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Szark  4/24/08 12:00:07 PM

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An article from WoW Insider has been posted on the World of Warcraft official site, which takes a look at the Fury of Sunwell content update as well as the development of Wrath of the Lich King.

The Insider recently sat down with World of Warcraft lead producer J. Allen Brack and art director Chris Robinson to discuss some of the ideas that influenced the development of Fury of the Sunwell, the most recent content update for World of Warcraft: The Burning Crusade. While we were at it, we also picked their brains about the lessons learned from The Burning Crusade and how they're influencing the design approach for Wrath of the Lich King....

Insider: In terms of lore, the Sunwell is one of the most important sites in Azerothian history. Revisiting this place in the Sunwell Plateau raid and the Magisters' Terrace dungeon doesn't just mark the high point of The Burning Crusade's PvE progression; it also doubles as the final act of the first expansion's story arc. How did this sense of a “grand finale” inspire the artistic direction of these settings?

Chris Robinson: The central theme we wanted to realize with the Sunwell's design was a clear revelation of blood elf culture in its highest form. With Sunwell Plateau and Magisters' Terrace, we also had an opportunity to take the gear that players first experienced in the blood elf starting areas and develop those items to their most evolved form. One way this concept was implemented was in the fully realized blood elf visual style of the Sunwell gear players can obtain from these new dungeons. Since the Sunwell represents the culmination of the blood elf storyline that started with The Burning Crusade, it made sense to take design cues from the blood elf starting gear and translate those into some really epic-looking, clearly blood elven armor and weapons.

Read more here.

 
greymann  4/24/08 12:43:01 PM

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Yep.  I'm looking forward to a more gothic fantasy feel finally in wow.  Also can't wait to see the graphical enhancements planned that were mentioned in another article.

 
Hyperboy01  4/24/08 10:35:09 PM

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Originally posted by greymann

Yep.  I'm looking forward to a more gothic fantasy feel finally in wow.  Also can't wait to see the graphical enhancements planned that were mentioned in another article.


Graphical enhancements in "The Lich King" I presume? I did not see anything in relation to enhancements with the sunwell, and have not seen any of the kind since it's release.

I hope they update the graphics with the lich king, while they are still decent, they are aging.

 
Miklos  4/25/08 6:14:24 AM

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Some players found a way to improve WoW graphics by manipulating several console commands. The following macro will do the job:

/console farclip 777
/console horizonfarclip 6226
/console groundeffectdensity 256
/console groundeffectdist 140
/console smallcull 0
/console skycloudlod 3
/console characterambient 0

You have to restart WoW for some of the effects to be used.

What does this do?

• The vegetation can be seen from miles away (grass flowers etc) plus there seems to be FAR more of it.
• The "bloom" effect seems to be more vivid.
• The view distance is greatly increased.
• Everything seems to be more sharp and crisp.
• The weather effects appear to be more intense.

See below for some examples:

http://www.worldofraids.com/2008/april/terokkar.jpg

http://www.worldofraids.com/2008/april/darkshore.jpg


However depending on your hardware you might encounter some fps issues (low framerates), so here is the macro to revert the changes (you can also go to video options and pull all the detail options to minimum):

/console groundEffectDensity 16
/console groundEffectDist 1
/console horizonfarclip 1305
/console farclip 177
/console characterAmbient 1
/console smallcull 1
/console skycloudlod 1
/console detailDoodadAlpha 1