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SignusM  5/12/08 11:28:05 PM

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Wow, and this is supposed to be a PvP game? You might as well join an auto balanced CounterStrike server. That's trash. Instanced arena/pointless PvP for the lose! Knew ya had it in ya Funcom ;)

 
HorrorScope  5/12/08 11:28:14 PM

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Originally posted by Arkane_A
Originally posted by DAS1337

 

Originally posted by jadan2000

im not really worried abotu it cause im getting teh game for free anyway, but there are people out there who have invested money in this game already just so they can do these "epic battles". We have all been told that we could play with hundreds of peole in the seiges. AND now, 4 days before the game launches, you find out from a manual, not even teh FC mouths, that there is a possiblity that the game will only handle 96 people in a seige. Yo man, Anyone and everyone has a right to be uncomfortable at the least about that! I do for one hope this is a typo, because if its not, its gonna hurt alot! Thats nothing short of false advertising if it is true!

Epic battles compared to what?  It's bigger than about any other PvP MMO battles ever..  That's 96 people in one area..  That's also a starting number.  Who knows, even if it is official, that doesn't mean with some more optimizing that things can't be expanded.

 

At the same time it is still much smaller than Shadowbane, L1, L2, DAoC. I believe WoW's highest battle before crashing was around 110 people in total. I know my server got to 130 but the server died during the first few seconds so it could have been done if we have around 100 ish people. I didn't expect the numbers to be overly large but I thought for sure 50-75 per side. Not a game breaking issue though and nothing to really complain over without trying it. Hell, look at raid guilds in WoW where most of them had a hard time fielding 40 members for a raid, this is more people than that.


To add... Eve, SWG's. And we are talking many a year ago.

 
Meatimus  5/12/08 11:29:07 PM

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Est Sularus Oth Mithas

Originally posted by Vrika
The game is supposed to be about epic battles, and now Funcom tells us that the players can't make any more Epic battles than what AV in WoW already is. This is a major letdown.

I was hoping that attackers would be able to storm the battle keep from multiple sides with a huge army. While defenders would have clear advantage (they are stationed within a defensive position), but be most likely outnumbered due to mercaneries, ally guilds, and such joining the attackers to make a massive (hundreds of players) raid against the keep.

If it's 48 vs 48 inside an instance, then it's just another battleground. And it would also mean, that for some bizzarre reason, defenders won't really get any advantage at all for being inside a keep. Since if they had advantage, the most skilled guild could easily hold one keep forever. And since they don't have advantage, what is the point of keep at all?

there are several advantagesfor a guild that owns a keep, especially for crafters. The problem with an un-instanced keep that can be attacked 24/7 by an unlimited zerg is the fact that this is a game. Guilds would have to have a large number of people available during all times to defend their keep. Not to mention that 48 people being on and rdy to defend is already saying something about how large guilds will have to become.

Keeps also will have a time-window where they are more vulnerable during certain times, the wider the window the more advantages they have. during this window is when you can declare war on the keep. Organizing 48 people to siege a keep (larger that wow-raid) will be time consuming enough. If its not all guildies theres merc for hire etc, same with the defending guild.

A battle with close to 100 people is far from small, you get much larger and you open up the window even more for problems. Not to mention, which I already have, with the graphics in this game, hundreds of players in an open battle would be UNPLAYEABLE.

 
jiveturkey12  5/12/08 11:29:31 PM

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I dont care about performance, if it really is like this im going to be very upset.

 

still going to play the game but this is preatty lame.

 

-Jive

 
miagisan  5/12/08 11:33:05 PM

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wait...what?

i thought this was going to be full on seiging...was one of the things actually attracting me to this game.

and its bull if it cant handle it....in swg we use to have MASSIVE battles. One was over 300 people before the server went boom, and that was on old hardware/servers.

DAS1337  5/12/08 11:34:27 PM

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Originally posted by HorrorScope

 

Originally posted by Arkane_A
Originally posted by DAS1337

 

Originally posted by jadan2000

im not really worried abotu it cause im getting teh game for free anyway, but there are people out there who have invested money in this game already just so they can do these "epic battles". We have all been told that we could play with hundreds of peole in the seiges. AND now, 4 days before the game launches, you find out from a manual, not even teh FC mouths, that there is a possiblity that the game will only handle 96 people in a seige. Yo man, Anyone and everyone has a right to be uncomfortable at the least about that! I do for one hope this is a typo, because if its not, its gonna hurt alot! Thats nothing short of false advertising if it is true!

Epic battles compared to what?  It's bigger than about any other PvP MMO battles ever..  That's 96 people in one area..  That's also a starting number.  Who knows, even if it is official, that doesn't mean with some more optimizing that things can't be expanded.

 

At the same time it is still much smaller than Shadowbane, L1, L2, DAoC. I believe WoW's highest battle before crashing was around 110 people in total. I know my server got to 130 but the server died during the first few seconds so it could have been done if we have around 100 ish people. I didn't expect the numbers to be overly large but I thought for sure 50-75 per side. Not a game breaking issue though and nothing to really complain over without trying it. Hell, look at raid guilds in WoW where most of them had a hard time fielding 40 members for a raid, this is more people than that.


To add... Eve, SWG's. And we are talking many a year ago.

 

Okay, now tell me how well those games performed under the stress of well over 100 people?  I played WoW, the server crashed every single time.  I played DAoC, while the servers usually didn't crash, it was like watching a slideshow at times.. I've never played Lineage.. so I can't comment on that, and I also haven't played EVE, though it's a space game.. pretty easy to handle a universe full of emptiness.. at least, easier.. I would imagine.

 

 

You guys can piss and moan all you want about wanting 200v200 or more, but technology simply will not allow it.  When we all have T3 connections, then maybe we can start thinking about it being a possibility.

 

Also, might want to add 16gigs of DDR5 and a Geforce 15800 Ultra with 3 megs of video memory and a decacore processor running at 5.0ghz...  I meant.. it's just not possible.. lol

 
asdasdasdd  5/12/08 11:35:14 PM

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Originally posted by jiveturkey12

I dont care about performance, if it really is like this im going to be very upset.

 

still going to play the game but this is preatty lame.

 

-Jive

Wow, so you're saying you would prefer a 100v100, where you get 5 fps on a top notch computer, taking forever to cast a spell, over 48v48, where you can actually, you know, do shit?

 
gamedever  5/12/08 11:36:11 PM

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Keep in mind there is collision detection for every single player, siege vehicles flinging particle-based fire rocks. Builds will receive damage, mounts come into play, spells will be cast, arrows will be a flyi'n..

 

That is a lot for any simulator to handle.

A LOT.

Mark Sumerix
Game Designer
Tantus Games

Meatimus  5/12/08 11:36:38 PM

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Joined: 5/05/08
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Est Sularus Oth Mithas

Originally posted by jiveturkey12

I dont care about performance, if it really is like this im going to be very upset.

 

still going to play the game but this is preatty lame.

 

-Jive

yea I change my mind, I'de rather have horrible experience with hundreds of people full of lag,disconnects and crashes than an good, clean experience with 100. If you've ever participated in large scale pvp, you'de understand that in AoCs case, 96 is plenty for now. GD the games not even out yet, did you know when wow released battlegrounds weren't even in the game. It was over 8 months before they were implimented.

 
miagisan  5/12/08 11:37:24 PM

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Joined: 7/28/06
Posts: 1623

Originally posted by DAS1337

 

Originally posted by HorrorScope

 

Originally posted by Arkane_A
Originally posted by DAS1337

 

Originally posted by jadan2000

im not really worried abotu it cause im getting teh game for free anyway, but there are people out there who have invested money in this game already just so they can do these "epic battles". We have all been told that we could play with hundreds of peole in the seiges. AND now, 4 days before the game launches, you find out from a manual, not even teh FC mouths, that there is a possiblity that the game will only handle 96 people in a seige. Yo man, Anyone and everyone has a right to be uncomfortable at the least about that! I do for one hope this is a typo, because if its not, its gonna hurt alot! Thats nothing short of false advertising if it is true!