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 Thread (10 posts)
bsmith239  5/12/08 7:01:08 PM

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are in! There are a lot of files like grassdx10 and waterdx10 in the retain download. I found them in cd image/prog folder and, it looks to be all of the graphical options are in here. 

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bsmith239  5/12/08 7:04:12 PM

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Nevermind just found a slew of spellweaving files and a folder marked massive PvP in the GUI folder. Looks like there is a different set up for raids.

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colenorm  5/12/08 7:04:53 PM

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Saweet.

bsmith239  5/12/08 7:06:15 PM

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Yeah hehe looks like spellweaving has its own gui....or at least its own folder (spellgui).

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bsmith239  5/12/08 7:09:33 PM

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Also it looks like there are a WHOLE lot of new pointers that were not utilized in beta. Hmm, maybe they overhauled the whole GUI. Would be nice since the open beta one was.....bleh.

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BigMango  5/12/08 7:13:56 PM

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Nice, good find

 

 
Mordria  5/12/08 7:17:01 PM

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Veronika/Ranger - Bardisattva

 
Karnir  5/12/08 7:22:27 PM

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Though this is very exciting to me as I really look forward to spellweaving and dx10, I remember that the .tre files in the original SWG download contained many things that never made it into the game ie: planets, creatures, armor sets, npcs etc.  Not trying to be a downer, but just saying that this is not a definite indication that these features will make it for launch.

 
BigMango  5/12/08 7:25:11 PM

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Originally posted by Karnir

Though this is very exciting to me as I really look forward to spellweaving and dx10, I remember that the .tre files in the original SWG download contained many things that never made it into the game ie: planets, creatures, armor sets, npcs etc.  Not trying to be a downer, but just saying that this is not a definite indication that these features will make it for launch.

On a positive note, FC always said dx10 and spellweaving would be in at launch, running on the newer Cheetah 2 engine.

 

 
fervor  5/12/08 9:22:49 PM

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Just wanted to confirm that Funcom has stated multiple times that spellweaving will be in for launch.  They are internally testing it.

There was several mentions of a new Cheetah engine as well, but honestly, I'm really skeptical that they would introduce a whole new graphics engine when they had the chance to beta test it with thousands of people.

Spellweaving could be internally tested and be okay, but a whole new graphics engine?  Unlikely.  That's asking for tons of new bugs and unforseen problems.

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