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Sharkypal 5/16/08 8:32:25 PM
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Elite Member
Joined: 7/12/05 |
Originally posted by waverat81
Will AoC run on pretty much ANY system? Is AoC friendly to children or parents who play MMOs with their children as a family unit? In case you are in ANY doubt, the answer to both these questions is a resounding NO and those are two of the biggest reasons that WoW is such a huge success subscriber wise. S |
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TdogSkal 5/16/08 8:33:53 PM
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Novice Member
Joined: 5/11/06
Do not fear death, Death will come a knocking anytime it wants. |
AoC will not beat wow numbers for a simple reason. The M rating. There are alot of full families playing wow togehter. Now the parents may go and try AoC but the parents will not bring their kids over because of the blood and gore. Think of it this way. WoW is geared toward botht the young and old while AoC is geared to mature players. That right there limits the market. Now is it possiable that AoC can catch WoW? Sure anythings possiable but its very unlikly we will ever see another a game reach WoW like numbers. WoW just hit the market at the perfect time with the perfect format for new and old players to jump in and play with little or no experence in gaming. As much as people (including me) bash WoW, WoW is a good game build around a user friendly Interface and user friendly game play. There are more reasons why AoC will not kill WoW but I will not go into them. |
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| Waiting on CoS and Darkfall |
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waverat81 5/16/08 8:41:37 PM
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Apprentice Member
Joined: 6/07/05 |
Originally posted by Sharkypal I never said, AoC would kill WoW or surpass it's numbers. I simply commented on some of the arguments that people are using to claim AoC will have poor numbers or lower than expected. |
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Sharkypal 5/16/08 9:01:40 PM
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Elite Member
Joined: 7/12/05 |
Originally posted by waverat81 Nah, its a resounding no because AoC just doesn't have what it takes to sustain numbers that high. The only time it will be anywhere close is in the first month. Maybe you like playing games on low settings but I dont. I am no WoW fan, in fact I've played it for a maximum of 4 or 5 days, but AoC won't even come close. LotRo didnt come close and it is a far more polished game that was released in a far better state than AoC. Im not saying AoC will fail miserably, I suspect it will maintain a decent sub level, but the numbers you and some of the other people in this thread are spewing out are insane, unrealistic and unattainable for a game like AoC. Keep thinking it will break 2 million or even 10, it won't. No amount of raving fanboism will change that. S |
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Leucent 5/16/08 9:14:20 PM
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Apprentice Member
Joined: 1/24/04 |
It will do fine but when fall hits, it s numbers will drop alot. I know more people playing AOC waiting for WAR and other games and will leave when they come out so we ll see on that. I know even more saying they ll play both , but when WAR comes out alot will cancel to get the initial rush of a new game. Then i can almost guarentee some won t resub to AOC due to the fact they like WAR better. Some will resub to AOC and drop WAR. if this game maintains more then 500 k i would be shocked, 200-300k i would say in 4-6 months, then even more game are coming out. |
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Geros 5/16/08 9:38:50 PM
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Novice Member
Joined: 5/14/07 |
AoC does compete with WoW. AoC is for adults. Kids can remain in WoW kiddyland. |
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FomarThain 5/16/08 9:48:12 PM
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Advanced Member
Joined: 6/22/06 |
I don't see much change either way. What matters is AoC getting enough subscribers to make a profit and I don't see FunCom having much trouble with that. I think to many companies/people get hung up on trying to obtain WoW subscriber numbers as if that bar is the only way to to judge whether a MMO is sucessful or not. Fact is you can have a far smaller subscriber base and still make really good money running your game. |
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WiccanCircle 5/16/08 10:23:32 PM
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Novice Member
Joined: 6/04/04 |
Not a single line of code is yet written in a game that will beat the 10-million benchmark set by WoW. That doesn't mean that WoW was that wonderful. It was just at the right place at the right time to capture the simple gaming preferences of the new-to-computers nintendo crowd. The handful of us that played pre-WoW are still around, we are just diluted out by the kids that swarmed the MMO world after computers became cheap enough to become a child's toy. No game is going to beat the 10-million record simply because the number of players are now going to be spread over a wider range of games. There was a void in developement of MMOs in the early-00's. That left WoW with no real competition. WoW's only competition were games writen in the early 90's and were seriously outdated compared to the computing power that was available by 2004. A gap like that will never happen again. Many of the people that played in UO, EQ and Asheron's Call see the mid-2000's as the dark ages of MMOs. Yes, WoW brought in people until they were stacked on servers like cord wood, but it also set back MMOs by perhaps a half decade or more. The expectations of the early MMO players were not met by the bland, lack-luster games that have come out since the late '90's and early '00's. WoW captured the console-creatures as they migrated from their TV toys to the internet. WoW expanded the market, but did nothing for developing the MMO genre. Most of us early MMO players have been waiting for the damage that WoW has done to slowly heal. With each new game that comes out, we click the 'Play' button, biting our lip, holding our breath, hoping beyond hope that the depth and excitement that was the early MMO experience has moved past the nintendo level of play that is WoW.
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| "The reality of the poor in America isn't the difference between The Haves and The Have Nots, it is the difference between The Haves and The Have Lots." |
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WumbaSkyler 5/16/08 10:31:15 PM
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Novice Member
Joined: 5/16/08
As long as there are men, there will be wars.---Albert Einstein |
i don't think wow is ever going away. theres just to many people out there that prefer the fantasy world | |