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Enigma 5/24/08 2:27:13 PM
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Hard Core Member
Joined: 9/25/03
Save the environment; inflate your tires! -Obama Save your heating costs, wear a sweater! -Carter |
Originally posted by jy88902 jy88902 Here's another thing you can do (if you have the game) Go to a post 20 lvl zone and ask everyone to instanced to the beta instance and meet you all in one particular spot. Thats another way to tell how many people a zone can hold. We did this yesterday. Kinda confirmed our suspicions. |
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jy88902 5/24/08 2:34:25 PM
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Hard Core Member
Joined: 5/06/08 |
Originally posted by Enigma I don't have the game unfortunately. I was enticed by all the hype to try the game out but after the Hellgate/Flagship fiasco I am much less willing to fill the pockets of companies that employ questionable marketing tactics, even if the game turns out to be a good one (I mean AoC, not Hellgate god rest its soul). 48 players max per instance per zone might have done it. |
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BarCrow 5/24/08 2:34:31 PM
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Advanced Member
Joined: 2/25/07 |
Originally posted by pigfist I..for one..LOVE cheddar cheese....just LOOOOVE it. |
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spizz 5/24/08 2:36:39 PM
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Novice Member
Joined: 7/11/04 |
If someone has played WOW, he knows most mmorpgs out there, he will maybe even come back to wow since the standard of qualitiy is quiete high in wow ...thats the truth. The differences between the average mmorpgs are only tiny to wow doesnt matter if you play cash shop mmos or traditional mmos. the only difference is that traditional older mmos have more freedom i.e. you decide the stats of your character. but all in all its always very similar, except that wow offers a well developed game and easy usage as well more content to most mmos, excluding the major ones. There is only a handfull mmos out there which are totally difference i.e. planetside/ww2online, daoc with realm vs realm, eve online with his huge world and rich economical content..just to mention the main ones. |
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mcharj11 5/27/08 12:28:13 PM
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Elite Member
Joined: 2/11/07 |
Originally posted by Deviate Bullshit mate, Howard and Tolkiens works differ greatly...
Tolkien was a Professor that whos work concerned European mythology, specializing in Norse mythology. His most famous books (The Hobbit and The Lord of The Rings) are heavily based on Norse mythology, the language the Elves use is based on Finnish. There ia also a heavy Catholic influence as Tolkien was Roman Catholic. Howard wrote short stories and while they were good they were never of the same scope or depth as Tolkien's work. The world Howard writes about is meant to be Earth 10,000 years ago, CImmerians are based on Celts (Scots, Irish, Welsh) and Stygians are based on Egyptians ect ect. Hyboria has always had a more realistic feel where Tolkien's work was high fantasy. |
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Jackdog 5/27/08 12:58:14 PM
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Elite Member
Joined: 3/19/04 |
Originally posted by Wrender funny but AoC reminds me exactly of a cross between WoW and EQII. Just with more bugs and less content. |
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GrandoReaper 5/27/08 1:52:20 PM
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Hard Core Member
Joined: 6/04/05 |
Originally posted by Servase
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Martie 5/27/08 1:59:00 PM
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Apprentice Member
Joined: 4/23/07
Achiever 53.33%, Explorer 26.67%, Killer 80.00%, Socializer 40.00% |
Originally posted by mcharj11 So your saying toliken stole ideas from europena mythology? Just like everything everybody takes ideas from everywhere. people saying blizzard stole are pure idiots, its tkaing ideas and refining them, like every story, movie and game has ever done.
You peopel think star wars is original its based a on abloody 1950s Japanese love story. Anywhere that can take ideas and try to improve on them or extend them is the way of the world, bloody idiots on this site. Nothing is original untill its bloody invention. You people think lotro ddo workshop have the patent or trademark on using elves or anything else. If that was the case no game would eb made, no movies would be made and no stories would be made. People on this site need to get a bloody grip on reality. |
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SaintViktor 5/27/08 2:23:26 PM
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Hard Core Member
Joined: 3/17/07 |
Originally posted by JackdogIf it wasn't for games like Vanguard and AO, WOW would be considered one of the worst launches for a mmo. At launch WOW was horrible lag, memory leaks, couldn't even pick up loot, the Druid class was totally broken and a slew of other issues it had. It took them 6 months to actually fix the majority of their issues from launch. Anyone who denies it had a bad launch certainly doesn't know what they are talking about. As far as content goes, what it took Blizzard how long to make an expansion and when they did the majority of people were disappointed because it was more of the same content they have been playing for years. As stated many times, Funcom will be splitting into 2 groups , one to handle the live content and the other to start working on an expansion. So people like me who play AOC don't have to wait an eternity to actually get more content. There wasn't a ton of content at WOW's launch because why give customers more content when they can barely play our game at launch as it is. Well we all know WOW was a copy of Warhammer right from the start. Blizzard wanted to make Warhammer but got shown the door which was Game Workshop's biggest blunder because WOW sold millions over time. So bascially Blizzard said " How dare you shun us! We will clone your game and call it Warcraft and then tell people Tolkien was our inspiration! " |
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Martie 5/27/08 2:27:13 PM
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