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 Thread (100 posts)
markoraos  5/30/08 11:30:19 PM

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Advanced Member

Joined: 10/06/05
Posts: 771

Originally posted by Bladin

 

Originally posted by markoraos

Lol, this is quite a reversal...

Weren't you the one habitually calling "troll" anyone posting anything negative about AoC?

Man, you should have created a new account for this, just like everyone else. What were you thinking?

I still agree with the things i called people trolls for.

 

EA, the instancing.  All of which are beneficial to the game.  These issues are totally seperate.  Theres a difference between being a troll and being negative.  And if your trolling because of instancing still, then you obviously haven't played the game, because if it wasn't instanced, nobody would be out of tortage yet because we'd be a group of 1000 waiting for 5 minutes respawns.

Lol, that's a matter of conscious choice...

Hmm.. "should we make a large open world with lots of content and staring areas for starters (forgive my pun) so everyone can have a reasonable chance of finding their own place in a persistent open world... or should we just not bother with all that and make it really small and instanced... oh well, people will buy it for graphics and IP anyway."

"What about content past starter levels? Oh don't bother with that as well.. our cost-benefit analysis says we'll profit more if we leave the game empty later on and ride it out on box-sales from first impressions reviews based on our carefully sculpted starting area. Right on!"

I reserve my right to informed criticism and a bit of old-world cynicism.

 
kalrar  5/30/08 11:33:11 PM

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Novice Member

Joined: 2/13/07
Posts: 22

 Aged ol Conards : Adnauseum in Hybordom

  That's all I can really equate it to. I leveled a demonologist to 40 and feel it's all I could handle. The pet succubus has no power,less additional hp benefit. What happened to the original show of a potent backup from their movie demos of her?

  The loot table to a      " Boss"            <.< ,  >.>   must disappear so fast you don't see it drop....

  So in fairness I roll a conqueror  then  a gaurdian ran em both to lvl 8 without equiping anything except a weapon for each of em.  Kinda wierd how fast both of those got through the content to lvl 8 in a fraction of the time, my caster did.   Is that what they call balance? Granted my caster was my main and I was on the learning curve with the game..but come on.

  Then the news of a GM going overtly Soup Nazi on a guild on a pvp server.... you gotta be kidding

  Breaking point... yep , and these guys build a glass house and start throwing stones.... Simply amazing....

 
Bladin  5/30/08 11:47:49 PM

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Hard Core Member

Joined: 9/01/03
Posts: 758

Originally posted by markoraos

 

Originally posted by Bladin

 

Originally posted by markoraos

Lol, this is quite a reversal...

Weren't you the one habitually calling "troll" anyone posting anything negative about AoC?

Man, you should have created a new account for this, just like everyone else. What were you thinking?

I still agree with the things i called people trolls for.

 

EA, the instancing.  All of which are beneficial to the game.  These issues are totally seperate.  Theres a difference between being a troll and being negative.  And if your trolling because of instancing still, then you obviously haven't played the game, because if it wasn't instanced, nobody would be out of tortage yet because we'd be a group of 1000 waiting for 5 minutes respawns.

 

Lol, that's a matter of conscious choice...

Hmm.. "should we make a large open world with lots of content and staring areas for starters (forgive my pun) so everyone can have a reasonable chance of finding their own place in a persistent open world... or should we just not bother with all that and make it really small and instanced... oh well, people will buy it for graphics and IP anyway."

While i agree it was a conscious choice, it was made long long ago, the time to change it to what people wanted it to be was long long ago(3 years probably) and that any complaining past that would be saying "we wanted it to be a different game"  But i don't go to any other game and tell it that i want it to be something different before it releases.  mmorpgs are not a exception to this.

"What about content past starter levels? Oh don't bother with that as well.. our cost-benefit analysis says we'll profit more if we leave the game empty later on and ride it out on box-sales from first impressions reviews based on our carefully sculpted starting area. Right on!"

I reserve my right to informed criticism and a bit of old-world cynicism.

The problem simply is, the game wasn't playtested nearly enough, the way the game plays it out, it -feels- like they -thought- it was enough for players.

 

Reklaw  5/31/08 1:35:39 AM

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Elite Member

Joined: 1/07/06
Posts: 1985

Freedom is the will to be responsible to ourselves.

All i see is someone new to this genre who thinks it's needed to make yet another post about the same old same old, simply look at < insert any MMORPG here> and we see the same type of posts over and over again, people just don't seem to learn and yes i seem not to learn to say this what i just said at <insert any MMORPG here>

------------------------------------------------------------
"Please...Don't Try Hard To Like A Game just enjoy it or else just leave when a game isn't fun"

Bladin  5/31/08 1:38:50 AM

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Hard Core Member

Joined: 9/01/03
Posts: 758

 

Originally posted by Reklaw

All i see is someone new to this genre who thinks it's needed to make yet another post about the same old same old, simply look at < insert any MMORPG here> and we see the same type of posts over and over again, people just don't seem to learn and yes i seem not to learn to say this what i just said at <insert any MMORPG here>

Man i really wish i could flame you, i can't even say "idiot" without getting banned so i won't call you that.

 

But man, i've played mmorpgs, probably more then you have.

The difference?

I don't let devs bend me over and accept their failures as being "its okay!  It'll be better."  Guess what?  The plague went away, but that didn't make that suck any less.

skamper  5/31/08 1:43:38 AM

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Joined: 7/27/05
Posts: 94

100% agree with the original poster. Our guild of 10 all quit today in a group effort. We'll be looking for something else in the future. I can't believe I had hopes for this :).

 
Vynt  5/31/08 2:09:57 AM

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Advanced Member

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This is why I am glad WAR postponed their release a bit to finish and polish a lot more than rush it like AoC did. Even though I was really looking forward to WAR and wanted to play right away, I don't want it to turn into an AoC release.  I wonder how AoC would have been if they pushed back to August or September.  Probably a hell of a lot better, lol.  This just makes the choice for me easy on which I wanted to play, AoC, or WAR.

 
busdriver  5/31/08 4:08:27 AM

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Novice Member

Joined: 5/17/06
Posts: 421

Originally posted by severius

So many people came here and ripped into the beta testers when we offered our final opinions of our experiences in the beta and with the gameplay itself.  The fact of the matter is this: Age of Conan was rushed out the door.  Pretty much every single bug I have read about here and in other places have been in existence for months now.  The queues with CS are because they are overloaded: Broken Quests, Broken Mobs, players getting stuck in the geometry, and more.  Had they taken the time with polishing the game many of these frustrations could have been avoided.

Itemization has never worked properly with Age of Conan.  Yet, we were promised by Funcom that it would be addressed before launch and was in fact already addressed on internal builds.  Other things promised were DirectX 10 and spellweaving.  Apparently the latter is in once you hit level 50 lol, but directx 10 is still not functional and will not be for several months.

I have said it before and I will say it again.  There is really no one to blame except everyone that just believed that the testers had an axe to grind.  Sure, wait and see how it pans out, continue paying to beta test a product that was rushed to market feature incomplete, buggy, and far less than what the developers had stated.  As long as people continue to pay for crap then they will get crap.


This.

/signed

 
altairzq  5/31/08 4:39:50 AM

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Elite Member

Joined: 7/05/04
Posts: 1443

$$$OE
"We got your game"
(and we screwed it)

Originally posted by ASmith84

you are really picky. it is just a game chill out.


A game were you will spend many many hours and most important, you are paying for it, so you have all the right to demand good quality.

 
Aka-Shadows  5/31/08 4:56:11 AM