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xephonics  6/12/08 10:18:44 PM

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none of the ones ive played have been CS dependent.

If you want to lvl faster you pay for cs items, but other than that they have been pretty balanced.

 

I'm not anti-p2p.  I've done both, in fact the majority of the games i've played have been p2p.  There are just no p2p games out that I like atm.

My god has horns

"america is a killing name / it doesn't feel or discriminate
life is just a killing field / it's all that's left - nothing's real
throw away your disposable past / and fall apart like a cigarette ash
we are the fatal and vital ones of the world / and we will burn your cities down"
~Slipknot

DeadlyMage  6/12/08 10:25:19 PM

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Joined: 5/26/08
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playing: EQ ,Lineage 2

 

Originally posted by xephonics

none of the ones ive played have been CS dependent.

If you want to lvl faster you pay for cs items, but other than that they have been pretty balanced.

 

I'm not anti-p2p.  I've done both, in fact the majority of the games i've played have been p2p.  There are just no p2p games out that I like atm.

i tryed maplestory , silkroad , Risk Your Life , Zu Online and trikster

 

 

what games are not cash shop dependant.

 
xephonics  6/12/08 10:30:29 PM

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Well Rohan is not dependent

and neither is PW (tho pw is highly unbalanced due to cs, but you dont NEED cs)

My god has horns

"america is a killing name / it doesn't feel or discriminate
life is just a killing field / it's all that's left - nothing's real
throw away your disposable past / and fall apart like a cigarette ash
we are the fatal and vital ones of the world / and we will burn your cities down"
~Slipknot

DeadlyMage  6/12/08 10:32:17 PM

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Joined: 5/26/08
Posts: 562

playing: EQ ,Lineage 2

Originally posted by xephonics

Well Rohan is not dependent

and neither is PW (tho pw is highly unbalanced due to cs, but you dont NEED cs)

did you read my post :) the reson i did not like f2 was becuse it was unbalanced due to the tash shop.

any way. il try rohan

 
paulscott  6/12/08 10:56:43 PM

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why do humans build, because it isn''t there

OMGZORS someone tries to economize off their hard work differently.  bash them bash them, bash their horse as well.

Sorry just because no one hasn't gotten it right yet doesn't mean it can't be...  perhaps you'd like to convince me that the world is flat as well, since the argument is pretty much identical.

Scale of Development: Hobbiest, Micro-Indy, Indy, BB, AAA.

Gishgeron  6/12/08 11:05:47 PM

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Originally posted by DeadlyMage

 

Originally posted by xephonics

Well Rohan is not dependent

and neither is PW (tho pw is highly unbalanced due to cs, but you dont NEED cs)

did you read my post :) the reson i did not like f2 was becuse it was unbalanced due to the tash shop.

 

any way. il try rohan

  Flyff was also not dependent on its CS.  Most of what they sold was purely cosmetic in use.  The one and only thing that was even remotely related to actual game functions (in a way that mattered) were the Gpros and Spros, both of which relate to upgrading items and protecting them from being broken if it fails.  Truth be told, though, you neither NEEDED those items...and even if you felt you DID, the CS items in that game were trade-able which meant people sold them all the time.  If you even try to find good ways to make money, its beyond easy to afford it...even from early levels. 

  My level 50 Merc was packing a few hundred million penya for just two days (no more than an hour each day) of work.

  Silkroad is the WORST about being dependent on its CS.  They deliberately let their servers go to shit so that you HAD to pay for gold tickets (which cost 15 a month, ha ha ha) just to be able to log on to the game.  I knew that was coming, though.  I knew from the moment the ticket system was even suggested, and ran from that game like crazy. 

  I haven't noticed that DOMO is dependent either, and truth be told it has the BEST class system of any game I've played....P2P or not.  I prefer skill systems, but if you are gonna tout a level/class system there isn't much better.  The cell shading in that game was beautiful as well.

DeadlyMage  6/12/08 11:05:50 PM

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playing: EQ ,Lineage 2

Originally posted by paulscott

OMGZORS someone tries to economize off their hard work differently.  bash them bash them, bash their horse as well.

Sorry just because no one hasn't gotten it right yet doesn't mean it can't be...  perhaps you'd like to convince me that the world is flat as well, since the argument is pretty much identical.

well so far. with the games iv played it wont be done right for a long time,

 

il try rohan and see. i may be proven wrong

 
DeadlyMage  6/12/08 11:09:06 PM

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playing: EQ ,Lineage 2

Originally posted by Gishgeron

 

Originally posted by DeadlyMage

 

Originally posted by xephonics

Well Rohan is not dependent

and neither is PW (tho pw is highly unbalanced due to cs, but you dont NEED cs)

did you read my post :) the reson i did not like f2 was becuse it was unbalanced due to the tash shop.

 

any way. il try rohan

 

  Flyff was also not dependent on its CS.  Most of what they sold was purely cosmetic in use.  The one and only thing that was even remotely related to actual game functions (in a way that mattered) were the Gpros and Spros, both of which relate to upgrading items and protecting them from being broken if it fails.  Truth be told, though, you neither NEEDED those items...and even if you felt you DID, the CS items in that game were trade-able which meant people sold them all the time.  If you even try to find good ways to make money, its beyond easy to afford it...even from early levels. 

  My level 50 Merc was packing a few hundred million penya for just two days (no more than an hour each day) of work.

  Silkroad is the WORST about being dependent on its CS.  They deliberately let their servers go to shit so that you HAD to pay for gold tickets (which cost 15 a month, ha ha ha) just to be able to log on to the game.  I knew that was coming, though.  I knew from the moment the ticket system was even suggested, and ran from that game like crazy. 

  I haven't noticed that DOMO is dependent either, and truth be told it has the BEST class system of any game I've played....P2P or not.  I prefer skill systems, but if you are gonna tout a level/class system there isn't much better.  The cell shading in that game was beautiful as well.

il try out domo an flyff :) (not so fond of the graphics...but it wont hurt to try)

thanks for talking to me in a respectable way. unlike other in this topic

 
Gishgeron  6/12/08 11:10:47 PM

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Posts: 900

Originally posted by DeadlyMage

 

Originally posted by paulscott

OMGZORS someone tries to economize off their hard work differently.  bash them bash them, bash their horse as well.

Sorry just because no one hasn't gotten it right yet doesn't mean it can't be...  perhaps you'd like to convince me that the world is flat as well, since the argument is pretty much identical.

well so far. with the games iv played it wont be done right for a long time,

 

 

il try rohan and see. i may be proven wrong

  Try:

  DOMO

  Flyff

  Shaiya (though, I've HEARD conflicting debates about its CS)

  Dungeon Runners (which is a "premium service" game, but has easily the most fair use of that system I've ever seen)

  AO  (another prem game, since its TECHNICALLY P2P as well....but hey, free is free.)

  Those have been good to me thus far, and I might have more to add as time goes on.  I do not know enough about others, such as Cabal, to make such promises.