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Smart-Alek
Joined: 1/16/07
Posts: 3132
Doubt is a pain too lonely to know that faith is his brother.
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Take a look here:
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Soldier
Rogue
Rogue Feat Tree
Toughness - Increases the rogue's physical resistance rating
Subtlety - The rogue's strikes have less chance of attracting a foe's ire, making them break off from another target and attacking the rogue.
Keen Senses - Substantially reduces the reuse time of the Search ability.
Natural Protection - Increases the rogue's elemental resistance ratings.
Acrobat - Increases the rogue's evasion rating.
Mountaineer - Improves the team's climbing ability and reduces the damage inflicted by falls to the rogue.
Swift Shadows - Increases the rogue's movement rate while they are using their stealth abilities.
Concealment - Slightly increases the stealth rating of their team.
Distraction- Reduces the hate generated by the blows of any team mates not in Defensive Stance, making it less likely for targets to break off and engage their attackers.
Wiles - Grants a special ability that makes the target less likely to break off and attack the rogue.
Ambush - If used against a minion it is instantly killed. The stealthed rogue must briefly wait before attacking.
Excellent Balance - Grants the rogue an ability which gives them a substantial chance to escape snares that slow movement and root effects that prevent movement.
Quick Recovery - The rogue instantly recovers stamina after being knocked back in melee.
Agile Mind - Grants a special ability which gives them a substantial chance to escape fear or charm effects.
Brutality - Grants the rogue a special ability which increases the chance of their team performing fatalities.
Endurance - Reduces the reuse time of the Second Wind ability.
Second Wind - Gives a short duration but substantial stamina boost. Takes a moderate amount of time to refresh.
Escape Artist - Grants the rogue an ability which gives them a substantial chance to escape snares that slow movement and root effects that prevent movement.
Trickery - Grants the rogue a special ability which confuses the target, resetting their target priorities.
Cheat The Reaper - The rogue has a slight chance of cheating death when killed, instantly restoring them. This ability takes a long time to refresh.
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Assassin: http://goonheim.com/goonheim/feats/view/assassin
Lotus Feat Tree ~ Assassin:
Poison Blades - Grants the assassin the Poison Stance which inflicts additional poison damage to all their attacks.
Flesh Rot - When in Poison Stance the assassin's main attack has a chance of causing a poisonous wound that damages the victim for a short time. This effect can be applied up to five times.
Vile Poisons - Increases the lingering poison damage dealt by the assassin's Bleeding Strike combos.
Sabotage Armor - Grants the assassin an ability which destroys the target's directional shielding for a short time.
Deft Blades - Increases the assassin's chance to deal offhand attacks.
Flesh Necrosis - Grants the assassin an ability which consumes the lingering damage done by the Flesh Rot ability and inflicts instant poison damage.
Atrophy - Grants an ability which lowers the target's damage for a short period of time.
Accelerated - Decreases the reuse time for the assassin's Sap Spirit, Bleeding Strike, Lethargy, and Impede Life combos.
Light Footed - Increases resistances to movement slowing effects and abilities.
Lotus Tainted Blood - Increases all magical invulnerability ratings.
Golden Lotus Extract - Grants an ability which allows you to inhale golden lotus to heal your wounds.
Snap Kick - Grants an ability which knocks the target down with a powerful kick in addition to silencing them for a short period of time.
Cleansing Lotus Grants an ability which allows you to remove all poison effects from yourself.
Blindside - Grants a combo which deals direct damage to the target and regenerates a small amount of the assassin's stamina.
Bewilder - Enhances the 'Blindside' combo, causing it to drain stamina from the target.
Opportunistic Strike - The assassin's next combo starter is guaranteed to inflict critical damage.
Cat's Paw - Grants an ability which greatly increases your evasion rate for a short period of time.
Lotus Weapon - The assassin's offhand attacks have a chance of inflicting a poisonous wound that damages the victim for a short time. This effect can be applied up to five times.
Flurry Of Blows - The assassin's main-hand attacks have a chance of increasing the frequency of the assassin's offhand attacks.
Corrupted Body - Attacks with the assassin's melee weapons have a chance of lowering the targets poison invulnerability for a short time.
Arcane Backlash - Spell attacks against the assassin have a chance of lowering the damage of the caster's spells for a short time.
Lotus Overdose - Grants an ability which allows the assassin to inhale a mix of Lotus essences, bringing them to the edge of madness. Damage and stamina regeneration are significantly increases for a short period of time. After the effect expires, the assassin becomes weakened for a short period of time.
Sense Weakness - Increases the chance of inflicting a critical hit with Sap Spiriti, Bleeding Strike, Lethargy, and Impede Life combo starters.
Assassination - Increases the chance to deal offhand attacks by an increasing amount as your target is approaching death.
Kidney Shots - Grants an ability which causes the assassin's melee attacks to deal additional piercing damage and inflict a poisonous wound which damages for a short time. This effect can be applied up to three times.
Curse Of The Lotus - Grants an ability which allows you to detonate a small bomb containing a mix of lotus powders amongst your enemies. This effect will cause the targets to become confused for a short period of time, and be unable to tell the difference between friend and foe.
Corruption Feat Tree ~ Assassin
Corrupted Blades - Grants the assassin an Unholy Stance which inflicts additional unholy damage to all their attacks. Combos performed while in this stance have a chance of generating Soul Fragments.
Foul Corruption - Increases the lingering unholy damage dealt by the assassin's Bleeding Strike combos.
Corrupting Strikes - Grants an ability which increases offhand hit rate for a short period of time. This ability requires a Soul Fragment to use.
Unholy Strength Increases the damage done by the assassin's Swift Strikes combos.
Soul Prison - Grants an ability which for a short time enables the assassin's melee attacks to have a chance of capturing a Soul Fragment. To trigger this effect the assassin must sacrifice a small percentage of their stamina.
Spirit Of Nightfall - Adds a small chance to capture a Soul Fragment from the damage dealt by your Unholy Stance.
Rapid Striking - Reduces the reuse time of the assassin's Swift Strike combos.
Dark Weapon - Grants a chance for the assassin's mainhand attacks to deal additional unholy damage.
Life Leech - Grants an ability that will cause your melee attacks to heal you. This effect has an additional charge for each feat point trained. This ability requires a Soul Fragment to use.
Necrotic Leech - Grants an ability that will cause enemies around you to take periodic unholy damage for a short period of time. For each target hit, your team will recover a small amount of health, mana, and stamina. This ability requires a Soul Fragment to use.
Relish In Death - Whenever your team performs a fatality, you will capture a Soul Fragment.
Vampyric Nature - Grants an ability which will cause your melee attacks to heal you for a short period of time. This ability requires a Soul Fragment to use.
Dark Inspiration - Increases the chance of inflicting a critical hit with Swift Strikes combo starters.
Dread Weapon - Grants a chance for your offhand attacks to deal additional unholy damage.
Unholy Armor - Increases your physical invulnerability ratings while in Unholy Stance.
Unholy Soul - Increases your unholy invulnerability rating while in Unholy Stance.
Seeds Of Corruption - The assassin's melee attacks have a chance of lowering the target's unholy invulnerability rating for a short period of time.
Lunge - Grants an ability which increases the damage of the assassin's next attack and guarantees it to deal offhand damage.
Death Whirlwind - Grants an ability which deals unholy damage to all targets around you. This ability requires a Soul Fragment to use.
Prediction - Increases your ability to avoid melee attacks.
Burden To Bear - Grants your melee attacks a chance to decrease the physical invulnerability ratings of your target for a short period of time. This effect will only affect targets wearing heavy armor.
Death's Gaze - Grants an ability which causes your target to see his own death in your eyes. This effect will cause the target to become stunned or feared for a short period of time. This ability requires a Soul Fragment to use.
Soul Strike - Grants an ability which causes any physical damage caused by your next combo to be converted to unholy damage. This ability requires a Soul Fragment to use.
From The Darkness - Grants an ability which causes you to rush towards your target from the shadows, surprising them with a powerful blow.
Avatar Of Death - Grants an ability which allows you to become an Avatar of Death, increasing your damage by a significant amount for a short period of time in addition to providing immunity to fear, charm, and stun effects. This ability requires a Soul Fragment to use.
Priest
Mage
Enjoy...
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