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Pyrostasis 5/12/08 11:51:25 PM
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Advanced Member
Joined: 8/14/04
www. |
Originally posted by miagisan8 coordinated players frequently beat 48+ men in DAOC... happened all the time. Zergs are not as coordinated as a small team that plays together daily. Some game mechanics such as wow cater to #'s over skill... however any game where skill and how you play your toon (and so far AoC seems to lean more towards DAOC than to WoW) Coordination will beat numbers most of the time. There is of course a limit to what you can do... and there are different levels of zergs. For instance... Hellvamp zerg on Gareth was pretty much free rps. However, there were other zergs who ran as 3 or 4 groups that were extremely coordinated with a single MA or Two and could compete fairly well. Granted a good 8 man would still kill 2 or 3x their numbers. |
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Shannia 5/12/08 11:52:50 PM
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Advanced Member
Joined: 11/06/05
"We''re not making a game for Trekkies" Daron Stinnett, Perpetual Entertainment |
Originally posted by drarkanex You sir, are an idiot. I was mocked and ridiculed when I was saying we'd have 50 vs 50 seige battles and people said I was wrong. There would be 100 vs 100 minimum. Then come to find out, it is just 48 vs 48. I love when any developer proves me right after the Fanbois brigade had to take their shots at me telling me I was full of crap with such small battles.
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| "Pay for items? maybe there will be a credit card swiper in the box as a reward for preordering." Barthburger |
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Leucent 5/12/08 11:53:28 PM
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Hard Core Member
Joined: 1/24/04 |
Originally posted by DAS1337 No he speaks the truth. Many times there were 300-400 on RR slide show if everyone wwas in one area, but ws fairly smooth with the big battles outside everyone at once. 96 people was easily handled during RR. This 48 vs 48 is funny stuff. |
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DAS1337 5/12/08 11:53:29 PM
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Advanced Member
Joined: 11/28/07 |
No game can stand 1500 people in one area, and that's standing still, not moving.. Maybe 16 bit genesis graphics.. but not graphics that are acceptable by todays standards. Instant crash. |
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Conley 5/12/08 11:54:04 PM
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Apprentice Member
Joined: 4/11/07 |
I've personally never bashed POTBS 24 vs 24. I frankly don't care about POBTS at all to be honest. I think 50 vs 50 is enough. Alterac Valley was 40 vs 40 and that was pretty epic until Blizzard ruined it by removing the zerg and making people focus only on PVE achievements completely ignoring the other side. 50 vs 50 has 20 more then AV and hopefully it will be a big clash instead of two teams ignoring each other like AV. If that happens then 50 vs 50 will be epic. |
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Leucent 5/12/08 11:55:20 PM
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Hard Core Member
Joined: 1/24/04 |
Originally posted by Pyrostasis That is one crappy bunch of 48+ people if that happened. |
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DAS1337 5/12/08 11:56:16 PM
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Advanced Member
Joined: 11/28/07 |
Originally posted by Pyrostasis Uh, this only happened with spiritmasters spamming their aoe.. and a group of 48, I don't care how bad they are.. will eventually overcome even the most skilled and geared up spiritmaster zerg. God, how I hated that... |
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AmazingAvery 5/12/08 11:59:23 PM
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Smart-Alek
Joined: 1/16/07
Doubt is a pain too lonely to know that faith is his brother. |
Ok sorry for bigger print: Interview here : Radio Podcast : http://www.uberguilds.org/radio/audio/by/title/jason_stone_age_of_conan_community_interview_april-24th_2008 April 24th 2008 listen from : >> 17minutes 50 secs Testing perspective / assessing internally - a few hundred people logged into same city - that have the capability of changing the numbers. As an example: Might in a battle that has 500 people in it but you will only see around 100 nearest to you from fog effects. "Confident that they can deliever on those massive battles!" So lets wait for more official clarification!
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DAS1337 5/13/08 12:00:46 AM
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Advanced Member
Joined: 11/28/07 |
Originally posted by Leucent Right, and that's exactly what we are talking about.. epic battles doesn't mean small skirmishes totaling 300 players over the entire zone. We are talking about over 100 people fighting within the same small area.. meaning that you can see the majority of them on your screen.. do you even understand the rendering involved in the process? | |