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Battlekruse 5/13/08 10:54:22 AM
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Elite Member
Joined: 12/28/06
Forums Are For Discussion. Let us discuss productively and respectfully! |
Funcom have final released it financial resultes for the first fiscal quarter of 2008, with a earning before interest and tax loss of $3.13 million, compared to a loss of $1.21 the last year - due to increased cost of marketing and repairing of Age of Conan.
However, Funcom also mention some potential risk with the launch of Age of Conan, mostly about the stability of the server and of cause maintaining the subscriber number in the following month. Strange enough, Funcom dont have a overview of the pre-order status of Age of Conan, there lead hints to only a few have actully preordre the game. During there "Open Beta" funcom claims to have experienced some Link: http://p036.d1.funcom.com/funcom/frontend/files/CONTENT/Funcom_Q108_Report.pdf |
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Czzarre 5/13/08 10:59:58 AM
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Hard Core Member
Joined: 9/10/07
MMORPG Character Monuments ...When its time for your character to take a well deserved rest... |
The whole issue is based on their ability to turn a profit by having 250K subscriptions. I think thats not High risk at all. I know the gaming culture, I know the current gaming climate. If all the company needs is 250K subscriptions... I would put money on that bet! |
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| Warhammer Online: Guide Collection MMORPG Character Monuments ...before they are lost and forgotten. |
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zigmund 5/13/08 11:02:37 AM
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Advanced Member
Joined: 12/13/04 |
I like Funcom as a company, I bought the preorder and I'll be playing the game and supporting them. Kind of opens my eyes on what a porject like this must cost to get off the ground. Meanwhile immature impatient adults acting like 12 year olds cry because everything in a very complex system is not perfect. I hope Funcom does well. |
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Polarization 5/13/08 11:05:19 AM
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Hard Core Member
Joined: 1/06/05
This is the way the Darkfall ends Not with a beta but a whimper. |
Interesting if true, just a few quick questions. Is that a typo or did you mean to type they had a cash balance totaling only 47 dollars at the end of march?. And more importantly how did you manage to sneak into my house and take a picture of my PC without me noticing? Or is that just a representation of what the average users PC might look like after attempting to play in one AOC’s EPIC! MASSIVE! HUGE! keep siege battles? EDIT i checked myself, correct figure for cash flow statement end of period 31 march 2008 is TUSD 46,991 in cash and equivalents. |
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IKShadow 5/13/08 11:11:02 AM
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Elite Member
Joined: 11/08/05
Support Bacteria - They''re the only culture some people have. |
Originally posted by BattlekruseI really doubt that as I dont see the reason why would Amazon and other sites announce AoC of one of the top selling games. http://www.amazon.com/gp/bestsellers/videogames/12508701/ref=pd_ts_zbw_vg_12508701_more?&pf_rd_p=302739501&pf_rd_s=right-4&pf_rd_t=101&pf_rd_i=229575&pf_rd_m=ATVPDKIKX0DER&pf_rd_r=1W3JDAWZYFV7VT8XXMG5 There is also some info that already 700.000 copies are sold BUT i refuse to believe that.
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| Futilez Mature gaming guild |
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Battlekruse 5/13/08 11:11:22 AM
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Elite Member
Joined: 12/28/06
Forums Are For Discussion. Let us discuss productively and respectfully! |
Originally posted by Polarization That was a minor typo error and should be $47 million.
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TdogSkal 5/13/08 11:12:07 AM
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Elite Member
Joined: 5/11/06
Do not fear death, Death will come a knocking anytime it wants. |
Originally posted by Czzarre Its not a question of if they can get 250k subs, its can they keep 250k sub base for more then the first 3 months. Most gamers in the current market leave/quit within the first 3 months if a game is not good or cannot entertain them. IF AoC can launch smooth and keep up with the demand that the players place on them, they will be fine but that is a huge IF. Most gamers in the current market will make up their mind quickly about AoC and either quit or keep playing, after 3 months check the subs and see were its at... If they can maintain 250k they will be turning a profit, if they get 250k and then after the first 3 months they have to do server merging then they will go out of business and SoE or another big company will scoop up AoC and run with it. (I say SoE because they love to buy games after the game releases and the development company dies) |
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| Waiting on CoS and Darkfall |
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Shannia 5/13/08 11:13:56 AM
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Hard Core Member
Joined: 11/06/05
"We''re not making a game for Trekkies" Daron Stinnett, Perpetual Entertainment |
Originally posted by Polarization
That is 46,991,000 USD they have on hand as of March 31, 2008. They had no choice but to launch. They are out of money. This is what bites all of these companies and forces them to launch when they'd all rather spend more time in devopment. |
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| "I'll take MMO disasters for $50 Alex. What MMO release in 2008 lost half its player base in the first month after massive hype of non existent features?" ed2099 "What is Age of Conan? ... Correct, for $50, Ed!" |
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eric1000 5/13/08 11:15:27 AM
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Advanced Member
Joined: 8/20/03 |
Originally posted by Polarization Nah, he nicked that picture from an Asus in-house presentation about some minor overheating problems with the Striker II Formula northbridge :)
I hope FC do manage to retain 250k subs after 3 months although it's by no means certain, I believe LotRo for example falls way short of that mark. |
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AmazingAvery 5/13/08 11:27:58 AM
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