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 Thread (180 posts)
COORS  5/09/08 9:19:18 AM

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Apprentice Member

Joined: 4/30/08
Posts: 147

Originally posted by DeadDingo
Originally posted by VultureSkull

The amount of energy and time spent on arguing about AoC is quite remarkable.

Considering that the game is changing on a daily basis, it is quite furtile arguing about performance etc.

And the game is still in beta lol! This ISN'T BETA.  It's a marketing program. 

What will it be like when it is released? a steaming pile of doggie doo doo

 

As the previous post said, AoC is not for everyone, if it is not for you and you are here arguing about then you have to much time on your hands period. yes, i do

 

If it is for you then rest assured that FUNCOM is doing all it can to get this game in a good shape, and will continue to do so after release, it is not their first game so they do have experience. they have experience in a pathetic launch that they *will* repeat yet again.

Hey, it's what they know and have experience for isn't it?

I used to be a huge advocate for freedom of speech, and still am to some lessor degree.

But... There's a limit to what normal people should have to listen to. I can't stop adults, who are morons, from voicing their stupid opinions, but having to listen to 12 year old children, who haven't discovered their 2 inch e-peens yet, is a bit much.

You and Aragon100 should get together in real life. Would make a perfect fit.

 
kikinchaz  5/09/08 9:19:39 AM

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Joined: 10/08/06
Posts: 346

Indeed the patch has made the game so so much more enjoyable and I cant stress it enough.

 

My rig is just below the recommended specs and its running on Medium settings with shadows off and 4x AA, and is running super smooth and looks so much better than it did 2 days ago before the patch!! So excited for the launch after the patch. They should seriously just roll it out to the OB to show you guys how awesome it is :)

 

First time ive ever had devs said they've made performance boosts and seriously mean it. Considering ive gone from Low settings to Medium with an FPS boost it says it all.

 
ethion  5/09/08 9:32:55 AM

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Elite Member

Joined: 7/25/03
Posts: 1519

 

Originally posted by openedge1

 

Originally posted by ethion

It's my opinion.  I'm tired to hell of hearing people saying how rosy things are when it just doesn't work for me and takes tons of messing to get the game to even load.  So I guess yeah I am calling a ton of people liars if that's the way you want to phrase it.   I'd call it rose colored exageration or wanting something so bad you are willing to overlook things but hey whatever you want to say, I'm just frustrated.

Really it's all about funcom.  If they really got a fix, lets see it.  I'll be one of the first cheering when I can load the game and not have to worry about it crashing or just plain not working.  I mean let me ask you.  Just name one reason why funcom wouldn't want to release a patch to open beta to make it work properly if such a patch exists.  I mean really can anyone name a single reasonable downside to doing that!?!?  And if you can't then why aren't they doing it?

 

The highlighted words are key here...Your opinion is it runs horrible...my opinion is it runs great..

 

One person here even has video of how OB was running...smooth as silk...but, maybe they are liars too...hard to say...could be faked even..

Sorry there is something wrong on your system to make it run bad...but, it is like when  people kept calling me a liar when I told them LOTRO run like ass ( and still does to this day...after checking out their free preview weekend..logged off and went back to play AoC)...I even had video of the hitching issues...but I was still a liar...(everyone said it was my "opinion"...even with proof..)

AoC runs awesome for me, and many others...and it sounds like release is gonna rock..

Later

 

No you misread me.  It is my opinion that a lot of the AoC community posting about CB are all rosy eyed and what they say isn't a reliable indication of the state of the game.  It was probably working for them to begin with and the people that it doesn't work with probably don't play...

What isn't opinion is that the open beta doesn't work on my computer out of the box at all.  You can say it is my computer but I strongly doubt that my computer is distinctive other then being high end of the food chain.  I can also say that of my two friend that tried the beta it did not work for them either and that after I convinced them to download the fileplanet beta they tried it but weren't able to get it running and just went back to wow after deciding AoC was too buggy.

I have a computer running windows xp 32 bit sp2, quad core intel, 4gb, 8800gtx.  I installed it from scratch maybe 4 weeks ago following my hard disk dying.  So it is a clean install with the latest firmware, patches, and drivers.  I have tried running AoC with a variety of video drivers with mixed results.

My problem is if I install AoC and click the run button it will patch and update fine but then it will crash when it starts loading the video.  I have posted a list of hacks you can do to get it working that I've laboriously discovered by reading through game error logs and trying to decypher why it is crashing.  I can actually get the game running most of the time but it takes 15-45 minutes messing with it and several reboots till I get it.  Not even close to what I'd want to see from a released product.  I have 4 buddies I play with frequently.  Of these buddies 2 tried the game and think it is hopelessly buggy.  They conviced the other 2 to not even bother.  I like the game and being a hard core fan am trying to fight through the bugs and make as much noise about it as possible with the hope that funcom can redeem themselves. 

So it's great that you can get into the game.  But there is an unspoken community of people out here who can not.  If funcom doesn't fix this then this game will take a big hit at release.  Even the GB miracle patch is not working for some people.  There are people claiming that after the patch the game is just crashing for them.   So did the GB fix anything other then increasing FPS and making pretty graphics?  Those are good things but are nothing if you can't actually reliably load and run the game without crashing.  For me the performance while not amazing is plenty good for me to enjoy the game.  For me all I care about is having the game load up and stay up once it is running.

So really I'm jealous that the game runs great for you.   But I want it to run great for me and if I don't speak up then it likely never will since most people don't bother to say anything they just walk away... 

 

ethion21 Xfire Miniprofile
BlackWatch  5/09/08 9:43:02 AM

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Joined: 11/01/06
Posts: 448

Currently playing: WoW -Retired SWG Beta Tester (4+ years)

Is there any official word on this game that states that it is 'thread enabled'?

Just because the game will run on a multi-core CPU doesn't mean anything.  And just because you think you see activity on both cores and/or they are both at 100% utilization... that doesn't mean anything either.  It's just 'load balancing'.

Is there a SMP client? 

If this game is 'thread enabled'... then Core 2 Quad users will see the biggest benefit. 

Hell, if it is... I'll drop it on my dual socket Xeon box that has a total of 8 cores.  We'll see what's going on with the application then. 

 

openedge1  5/09/08 9:45:35 AM

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Hard Core Member

Joined: 1/05/06
Posts: 1822

 

I have a computer running windows xp 32 bit sp2, quad core intel, 4gb, 8800gtx.  I installed it from scratch maybe 4 weeks ago following my hard disk dying.  So it is a clean install with the latest firmware, patches, and drivers.  I have tried running AoC with a variety of video drivers with mixed results.

Ok...I should state...I do have Service Pack 3 for my systems...wonder if that has some fixes?

I also downloaded the latest DirectX

I am using the Nvidia beta drivers

I have render ahead frames at 1 in the Nvidia Control Panel and all settings application controlled...

I have my pagefile on a seperate drive

I make sure that the Video settings have not changed since I last logged in (this is a known issue where it tries to revert back to Shader 3.0...which causes long loads due to rebuilding the cache)

I guess I did put a lot of effort into it..and for some reason have never crashed, and have eliminated all loading issues...

Makes me wonder if Funcom only built this OB client for specific hardware (as the only system that does not run well for me is my 3870 ATI system...)

I did not mean to attack your post either...if it felt like that..I am sorry...

Later

openedge1 Xfire Miniprofile
ethion  5/09/08 9:56:36 AM

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Elite Member

Joined: 7/25/03
Posts: 1519

Originally posted by openedge1

 

 

I have a computer running windows xp 32 bit sp2, quad core intel, 4gb, 8800gtx.  I installed it from scratch maybe 4 weeks ago following my hard disk dying.  So it is a clean install with the latest firmware, patches, and drivers.  I have tried running AoC with a variety of video drivers with mixed results.

Ok...I should state...I do have Service Pack 3 for my systems...wonder if that has some fixes?

 

I also downloaded the latest DirectX

I am using the Nvidia beta drivers

I have render ahead frames at 1 in the Nvidia Control Panel and all settings application controlled...

I have my pagefile on a seperate drive

I make sure that the Video settings have not changed since I last logged in (this is a known issue where it tries to revert back to Shader 3.0...which causes long loads due to rebuilding the cache)

I guess I did put a lot of effort into it..and for some reason have never crashed, and have eliminated all loading issues...

Makes me wonder if Funcom only built this OB client for specific hardware (as the only system that does not run well for me is my 3870 ATI system...)

I did not mean to attack your post either...if it felt like that..I am sorry...

Later

ha I'm not offended just frustrated beyond belief.  I want this game to work.  I've though about loading sp3 but I'm thinking that might be jumping out of the frying pan and into the fire.  It's only been released for a few days and I figure I'll let it bake a bit before jumping.

As to fixing it you have no idea how much effort I've put into it.  Hell I even posted a thread on the forums here with a list of thing to do to get AoC working.  I'm actually pretty good at getting it working.  Now I can usually get it running in 15 minutes or less.  I would be faster except none of my fixes work consistently so I have to try several things before I hit the one that works....

1. remove cache files, try it.

2. reboot try it

3. rebuild db files, try it

4. remove hiden local config files, reboot, try it

Usually one of the above will get it working.  Oh and sometimes it just runs from double clicking so I try that too. 

Once I have it running it works pretty well.  I can usally run for 2-3 hours before crashing which I can easily cope with and my performance sits at 60 which I believe is capped and thats with pretty high settings.  Shader 2.0 or 3.0 don't make much difference both work fine.

So I like the game a lot.  I just want to scream and hit something preferably someone at funcom to fix the damn thing before the game hits the market.  I might be able to get some people to play it but if it is buggy at launch it will kill the game.

ethion21 Xfire Miniprofile
BigMango  5/09/08 9:59:42 AM

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Hard Core Member

Joined: 10/10/06
Posts: 979

 

Originally posted by BlackWatch

Is there any official word on this game that states that it is 'thread enabled'?

Just because the game will run on a multi-core CPU doesn't mean anything.  And just because you think you see activity on both cores and/or they are both at 100% utilization... that doesn't mean anything either.  It's just 'load balancing'.

Is there a SMP client? 

If this game is 'thread enabled'... then Core 2 Quad users will see the biggest benefit. 

Hell, if it is... I'll drop it on my dual socket Xeon box that has a total of 8 cores.  We'll see what's going on with the application then. 

 

 

 

The game is opening 21 threads on my system, but it mostly only uses 1 of both cores (core 1 is used at 80-90% while core 2 only 10-20%). So it still needs some more multicore optimizations.

 

 
Locklain  5/09/08 10:08:19 AM

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Hard Core Member

Joined: 5/30/04
Posts: 1036

 

Ori