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 Thread (16 posts)
mk11232  5/27/08 2:32:39 PM

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I posted this basics of this in another thread but wasn't believed.

Here is a link to a recent developers interview about the prison system and how it would work.  Fast forward to the 5:30 mark and watch from there, before that its just boring.

www.g4tv.com/mmoreport/videos/26003/The_MMO_Report_Age_of_Conan_Special.html

And for those that don't want to watch, the prison/bounty system makes killing certain lower lvls of characters have consequence.  Instead of making someone of high level unable to kill a low lvl character, there are simply consequences now for that freedom to kill.

 
HumbleHobo  5/27/08 2:34:05 PM

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Can I throw bits of trash at them from a high vantage point?

This sounds like a fun feature!

 
jackdupp  5/27/08 2:37:05 PM

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When you say ready, I think you mean in comtemplation.

 

I'd wager they're far too busy fixing the release problems.. Although it might be one of them, abeit a lower priority one.

 
Raston  5/27/08 2:37:47 PM

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my biggest issue with this is exploitablity.  With all of the AoE type melee attacks, what is to keep someone from griefing someone else by running into a fray to get killed and cause the other to become a criminal?  I can see that happening, sadly... 

Other than that, I kinda like the idea... 

a bit too restrictive (ie, someone can't kill someone for harvesting a rare resourse (like silver or gold) if they are more than 5 levels higher without becoming a criminal... 

And does it still hold in seiges where everyone is an enemy and should be killed?

killagoose  5/27/08 2:41:54 PM

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I'm pretty sure in seiges it doesnt factor, concidering they want it to be everyone fend for them selves, or have guild help in those large battlefields.  BTW, I traveled to Pointain for the first time last night (which is a building, sieging, resourcing area) and it is absolutely huge!  I think its something like 3 to four guilds can ultimately build their cities per location, ultimately making allying an option, so cool!

 
Raston  5/27/08 2:47:10 PM

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aye, the guild i'm in has a plot in Potain, just waiting on a bug to be fixed that is causing the city to be PvP attackable before building.  We may like PvP, but we aren't going to be able to defend the city 24/7 from gankers...

masterjedi  5/27/08 2:50:57 PM

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DO Or Do Not,There Is No Try

Awsome idea

ShneakyOne  5/27/08 2:52:24 PM

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If you choose not to decide, you still have made a choice.

Should be a good system. Although... I think they should just simply fix the rez killing problem.

 
Vendayn  5/27/08 2:59:59 PM

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Ask a question and you are stupid for 30 seconds, never ask and you are stupid for life.

I think its a great idea and should make PvP servers more interesting

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LuckyCurse  5/27/08 3:02:09 PM

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WWUD: Think for yourself

Originally posted by ShneakyOne

Should be a good system. Although... I think they should just simply fix the rez killing problem.

Agreed.  A simple 'safe-box' where you can't attack or be attacked after rez or during loading would be sufficient in most cases.  Instead, we get the problem of WoW where the fastest computer wins the fight on boats and the zeppelin.  Blah.  Can't believe they didn't realize that this would be a problem when they designed the game.

- LC

 
Jackdog  5/27/08 3:07:28 PM