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Evasia 6/01/08 4:53:20 AM
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Hard Core Member
Joined: 5/22/08 |
Originally posted by LuxthorHe point something out , you as a AoC fanboi is hurt, belonging to that 80%, calls him dictator:(. You sir are plain evil in calling someone a dictator. Everybody is entitled to there opinion, freedom of speech, you maybe not agree with him, but becouse 80% likes junk, dont mean its ok then. AoC is dumbdown for consoles and avarage gameplay, if you like it or not. Its also a endless grind fest even wursh then WoW, but in few months alot will see and agree with this. There many more things to point out why AoC is a bad game but it dont matter, you like it or not as simple as that. Future will tell if mmo community like this kind of game, 6year old game design with 2008 grafics(dont see why people say this, only water looks 2008 grafics but ok lets not be to negative here).
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Nikoz78 6/01/08 6:30:31 AM
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Advanced Member
Joined: 4/04/06
Goonies Never Say Die! |
Originally posted by winter Um, did you just copy and paste that from another thread? I read this exact text in another thread. |
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Luxthor 6/01/08 6:58:20 AM
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Hard Core Member
Joined: 12/31/06
Path of Mork |
Originally posted by Evasia I'm so sorry man, my intention was not to upset anyone, 'dictator' thing was a joke, thats why I put that smiley there.
Regarding AOC, I'm not funboi, will not buy that game simple because I cant stand zoning/instancing (GW experience was more than enough), and I knew this looong time ago before release, but I don't have nothing against peoples that love this game. Doomsayers are breed that I love to tackle here and there.
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Daffid011 6/01/08 8:19:16 AM
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Elite Member
Joined: 1/03/04 |
Originally posted by Nikoz78Maybe your point wouldn't get overlooked if you actually talked about it instead of rabbling on about pop music, evil soul stealing corporations, punk fashion, etc. None of those things really has a lick to do with MMOs and comparing them in some self tailored analogy doesn't make your points clear or valid. It actually does more to derail your post than anything it attempts to help with.
I do very much agree with you about zoning, over instancing and small tiny worlds being steps backward for where I would like to see games heading. None of those are qualities I found enjoyable in games I've played. I could say the same thing about games that use classes and restrict everything by using levels. Neither are enjoyable to me compared to other styles of games, but they are functional.
While is might be a console game turned PC, there are a number of things that are good directions. Trying a new combat system which is perhaps the most needed aspect change right now. More detailed graphics are nice [but not at the total expense of everything else]. Town seiges or whatever they are going to be called is a positive step [when they get implemented].
Please don't read this as my endorsement of Conan executing anything properly or failing to do whatever. I haven't had enough time to play to form a real opinion. In fact the game is still sitting in the box as I am debating returning it. I just don't wan't to send reward money to someone who put out another unfinished game which is sounds like it is.
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Umbral 6/01/08 8:44:09 AM
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Hard Core Member
Joined: 5/29/08 |
There are some huge mistakes here. First, there is no such thing as an elitist game. Vanguard and Age of Conan are both great games in some ways, the elitist posture ( again, without any fundation ) come from the players that thing if something needs more time or is less popular ( the anti posture ) is deeper or have more meaning. Again, if we talk about music, a masterpiece of Dodecafonia may be hard to understand, a Romantic expression is a deep expression in a emotional sense, but these are pure art expressions... but, metal, punk and rock are easy to understand as rap is, all are pop music and entertainment. In games there is no such thing as pure art or pop, they are all at the same level with different mechanics. See, a metal fan or a mmorpg player may act as a elit member and judge what is shallow and what is not, but he is making a mistake and this is a common mistake, most of people in US and today´s culture has this egomaniac failure and what feed this mistake is mass culture. In North America ( here in South America too), a lot of people seems to just think they know everything, it is the NA ego cult, but see, if you dont know art ( and if you think rock is not pop, you dont know nothing about art ) and what is shallow and what is not ( see, the impression that deeper is better than shallow is not exacly the truth ), you just cant know or judge a game or a person of been shallow in that way, if you do that it is just a social clichê. Again, if you dont understand all the art movements we had, from the Classical to Postmodern, you just cant use any art argument to show what you like among pop culture is deeper than what your neibhor like... and to tell the truth, if you understand this, you wont have any nessecity to prove anything to anyone, share knolowdge is always more productive than the false elit posture "Im better than the rest".
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tombear81 6/01/08 9:37:54 AM
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Apprentice Member
Joined: 3/17/07
"Meeza spullon and gramma is ou me ma taut me. Yousa no write be nasta to ma speelin n a grumma !" |
Originally posted by Nikoz78
This post is written on caffeine and I really shouldn't be getting into the music and film side of this but meh...
I think you need to be careful with the above paragraph as it sort of hints that there is only one valid entire point in a movie. In reality, I think movies have many levels of meaning. Some meanings are only reached through people with particular life experiences. For myself, it is one of the joys of watching a movie with my friends. However I would not disagree that Hollywood productions are entirely visceral and are read on a superficial level. Though at the same time I would not say all movies are supposed to have depth. My friends and myself often scorn moves which are perceived like this. Rightly or wrongly. Yet occasionally we engage in this guilty dumbed down pleasure. Though occasionally its 4 AM (again) and were discussing the headf*** that is the Donnie Darko plot.
Back to MMO's I do agree that compared to even Hollywood movies MMO's are not thought provoking nor challenging social norms and taboos. NPC's, for example, are not given a purpose or meaning beyond XP collection place holders. The same often goes for wider MMO aspects. Quests are always “go kill X, go do this and here is a exact position on a well laid out map” (Yes... the exploration bit was a lie!). The outcome of which has no affect on your character. There are no consequences. Oddly in some games the monotony of this style is often not replicated in patches. (E.g. City of Heroes took this too far and later added limtied cut scenes and slightly more flexible missions).
I find the above disparity between movies and games odd given the average age of a gamer is something like 20 odd. I don't believe that my generation is that dumbed down. Even, I'm not that cynical (yet). I'd say the current batch of MMO's get it wrong or do not employ pluralism (a kind of limited sandbox) in there design. Whether this is because of evil mega corporations prmoting material to dumb down the masses, or whether simply stupid and/or trapped in a system which promotes lacklustre products; is a larger argument that is way outside AOC or MMO's in general !
But.. yeah.. AOC is not breaking any non graphical barriers (despite its marketing claims to), even tiny ones which is why it gets my thumbs down.
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tombear81 6/01/08 9:48:50 AM
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