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Camman321 5/19/08 5:16:13 PM
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Novice Member
Joined: 5/09/07 |
Originally posted by Tatum
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Camman321 5/19/08 5:22:24 PM
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Novice Member
Joined: 5/09/07 |
Originally posted by pencilrick No, that's NOT fun at all. I don't want to lose experience because I'm killed. I rightfully earned that experience. I spent my time on that experience. I don't want to lose experience because I'm killed. 0.o There's no fun in that at all. What you discribed is some dumb MUD 50 years old. That's no fun. MOVE LEFT IF YOU WANT TO VENTURE INTO THE FOREST OF MAGICAL MYSTERY. Gimmie a break already. It's a unending arguement that you all will always lose as long as WoW has 10 million subscribers, owns 65% of of the MMO market, and hyped up games like AoC are still released. You people remind me of those gothic kiddies that sit in the back of the classroom, hating everyone, with trench coats, black lipstick and 20 piercings in your nose. Just hating something only because everyone else loves it. You give no valid reason as to why you hate something. WoW has kiddies? WHO DOESN'T? Every game I've played I've met kiddies, no more in WoW than in GuildWars, or AO, etc. Nice try though |
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pencilrick 5/19/08 5:35:14 PM
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Elite Member
Joined: 12/11/07
A good game needs no defending. A bad game needs no forums. |
Originally posted by Camman321 I guess we'll all have our opinions, but my point is that feeling alive, feeling immersed in a game means you must feel the emotions of joy, exhilaration, fear, and sometimes despair. If you have a lot to risk by dying, then making that trek across the untamed wilderness is going to be scary, exciting, and (when you get to a safe town) exhilarating. For example, tt actually felt like an achievement to sucessfully make the cross-continent journey from Halas to Freeport. But, once they introduced the automatic portals (the portal books), it meant nothing. If there is no penalty for failure or bad choices, then there is no real joy or sense of achievement in victory. That's just a fact. WOW is bland. Popular, but bland. It's playable, palatable, and well-polished. But you are not going to get that feeling of adventure and excitement in WOW, even in one of their tougher dungeons. No, the experience loss for dying is not fun, but dodging and avoiding that loss is fun. And the mischief of "trains" (bad pulls aggoing innocent bystanders) was exquisite. I digress, but here is a funny story. I had a high level friend coming to help me in Everquest (I think in the Mistmoore area). I was feeling mischievous, so I told him to feel free to pull the dark elf camp on some poor player who was sitting down AFK. Well, my friend tried to pull a train, but the dark elves rooted him and got him instead. Haha. |
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Josher 5/19/08 6:09:42 PM
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Elite Member
Joined: 7/25/03 |
I felt just as immersed in WOW and everything seemed just as much an adventure compared to UO & EQ. The big difference was that WOW wasn't frustrating and I didn't curse the screen when I died. I also felt like I was actually doing something besides leveling up a character. Quests actually give you game time purpose. In EQ it was, "so which spawn camp will I level up at for the next 4+ hours?" In UO it was, "which skill will I train by mindlessly repeating the same exact thing over and over again." Of course at the time, it felt cool because what alernative did I have? There was no such thing as questing. All you could do was grind and spawn camp. So now that I have a choice of questing, spawn camping and grinding all in 1 game, lets just say I'll ALWAYS take the game with the most options. UO, EQ and most MMOs before WOW had only 1 option to level up and that was mindlessly grind for hours on end, watching a bar slowly trickle upwards. BOOOOOOOOOORing by todays standards. So for me, WOW was more fun and more enjoyable because I spent more time fighting monsters and adventuring than fighting with lousy control, bugs, crashes and punishing gameplay mechanics ONLY designed to slow your progress down. |
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Tatum 5/19/08 7:35:41 PM
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Advanced Member
Joined: 7/27/07 |
Originally posted by Camman321
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declaredemer 5/19/08 7:50:22 PM
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Elite Member
Joined: 5/14/08
"I play MMORPGs to feel FREE, yet I am always in chains." |
I say both.
I think people want open-ended with options to progress by doing boring, repetitive Quests. |
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admriker4 5/19/08 8:34:52 PM
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Hard Core Member
Joined: 10/26/06
"Give me control of a nation''s money and I care not who makes the laws" |
Originally posted by Camman321
people are content because WoW is all they know. They dont realize that there are other options to MMO's. They dont realize that in some MMO's you get housing. They dont know that some MMO's have options besides combat. They assume all MMO's have classes and levels. And FYI just because WoW has 10 million players, that doesnt make us sandbox fans the minority. We just dont have a clean decent sandbox game to attract that many. There were hundreds of thousands of players that quit SWG when it abandoned its sandbox approach. And there are hundreds of thousands playing EVE. There are sandbox fans out there, just no decent game for the masses to showcase sandbox Oh and to answer your question about finding quest givers...in sandbox MMO's you dont need to find a quest giver because the focus of the game ISNT about quests. You dont need quests to advance your skills. Quests are around yes but they arent by any means the way to improve your toon |
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vajuras 5/19/08 10:16:20 PM
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Hard Core Member
Joined: 1/20/06 |
Originally posted by Camman321
I had typed out a nice long reply then realized you dont know what a Sandbox RPG even is when I read the last paragraph. Try playing EVE Online at least for 30 minutes you will surely find you are not lost. If you are lost, then you just didnt pay attention...
edit- And if you think just because WoW is huge that speaks for majority think again. I think 2 million is small. There is still a HUGE majority still playing Grand Theft Auto 4, Call of Duty, and Elder Scrolls. These people spit at MMOs because they are not even half as well done as those on average. WoW was the ONLY MMO that got over 90 metacritic and was #1 MMO overnight based purely on BLIZZARDs awesome reputation. I was a Blizz fan way before all thse WoW bandwagon fans showed up (Starcraft veteran here) |
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vajuras 5/19/08 10:27:22 PM
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