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Ridgelon 5/02/08 5:52:54 PM
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Novice Member
Joined: 9/30/04 |
Beta's working great for me, just that the load time on screens is very long..I have a brand new pc, very high end. Everything runs smoothly except the load screens. |
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Thachsanh 5/02/08 5:54:48 PM
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Hard Core Member
Joined: 7/02/05 |
Originally posted by Wharg0ul Actually, the ignorant one is you. If what you describe is true, I find that very unusual that Funcom is still doing that at this stage of development. Focus testing should not still exist 2 weeks from launch. The usual practice in game development is from the time of "gone gold" to the time of launch is "crunch" time. Meaning no new features will be added to the game. The only thing developer do in this time frame is to stabilize the game and fix critical bugs. They should not still mess around with multiple code branches. The concept of stress test is not to test the client code. Stress test is to test the network and server infrastructure and may be server code. How they behave under load. If you say they release an old buggy version of client for stress-testing purposes, that make no sense at all. You have to take whatever PR people tell you with a grain of salt. That's their functionality, to spin the truth. The release version of the game that you will buy from store is actually a much older version of the game than the one we are using right now. Judging from the open beta client, it will be a huge patch right at launch day. Also, like I said above, after "gone gold" nothing new will be added to the game. So if they don't have DX10 and Spellweaving ready for testing right now, they will not make the launch. Well, there is still small chances that Funcom will pull something stupid and push the changes directly from internal to release. Judging from the Anarchy Online launch, that's possible. I don't know if any of you were at AO launch but it's actually went into MMORPG history as a gigantic disaster. AO was used everywhere for a long time as an example of bug infested MMO at launch. |
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Thachsanh 5/02/08 6:00:02 PM
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Hard Core Member
Joined: 7/02/05 |
Originally posted by BigMango That sounds really odd to me. It means that someone messed up somewhere and may be someone is getting fired right about now. |
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Wharg0ul 5/02/08 6:02:25 PM
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Novice Member
Joined: 11/21/03
Clench all you want, it''s still going in. |
Originally posted by Slythemost of the bug reports are pointless, with the rare exception where data might be helpful in the case of a problem that has persisted through all builds. In this case, they filter out what they need, and toss the rest. The real data they're gathering is not done through the bug reports, but through the debugger. It sends them a constant stream of information the entire time the game is on. It's also a goddamn memory hog and I can't wait to be rid of the damn thing.
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URMAKER 5/02/08 6:05:34 PM
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Apprentice Member
Joined: 5/19/05 |
Originally posted by Wharg0ul you post between crashes or whats up? |
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Slythe 5/02/08 6:08:05 PM
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Hard Core Member
Joined: 6/21/04
Communism is just a red herring. |
Originally posted by Wharg0ul So it doesn't matter which version of the game the debugger is running on? Which would lead me to believe that the versions are close enough so that the information received from the debuggers would be the same on both versions. Which looks like they are the same version to me.
I don't know about these things, I'm just saying how it looks to people, like me, who have no idea even how to run a server or how they collect information. |
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Thachsanh 5/02/08 6:09:18 PM
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Hard Core Member
Joined: 7/02/05 |
Originally posted by Wharg0ul This is not true, sniff your own network and you will see. |
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Wharg0ul 5/02/08 6:18:14 PM
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Novice Member
Joined: 11/21/03
Clench all you want, it''s still going in. |
Originally posted by Thachsanhpeople are expecting the same kind of late-beta pre-release behavior and methods displayed by other companies to be used here. This is wrong.
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Wharg0ul 5/02/08 6:19:28 PM
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