabal, ugly and flat. Why am I making a fuss about this? Well, later on when you get cooler items I want to admire them not only when I equip them but in my character sheet. Combo system and attacking in different directions is interesting but I couldn't figure out how to use it best. I was also annoyed of the amount of loading screens. When you enter Annihilation your team is in a sealed off area, and then when the game starts, theres a short loading screen. Everytime you die and ressurrect, there's another loading screen, ugh! I still have not received my beta email, lol... there was a post with a link to the download page and if you where selected, there will be a beta code there. Which I used, so if anyone is still refreshing their email, maybe check the link instead. Overall I'm a little dissapointed, however, I am still interested in the game's PVE aspect which I enjoy more in MMO's anyways. |
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Paragus1 4/19/08 2:56:51 PM
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Spotlight Blogger
Joined: 6/29/06
Co-Leader of Inquisition |
I spent most of my time playing Tempest and the HoX.
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| MMORPG.com Spotlight Blog - Over 8000 Views and Growing Co-Leader of Seasoned Veteran of EQ, AC, AC2, DAOC, AO, PS, RF, FFXI, WoW, EQ2, AoC |
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AmazingAvery 4/19/08 2:59:41 PM
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Smart-Alek
Joined: 1/16/07
Doubt is a pain too lonely to know that faith is his brother. |
I wont go into detail as a lot of people would take it as bias. but I will say have a couple of PC's PC 1: P4 3ghz / x1600 ATI GPU /4gb crap ram / Samsung 22" 226BW 1680x1050 ~ getting around 20 - 30 FPS on custom medium-ish setting. 32bit XP PC 2: Q9450 @ 3.6ghz , Rampage Formula Mobo, Crucial BallistiX 4GB Ram PC2-8500, eVGA GeForce 9800 GX2, Samsung - SyncMaster 245T 24in monitor 1920x1200 ~ upwards of 60 FPS everything turned on. 64 bit vista home premium. I had few lag spikes here and there. Necros can have a multitude of monsters, from 3 little demons, to 2 mummies, to 1 lich guy. Quite a few classes have the ability to stun resulting in fun times ;) had points to spend in your skills, like bandaging (health regen) perception(stealth detection) hiding(stealth) concentration(casting interruption deduction) at lvl 20 you had like 700 some odd points to put in. I loved the character creation, gets better everytime. |
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URMAKER 4/19/08 3:04:16 PM
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Novice Member
Joined: 5/19/05 |
Originally posted by AmazingAvery good to see you are finally liking the game. i was getting tired of all your negativity mister. |
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AmazingAvery 4/19/08 3:08:58 PM
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