| Thread (17 posts) | ||
|---|---|---|
|
Elemenz 6/03/08 9:44:21 AM
|
||
|
Apprentice Member
Joined: 6/03/08 |
First I'm not a troll, hater or whatever, just a regular player opening up over WoW for my own relief, but someone could also read between the lines and see all the constructive criticism. As if... I'm over 25 and haven't really played that many MMORPG's. The first I experienced was Diablo II back in 2000. Actually it should be called just "MOG" because it had no "Massive Role Playing" in it. I got me the free 10 day trial, then bought the game which came with and additional 30 days, and quit playing after my 60 day game card expired late april. At that point I had a human lvl ~45 paladin, warrior, rogue, hunter, ~25 mage, and horde ~20 hunter, druid. So I tried out a little bit of everything, and here is my conclusion: it all sucks. WoW should actually be called WoI as in World of Illusion. I have to admit, it is one of the best games atm, big studio production, all the effort put into it, but that's why it's so deceptive. Before going into the details, here's my almost philosophical take on games in general. I have to start with the fact that WoW is a product, and products are made to make profit. Gotta try to get myself into details... aargh, bad memories... the pain..... Can't transfer anything I find to my alternative characters. All is "binds when equipped". Or when picked up. Or when looked at. Or when spoken of. Did someone think about this "sharp sword"? WHAM! Now it's bound to you. Nope. You can't take it off and give it to someone else. I just gotta take a break... got so pissed off already by remembering how annoying all the restrictions are.
|
|
| |
||
|
Thatim 6/03/08 9:50:28 AM
|
||
|
Advanced Member
Joined: 6/23/07 |
No freedom?
I don't know, but sure there are some restrictions, but it still is pretty free in my eyes? What do you want? Everyone is a healingtankdpszomgwtf if you ...
... Goddamn I fell for it. I am writing another post to defend WoW. Waste of time, but..
If you don't like it, don't play it? I mean, I only like 2 mmorpg's atm, but I aint saying on each forum about how bad this game is. Sure its your opinion, but why, why, whyyyyy are you sharing it if you don't want to get critisised? |
|
| |
||
|
bloodshiver 6/03/08 10:30:34 AM
|
||
|
Apprentice Member
Joined: 1/27/08 |
First I got to say... After reading your post, The first thing that comes to my mind is the fact that your cheap. Everything you mentioned points right back to the fact that you have not played allot of MMOs, and the ones you have played are "free to play" excluding WoW. For the Record, D2 was not and should not ever be considered an MMO. Just my opinion, but I think that D1 and D2 were both trials for blizzard to see exacty how the server and fan base would test out, for those were both there beginning into online play. Now, let me dig into the rest. I do think you expect way to much. I only know of a few games with "total" freedom, and the lands where so vast that you hardly ran into anyone. Not to mention the content was so vague there was little to do. Between the too, you constantly found yourself running 5-10 mins to a checkpoint, to a quest that you had done 10k times - simply to make grinding for money easier. If no one had guessed im referring to SWG. So, now we know that both have been made, within two seperate games. Both wow with tons of quests and content vs SWG with complete freedom. Lets run some numbers. WoW was in production for neerly 5 1/2 years, and with SWG in production for neerly 4 years. we are looking at a fair number of saying 6-7 years for a game that no company wants to take a risk at making. Also, remember that most DEVs overlap games, after finishing one project they move onto another. So anotherwords, you may see one game you love, and the next you might hate, and they both had a mix of some of the same DEVs in them. Most companies would not take that risk to build "the perfect" game... for that is like putting all your eggs in one basket. Most people dont know that even though WoW was/is a giant and now is making blizz rich. It took the game neerly 2 years to break even after the game was completed, mater of fact, When they where developing BC they where still in debt from there first. This is why most MMOs eather make or break the company, and also why most new game companies (unless a break off from an old or larger one) dont even bother with production. as for the other 2 good points that where made, You mentioned that your guided, and the game makes it take longer than neccesary. Is the point of playing a game to waste time? MMOs are not ment to spend 50 dollars on and defeat in less than 22 hours. (just IMO - those are more of a rip off). You mentioned restrictions - Most MMOs put restrictions in because of issues that where in the past. I actually like the decent gear that has the BOP. Why should anyone use there supertoon to farm for all the good gear? BOP for the greens and anything that you put on your toon, also keeps the market in the game fresh. Luckly, these all can be recycled if they are an enchanter :D These are just some things to think about. I just dont think allot of people realize what a company puts on the table when they enter the MMO world, and most of the free to play MMOs... well... you get what you pay for., and some that you pay to play... you get even less.
|
|
| |
||
|
Pappy13 6/03/08 11:47:25 AM
|
||
|
Elite Member
Joined: 2/16/07
I dont need to |
Originally posted by Elemenz
|
|
|
SignusM 6/03/08 11:58:09 AM
|
||
|
Hard Core Member
Joined: 5/07/06 |
No freedom, true. The new generation of games following WoW are all theme park designed. You're forced to pick a linear class, that gives you a handful of abilities, that get a little stronger as you level up. You go from one quest hub to another doing pointless "kill 20 of that" quests. It tells you exactly where to go on a night bright and colorful map, and then you run back to do it again. They aren't really quests, its an insult to the name. Hunting for the Holy Grail was a quest, following the Green Knight was a quest. Bringing back 20 hooves is a TASK. Don't worry about trying to FIND these pointless tasks, everyone has a giant exclamation point over there head just incase you didn't stumble upon the 20 of them as soon as you entered the area. WoW didn't innovate in any area. They just took some successful ideas from the MMOs before it, simplified it, watered it down, made sure there was no difficulty whatsoever, so that a retarded monkey could successfully reach level 60 with no gripe. You die? No problem! No penalty. We'll show you just where to go! The whole pull of WoW is it has the addictive mentality of good MMOs, with none of risk vs reward. Risk vs Reward creates a deeper game experience, but most of the people who play WoW never played another MMO, and they have no idea what else is out there, so they're satisfied with the level of ease, and get addicted nonetheless. Its just shallow reward reward reward. That is until you get to max level, when you have to raid 4 times a week every day just to get a chance at getting some armor that will become totally obsolete by the next expansion! Sadly, most gamers nowadays say "I've played a few MMOs, and WoW is the best one out there." They say this because they only try the MMOs that came out AFTER WoW, when the industry started going way down hill. They'll never get to experience the wonderful, innovative, and memorable games like Dark Age of Camelot, EverQuest, Asheron's Call, or Ultima Online. Truly sad. |
|
| |
||
|
adammain 6/03/08 12:05:32 PM
|
||
|
Novice Member
Joined: 3/11/06 |
Originally posted by Elemenz Stopped reading after that. Its all well and good to criticize a game. I personally just stopped playing WoW about 2 weeks ago, and Ive been playing since beta. But to be 25 levels away from the cap, where most of what WoW has to offer ( whether that be good or bad ) doesnt really give you the right to say the game sucks as a whole. Thats like reading a book half way through and concluding that the ending must suck. Its ok though, you said yourself this is your first MMO. Be warned that most games in the genre are like this, especially so far after release. You missed the entire population leveling together, the havoc that created and all the good times spawned from that. Its not that the game sucks, its that the point at which you entered the game was lackluster. |
|
| |
||
|
Pappy13 6/03/08 12:09:21 PM
|
||
|
Elite Member
Joined: 2/16/07
I dont need to |
Originally posted by SignusM
|
|