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Gnazon 6/12/08 7:40:11 PM
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Advanced Member
Joined: 1/01/07
Honesty is the best policy, but insanity is a better defense. |
No, my vote of Fail still stands, AoC may not be economical failure but it sure is a failure design wise in my opinion. |
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Hhussk 6/12/08 8:32:52 PM
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Apprentice Member
Joined: 12/18/07
That which surrounds you, becomes you. |
Originally posted by Gnazon
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Shelil 6/12/08 9:16:34 PM
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Novice Member
Joined: 6/01/08 |
AoC will be neither a roring success or a dismal failure, rather it is destined to become one of the niche MMO's ( and I use the MMO tag loosely ) that will generate enough income to keep the servers active but will need a continuing influx of new players to remain at that level.
AoC had at the outset a potential playerbase of millions, everyone loves the Conan franchise. Funcom however have delivered a game with numerous flaws and badly designed systems. Maybe this is as a result of an overwhelming desire to have a slice of Blizzards pie but in my opinion any MMO that starts off with that intention is doomed to relative obscurity. SoE made just that mistake with SWG. They had a perfectly good, sandbox MMO with a steady, if not spectacular number of loyal subscribers, enough in fact to ensure the games future and to continue to turn a profit. But then someone in a suit developed dollar sign syndrome and greed kicked in. They wanted that elusive slice of Blizzard pie. Enter the CU & NGE, a complete change of style and direction, quest based rather than sandbox, linear rather than open. Exit the subscribers by the bucketload and hello obscurity.
It appears to me that Funcom had the roughly same idea. Fully quest based with a linear path through the game rather than an open, sandbox type world in which players and characters just evolved. AoC feels more like a single player RPG and I don't mean just the first 20 levels, the rest of the game feels that way also and this is a direct result of some of those bad design decisions I mentioned earlier. FC have relied heavily on the look of the game at the outset and the endgame of massive battles, and in doing so have completely lost the feel of a developing, living world. To compound this the look is held back by releasing without DX10 and the endgame isn't even there yet. Ao took over 12 months to be anything like ready, AoC will take just as long for all those promised features to be delivered but we shoudn't really be surprised by that. Funcom have always worked this way, the last couple of zones for Shadowlands were not there when the expansion was released.
WoW has been both a blessing and a curse to the MMO genre, much the same as EQ was before it. A blessing in that it has attracted a great many new players to MMO's in general, a curse because everyone and his dog is trying to copy it's success. Well here is a word to the wise, success can rarely be copied because those that got there first have already milked it for all it's worth, if you want success then look in a different direction and create your own. It is here that Funcom have failed in spectacular fashion. Look beyond the graphics, imagine them to be more cartoon-like and what you have is a pretty standard, quest driven, linear progression with fast level gains, or in other words a smaller and more poorly implemented clone of WoW.
Will the endgame, when it finally arrives elevate AoC beyond this? nobody knows yet but if it fails to do so then AoC is destined for maybe 100k to 150k steady subscriptions from those that really love Conan and his world, which is enough to keep the game going but hardly a massive success. With Warhammer, Aion, Jumpgate Evolution, Stargate Worlds, TCoS and others on the way I feel that FC may struggle.
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Tacola 6/12/08 9:59:32 PM
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Novice Member
Joined: 11/25/05 |
Originally posted by yarilo
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rushftw 6/13/08 5:02:05 AM
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Novice Member
Joined: 6/11/08 |
i voted fail because: 1) i don't like the pvp in this game 2)selling a unfinished game is not exactly the best way to succeed in my opinion 3)2 strong mmos going out soon (WoTLK , War) aoc seems that can't stand against them |
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Mentor73 6/13/08 5:13:31 AM
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Novice Member
Joined: 5/20/08 |
Awesome ... for now. Am patient gamer :). |
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Cthulhoo 6/13/08 6:27:33 AM
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Apprentice Member
Joined: 6/13/08 |
Originally posted by yarilo Can anyone really take Jarno Kokko's AoC review seriously? All he does is nitpick minor glitches and bugs, rants on and on about their choice of game design simply because he doesn't agree with it. The combat system seems to simply whoosh over his head as he doesn't even mention shields or active blocking.
He even goes on to state that female characters do 25% less DPS as a FACT when no one has done the testing to confirm this, he offers no evidence to back up his claim or even where he got the 25% number. Likely he just saw someone claiming it on the forums and decided to stick it in simply because he hates AoC. I mean come on if your going to claim someone as a fact you need to back it up, thats journalism 101. |
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Mentor73 6/13/08 6:50:21 AM
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Novice Member
Joined: 5/20/08 |
It's hard to make it serious if u look other reviews of games that are known to have lots of bugs at start yet he gave them high scores. STALKER, The Withcher for example. It seems AOC is not like Wynona Rider hehe. |
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Hhussk 6/13/08 10:16:12 AM
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