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boomerangx 5/10/08 12:43:03 AM
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Hard Core Member
Joined: 2/05/08
WAR Is Coming... |
Can not stealth until a random amount of time goes by after you rez now...making the mechanic totally useless and furthermore rogues plain and simply horrible. The mechanic atm whether bugged or nerfed is so bad i spent about 2 minutes stealthed in a 15 min fight .. |
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howardb 5/10/08 1:08:57 AM
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Novice Member
Joined: 1/12/07 |
Funcom has several times stated that they hate how stealth is implentented in MMO's. The ability to just disappear in broad daylight when fighting someone else is something they want to get rid of. All classes can stealth, although only the assasin will be a natural expert. |
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Ekibiogami 5/10/08 1:12:57 AM
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Elite Member
Joined: 11/22/06
It''s a Good Time to Be Politicaly Crazzy. |
Yeah the Current system in place in Most MMO's Is Stupid. Im *Poof* Im gone... Wait they dont even Poof... Im cool with the Idea of Mages casting Invis, Or even a Rouge dooing it. But leet Knife skills arnt gana let you Cloak In front of that Rabid Warrior. Sorry glad Most Devs are trying to kill it off. |
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boomerangx 5/10/08 1:15:49 AM
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Hard Core Member
Joined: 2/05/08
WAR Is Coming... |
Originally posted by Ekibiogami yeah except for the part where 1/4 of the classes in this game are built around this ability... |
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Clord 5/10/08 1:23:41 AM
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Novice Member
Joined: 5/01/06 |
Well, at least they can't just flee from combat. However making class weak in what class is specialized is weird. |
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spector75 5/10/08 1:34:00 AM
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Novice Member
Joined: 8/18/04 |
Originally posted by boomerangx 1/12 of the classes in the game are BUILT around it, barbs and rangers can do just fine w/o stealth
And on a side note, since when do people think its a nerf when you die, rez and it still says "In Combat" on your screen and won't allow you to stealth? Ummm, guys its called a bug, those do happen especially in a beta... get over it. Assassins will go back to OP, but they will lose the ability to run and hide now.... Oh tough luck for them, they can't gank and hide any more. |
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boomerangx 5/10/08 1:41:27 AM
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Hard Core Member
Joined: 2/05/08
WAR Is Coming... |
Originally posted by spector75sorry bud but your flat out wrong. funcom says so themselves when they put rangers and barbs into the rogue subclass and made their special attacks trigger off stealth attacks.
you OBVIOUSLY haven't played ANY of the classes you are talking about.. but feel free to act like you know what you're talking about...
i am sure nobody will notice... |
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Souldrainer 5/10/08 2:06:45 AM
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Apprentice Member
Joined: 5/21/06
Beware the cult of purity |
Stealth is essential for two reasons: #1 They build 3/12 classes around it. 25% of the game is stealth classes. #2 It's Hyboria. If you do not understand why stealth is a key power in this game, then you are severely lacking in your knowledge of the source material. Stealth is CRUCIAL in this setting. Barbarian stealth is probably the #1 thing they got right out of class design in beta. If they somehow intended this change, they are just on crack. Give them time though. When they come back to work on Monday, they will notice the bug is there, probably. |
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Huzz 5/10/08 3:01:47 AM
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Novice Member
Joined: 3/16/08 |
it's not a cooldown but in fact a group combat. if one member is in combat then all members of your group are in combat.
it's a retarded function. totally kills the assassins survivability in pugs. basicly meaning you can't stealth for over 70% of the game. a cooldown after leaving a battle would be a better fix.
if it stays as it is you might as well just roll a ranger for thier crazy amout of hp and medium armor. making them a soilder survivability with the dps of a rogue. |
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Mahje 5/10/08 3:36:56 AM
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Advanced Member
Joined: 10/02/04 |
bleh |
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