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Kilrain 5/18/08 9:15:50 PM
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Advanced Member
Joined: 12/25/03 |
Seamlessly running into a city that does not allow pvp or zoning into one doesn't really make much difference. |
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killagoose 5/18/08 9:30:08 PM
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Novice Member
Joined: 4/18/07 |
Originally posted by Ender4 NO, you and a HANDFULL of other players. 95% of the player base in EA are thoroughly enjoying the game. Just because theres a remote few that have to be LOUD and PROUD about not liking it, doesnt make it set in stone for the rest of us. Thanks for playing though... |
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maddbomber83 5/18/08 9:54:39 PM
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Hard Core Member
Joined: 8/20/07 |
Kyle man, wow. Do you like grinding? Do you like. . . top down 2d graphics? How about all the armor looking the same, or crappy sounds. These were all parts of great games. If no one ever complained about them, no one would ever try and find a better way. Just because someone doesn't like a certain aspect of a game doesn't mean they need to leave. I mean, I bet FunCom would be pissed if they were reading your threads telling people to shut up and not play. They want that subscription, and that subscription pays for future development. I want there to be no loading screens, and great graphics. I think that will come from games like AoC that have loading screens, finding ways to minimise them and make the loading times very small. And games like WoW (if they ever do start working on graphics), that find better ways to stream the loading content, while making the graphics better. Somewhere, in the middle, we'll have both worlds.
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elderchang 5/18/08 11:29:37 PM
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Novice Member
Joined: 7/08/04 |
Originally posted by _Kyle_
Saying that you've coded a similar effect and therefor can speak with authority is like saying you've visited Asia because you've seen it through photos posted on the web. Having made a prototype or drawn up pseudocode is nice, but until you actually have the experience of full implementation... it's simply conversation. The devil is in the details. It doesn't matter what technology drives the effects. End user perception is what sells. "Fooling" the consumer is what efficient programming is all about. You optimize and find places where you can "cheat" or use near perfect approximation with the code in order to keep processor cycles down. Count yourself blessed that you enter the industry when cpu and gpu processing power is widely available. Ever purchase an epic flyer in Wow? It's truly one of the most spectacular features of the game. Static and fixed portals when one flies over the mountain, eh? Right. Possibly one of the most impressive elements of their "dated" zone handling design is how it permits players to kite and train mobs from one end of the continent to the other, across several zones. The ability to pass along player data between zone server is a fundamental requirement for the game to work - being able to pass mob data falls under what I'd call a real neat trick. I haven't played AoC yet and firmly believe that it should be judged on its own merits. However, to lash out and tell people to pack their bags because they rightfully dislike a technical design decision made by Funcom's dev team, well, you'd best have a talk with your producer again about what pays your salary. |
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krackajap 5/18/08 11:40:00 PM
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Novice Member
Joined: 11/19/05 |
Originally posted by elderchangQFT, If AoC was as revolutionary as is claimed, they would have developed a way to create the illusion of a seamless world better than what currently exists. This was a design choice they made. I will accept it and play despite it, but that doesn't mean I have to like it. To claim that load screen are better than a "seamless" world is just plain stupid. |
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mintor 5/18/08 11:43:15 PM
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Advanced Member
Joined: 3/15/07 |
as along as the pay ing player thinkl it seamless , then company did job right, |
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elderchang 5/18/08 11:57:21 PM
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Novice Member
Joined: 7/08/04 |
I just noticed that his account bio has Kyle listed at 20 years old. Come back when you've published a few titles. I'm sure we'll be able to have a great conversation then. |
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elderchang 5/18/08 11:59:47 PM
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Novice Member
Joined: 7/08/04 |
Originally posted by Adelbert Now back to the root thread. What type of rig do you have Adelbert? Want to see if I'll be dropping my jaw as well. |
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Jetrpg 5/19/08 12:10:36 AM
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Hard Core Member
Joined: 4/22/06 |
Originally posted by _Kyle_Yeah ... No, sorry. Loading screens = old tech/method that you do when you can't code it better. (Be it the graphic engine your using or poor coding itself). Originally posted by dracomun Yeah ... i played on like 3 servers before any merdges i remeber 100-600 people seiges (a few were more than this but it hit the servers so bad) , sorry that you played at 5 am eastern. Tho i will say palomides was a bit under pop'ed , but i had a 50 decked minstrel there. Originally posted by krackajap QFT
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| "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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