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 Thread (11 posts)
Guintu  6/13/08 12:50:40 PM

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I reject your reality and substitute my own. -Adam Savage from Mythbusters

http://www.celetania.com/story.php

This game look like it could be really good.  A good sci-fi game with a good premise.

 
DeadlyMage  6/13/08 12:54:30 PM

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looks pretty cool. and november is not that far away

 
Ponico  6/13/08 12:55:49 PM

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Can you imagine what I would do if I could do all I can?

- Sun Tsu

From what I read, this looks promising :)

pozag Xfire Miniprofile
Precusor  6/13/08 1:59:04 PM

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Looks good.

Bunktown207  6/14/08 3:14:38 PM

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"You won''t look so smug with a hole in your head." -John Shepard

Nice....I like they're adding another sci-fi game out there....

I'm Fantasy 4 life, but it's nice to add a lil change up to the mix.....

 
Kurush  6/14/08 8:58:50 PM

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Bob the Cat says,
"Keep your password secret, you filthy communist."

Isn't this just another browser-based MMORTS?  There are already several hundred-thousand space-based browser-based MMORTS games out there.

 
DeadlyMage  6/14/08 11:27:16 PM

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Originally posted by Kurush

Isn't this just another browser-based MMORTS?  There are already several hundred-thousand space-based browser-based MMORTS games out there.

 

its not a browser based game. there is a download button. i assume you download the game from there.

its also a p2p only. i dont think a browser based game will be p2p only :)

hope not anyway

 
Kurush  6/14/08 11:46:02 PM

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Bob the Cat says,
"Keep your password secret, you filthy communist."

Well, it definitely plays like every other space-based browser-based MMORTS out there, from their own description.  There isn't actually anything there at the download button.  It will probably just offer a graphical client in tandem when it's "released".  A ton of the older games are going in that direction, offering crappy graphical clients as front-ends to their games.  As for P2P, that's not anything new for this niche.

This one might be different from the others, but so far, I'm seeing no indication that's the case and every indication that it's the same.

 
DeadlyMage  6/14/08 11:50:08 PM

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Originally posted by Kurush

Well, it definitely plays like every other space-based browser-based MMORTS out there, from their own description.  There isn't actually anything there at the download button.  It will probably just offer a graphical client in tandem when it's "released".  A ton of the older games are going in that direction, offering crappy graphical clients as front-ends to their games.  As for P2P, that's not anything new for this niche.

This one might be different from the others, but so far, I'm seeing no indication that's the case and every indication that it's the same.

 

Minimum:
Single Core CPU with 1.6 Ghz and support for MMX and SSE (Pentium III)
512 GB RAM
Internet connection speed at least 64 Kb/s (ISDN)
Graphic card with support for OpenGL 2.0 and at least 64 MB Memory
Operating System: Windows XP, Windows Vista or Linux
2 GB of free harddisk space

Recommended:
CPU with 2 cores
1 GB of RAM
Broadband internet connection (DSL)
Graphic card with support for OpenGL 2.0 and at least 128 MB Memory (Nvidia Geforce 6 or ATI Radeon X100 or higher)
Newest Graphic card Driver

 

its definatly not a browser based. requirements are higher than WoW

 
Kurush  6/15/08 12:55:45 AM

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Bob the Cat says,
"Keep your password secret, you filthy communist."

Originally posted by DeadlyMage
Originally posted by Kurush

Well, it definitely plays like every other space-based browser-based MMORTS out there, from their own description.  There isn't actually anything there at the download button.  It will probably just offer a graphical client in tandem when it's "released".  A ton of the older games are going in that direction, offering crappy graphical clients as front-ends to their games.  As for P2P, that's not anything new for this niche.

This one might be different from the others, but so far, I'm seeing no indication that's the case and every indication that it's the same.

 

Minimum:
Single Core CPU with 1.6 Ghz and support for MMX and SSE (Pentium III)
512 GB RAM
Internet connection speed at least 64 Kb/s (ISDN)
Graphic card with support for OpenGL 2.0 and at least 64 MB Memory
Operating System: Windows XP, Windows Vista or Linux
2 GB of free harddisk space

Recommended:
CPU with 2 cores
1 GB of RAM
Broadband internet connection (DSL)
Graphic card with support for OpenGL 2.0 and at least 128 MB Memory (Nvidia Geforce 6 or ATI Radeon X100 or higher)
Newest Graphic card Driver

 

its definatly not a browser based. requirements are higher than WoW

 

Hrm.  I like the way their minimum specs call for "512 GB RAM".  Anyway, I'm betting they've thrown together a crappy pseudo-3D client, looking at those specs.  A lot of companies in this niche have tried that, like I said.  If they actually do make a great client, the game should be interesting, but I doubt they will.

That little niche used to be really popular.  For a while, low-budget, space-based MMORTS's were common and almost all of them were doing pretty well.  Then they hit a saturation point, and a lot of them started to fail.  I used to be really into them, so I followed them for a while.

The fact that CCP is getting into it isn't a good omen for the rest.  CCP is now making a game that functions in basically the same way that all these others do, except they're using their previous expertise to make it really polished and have a nice 3D client.  To be honest, I think it will blow away all the others.  I might even get back into this stuff if that one is good enough.  There's a really nice premise behind these games.

These games are a very slow-paced kind of MMORTS.  For example, a research might take days to complete, or building an extremely powerful ship might take a week.  This is counteracted by the fact that it all happens in realtime without your involvement.  Your ships and defenses automatically follow your commands when you're gone, research and build timers keep ticking, etc.  So if you like a slow-paced MMORTS which don't require you to spend a ton of time playing, then these games can be really appealing.  You could only spend a few minutes each day updating your orders and commands and still watch your empire unfold meaningfully.  They really emphasize the idea of strategy over tactics, big picture over little picture.

The only downside is that these games tend to be really small, produced by tiny developers who aren't sure of how to generate revenue.  Multiple times, I've seen such games put out half-baked graphical clients, switch between microtrans and subs, give way too many benefits to microtrans players, etc.  Seeing a real studio like CCP take a stab at it is really encouraging.  I may not like EVE Online personally, but I can't deny that it's a quality game which has been made by a quality studio.

 
skeaser  6/15/08 1:02:24 AM