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Unfinished  6/06/08 12:03:50 AM

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Yup  Servase I managed to miss a paragraph, my bad

 
Unfinished  6/06/08 12:14:55 AM

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Originally posted by Bladeinhand

Its really naive to think a miracle patch will solve most of the issues in this game, why wasnt the content in at the beginning? They had 5 years to come up with things to do.

Agreed, if they had the content it would be in game, they have pretty much proven they won't hold out stuff of game cause it's "still being polished". 

 

On a side note, am I paranoid in thinking that maybe the Chinese Programmers they hired spent the 5 years farming WoW Gold instead?? www.funcom.com/wsp/funcom/frontend.cgi

 
jayheld90  6/06/08 12:21:43 AM

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AMD64 X2 5400+
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8800gts 640mb
the rest doesnt matter.

Originally posted by Pucks

This is from the official forums, a letter from the game director:

Fellow Hyborians!

As you may have noticed we have had frequent patches the last two weeks. We hope this will soon start to quiet down, but as long as there are major issues – and there have been – we will dedicate the Conan team to fixing them and giving you these fixes as soon as possible! We have a plan on how to move this game forward because as you know, what you have today is but the platform – the dawn of this world. I hope you enjoy the game as is, but I can ensure you, this is but the beginning!

Our focus from now on can be summarized by these points:

  1. We will add content, specifically in mid-late thirties and mid-late fifties and make the leveling speed smoother in those areas, reducing the need to grind.
  2. We will have an overhaul of the PvP system – adding consequence and a host of small things.
  3. We are fixing bugs you reported through all channels we can get information from.
  4. We will add a new large outdoor region in the 55-60 range this summer!
  5. This is only a small taster! More information about the exciting summer and fall Roadmap will come the end of the next week!
  6. We are staffing up Customer Service, Quality Assurance and Community departments!


1. Filling “thin areas” in our content

We have seen that there are certain level ranges of these Hyborian Adventures that do not have the amount of quality we wish them to have. Most specifically these are the end of the Thirties and the end of the Fifties level ranges. We are addressing this in several ways.

  • Several mid-late thirties dungeons are getting a complete overhaul (Black Castle, Pyramid of the Ancients and Treasury of the Ancients)
  • Several quests are being made fuller and more entertaining. If people wish to revisit these quests, we will add a system to let them try them out again.
  • We are adding first a batch of quests in Eiglophian Mountains (lvls 55+)
  • We are also adding in a bunch of quests that didn’t quite make it for launch in the 30+ areas.
  • Around 60 quests through the game have been flagged as “Lore Quests”. They will now be patched out with full Voice-Over. (Roughly 1 quest per level after level 20)…


2. Overhauling the PvP System

People like our open PvP system. There are many plans on how to give this open free PvP even more meaning and Purpose. In the meantime we will be doing some smaller tweaks, and we plan to get these out sometimes in June. I will not go into 100% detail here, but that will come next week! What I can promise is:

  • An update on how sneaking and perception works in PvP (nothing major, but an adjustment).
  • A change in the amount of information you get when you hover over an other player.
  • An added system of consequence to “ganking”. (Killing much-much lower level players).
  • A system of adding consequence to losing a PvP match, and winning a PvP match + turning on PvP Leveling.
  • A change in how Crowd Control (Root, Knockback etc) works in PvP.
  • PvP gear.


3. New Massive Region

We will unveil this location later, but it will feature a host of quests, new monsters and places of dreams or horror. It will be styled towards the players in the late 50s and bridge the experience on the way to Atzels Approach. We have plans for releasing several of the areas that didn’t quite make it for the release.

4. Fixing bugs and increasing Customer Service

Funcom has always prided ourselves with having great customer satisfaction. The success so far for this title has left us with the need to increase the size of CS. This will go in parallel with the constant fixing of bugs and other issues that lead people to petition. Included in this is even better testing of the game by increasing the size of Quality Assurance and informing you better about changes by staffing up the Community Department. I know a blurb like this will haunt me always, but I will still venture one: We aren’t satisfied until all our customers are! You know we had a very, very difficult launch of Anarchy-Online! That was a very painful process for all of us working on it – 4 years. You might not understand how driven we are to make sure you enjoy this game, and all the support around it!

The future is very bright for Hyboria. There will be many bright mornings following this, the very first. Together we shall surge ahead and build the world even bigger, better and more detailed!

Please feel free to visit the official discussion thread here.

Yours truly,

Gaute Godager
Game Director
Age of Conan, Funcom

...

So, what will you guys have to complain about now?

 

what i have to complain about is...

1. it should have all been in there before the game launched.

2. they ARE NOT going to have all this stuff done by the end of the month. where does it even say that. (oh yeah, it doesnt)

3. refer to number one.



namelessbob  6/06/08 1:12:55 AM

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-Ted Stevens

Originally posted by sunlion69

AoC is fun for what it is. If they fix all the problems, I owe them a cookie of their choice.

That is what a smart company would have done. O wait, wasn't WAR a contender at the same time? Wait weren't they smart enough to hold back so they could beta longer?

-----------------------------
No MMOs Currently just waiting to either be thrilled or disappointed by WAR.

Currently playing Travian: http://www.travian.us/?uc=us7_2627
War based browser game.

HBlite  6/06/08 1:24:51 AM

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forever we will remember, forever forgotten it will be not.

How about making the loot worth something? Ya that one kinda flew past there head, more garbage drops ahoy!

It's great they are trying to fix what they pushed on everyone, obviously it shows the game should have been pushed back. Saying they didn't have a choice is a crock of shit, they are Funcom they are not new in the business. They will not get pushed around by investors as easily as start up companies do. They knew they needed more time, they choose the extra buck and it shows with a buggy game, a shitty handling of open beta and grasping every possible cent they could by nickle and dimming you for bandwidth that other companies give out for free.

It'll be a couple months till its polished and high level content gets purged. Which reminds me I believe the lvl80s are probably about ready to leave. You can only stand around in Hyboria for a short while before you realize what the hell am I doing here.

eugam  6/06/08 1:30:42 AM

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Something must have happened to the gene pool lately...

Originally posted by mk11232

OOO another "miracle" path to fix everything that is wrong with AoC......history repeats itself.

No a patch that deals with issues players have. Its the best funcom can do. And there is an official thread from Tarib on the forumsasking  what people want to see fixed/impoved.

 
Xasapis  6/06/08 1:53:12 AM

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So far they've been very fast with problem solving, which makes the game developer's letter more believable than it would otherwise had been. (I probably messed up my English there, my apologies)

 
observer  6/06/08 2:01:42 AM

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"A world which has to create its own justice is a world without hope."

Originally posted by Xasapis

So far they've been very fast with problem solving, which makes the game developer's letter more believable than it would otherwise had been. (I probably messed up my English there, my apologies)


They have been fast, but also introduced more problems with it.  For example, the buff bugs. (nothing wrong with your english)

 
Zorndorf  6/06/08 2:05:53 AM

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It's simple : NO patch can fix it.

Because the design itself is wrong.

One word: polishment.

The initial 400K were sold on hype alone, but had nothing to do with the product.

 
Xasapis  6/06/08 2:15:49 AM

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LOTRO when it first launched did not manage to immerse me in the world. Part of it was due to the bland directX9 graphics. The later update to directX 10 turned the game around and gave much credit to the world of middle earth, as presented in the game.

EVE directX 9 and directX 10 clients are night and day in difference. The game has been out for a while now and the update infused some well needed fresh air into it. Unfortunately for me, the lack of avatar was my greatest immersion break (totally personal point of view, ships are the equivalent of armor while the players are represented by the pod pill).

WoW is totally outdated. Not as outdated as AO, but still so old that they break my immersion in the world (Blizzard violating the lore in any way imaginable is another issue of course).

 

This is the 2008 so the games that want my subscription money better look like they were made with today's technologies. Arcades were fun when I was young, but you woul