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Polarization 6/29/08 11:02:25 AM
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Advanced Member
Joined: 1/06/05
This is the way the Darkfall ends Not with a beta but a whimper. |
http://www.gameworld.gr/modules.php?name=News&file=article&sid=1325&mode=thread&order=0&thold=0 I just found this today and i think its an exclusive, why did Tasos not tell us about this? (Translation of relavent part of article by Goggle translate) The fact of the Year for the Greek gaming. O GW was there and you with every detail all new Greek games expected to do patago. View photos and videos! Further…
The first meeting of Greek Game Developers is a fact. The event took place Saturday, 21 June 2008 at the offices of Microsoft Hellas. The meeting was an initiative of the company icehole which is known in recent years developing the World Basketball Manager, a game that has found strong resonance in thousands of basketball fans around the world.
At this meeting met all the flower of all Greek game developers, namely programming companies active in Greece until now develop video games.
Moreover occurred and many independent developers who came to attend the meeting from near and - why not-to join a programming team.
Aventurine S.A.
The company develops the Darkfall represented by Head Programmer Taso Flampoura, who stole the most of his impressions from the event! The Darkfall Online is a MMORPG which is waiting impatiently for several years.
The game has become popular worldwide with hundreds of thousands of fans around the world and keeping the community and the big game sites.
Aventurine The company was founded in 2002 and now counts 30 developers.
The Tassos Flabouras, who leads the programmatistikis group, working since 1984 in Computer Engineering in a "difficult market" of that era, as described.
In the past he has worked for the MSN Gaming Zone, the Age of Empires, Microsoft, the Messiah of Interplay and Asheron ? s Call, also of Microsoft. After Asheron ? s Call, the Greek Head Developer contacted a group of Norwegian programmers (Razorwax) who were working on the Neocron, later (2001) known as Darkfall.
Then, he found opportunity (for family reasons) to transfer them to Greece to set up the company Aventurine in 2002 and started the development of the game, fundamentally changing fully graphics and gameplay of Neocron, while the bulk of the script and characters.
He managed to find Greeks developers with high capacity, something which he described extremely difficult. In the past been accused of not producing "Greek product" and I ? that during dialexis, adeiase smart and this view by saying that "The Greek team Panathinaikos is and use foreign players.
If you have the basis here then produce something Greek. " On the issue of labour was a major issue in the meeting after Mr. Flabouras considered that the developer will have to work more than eight hours (if everything is available) which is not covered by Greek law.
A portion of independent programmers said that it is cruel to ask this, while another part of experienced producers (among them and Anestis Kokkinis, Anima) rushed to support Tasos Flampoura, saying that they have shed more than 24 overtime hours.
The philosophy Aventurine has unfettered by the Greek data. It works with standard large companies, correctly and methodically, to create a strong game in the world market is waiting with impatience.
The site of Darkfall Online has staged several trailers in the past and this time the Tassos Flabouras brought with him an old (already known) and a new trailer for the needs of the presentation.
The strength of applause after the presentation of the teaser was less, because we all want a few months to cheirokrotame from his chair our house for this new creature.
The Darkfall is a MMORPG which reminds us of the number of Oblivion, both in graphics (a special 3D engine made by our own children!) And the gameplay (camera first or third person).
The big weapon of Darkfall is real-time gameplay of having at no point did you lose the movement of your character. Where, for example, the hero climbs on your horse or other type GTA games ushered in the car, those seconds you do not handle. In Darkfall is not true.
Everything controlled by you and the disconnection from the server means that pafete playing and that the character you do not have to risk being killed as offline.
Plus the other things, people are single and not divided into separate zones. The action involves battles with college body, use of horses and siege weapons, sieges of cities, naval battles, etc.
The six tribes of the game are as follows: Alfar, Dwarves, Humans, Mahirim, Midrain and Orks.
Two more daiforopoiiseis compared with other similar MMORPG is that the case of Darkfall determined by the user according to his acts, while no levels.
They replace the skills of each character. For example, if you work the sword and shield will then develop the skills you on these particular weapons.
All these constitute an innovative MMORPG whose open beta expect in the coming months.
The servers will initially raise the 10,000 people at the same time they lift full time there will be a similar expansion. The game with present data expected to be released in late 2008.
The main problem, because of which until now had not Darkfall released on the market, is finding a Publisher with which to achieve the right deal.
The Aventurine intends to create a publishing company which will undertake the distribution of the game in Europe and America are expected to become game with a big publisher.
Rumors say that there are already discussions with Ubisoft and Codemasters. There is already a possible release for Darkfall (towards the end of 2008) but which remains inside the company and would not reveal if there are no first final signatures.
The Tassos Flabouras said that "The publishers give you some money forward for the development and tell" and take a 15% rate."
This does not seem to fully satisfying until now the Greek Head Developer, who does not believe that he has lost time after claims that if the launch of Darkfall had done three years ago then the game would have been buried and would not have its present community that is well over three million users (50,000 of them have already signed up for the forum www.darkfallonline.com)
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singsofdeath 6/29/08 11:07:58 AM
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Elite Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
Originally posted by Polarization
I hate Google Translator BTW. -.-
Anyway, that last part which I conveniently highlighted. What the hell? They have a community of well over 3 Million people....how the hell do they know that? How do they count? 50k people signed up for the Forums, which is what I would call the community.
Where the hell does he get 3 Million? |
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Hairysun 6/29/08 11:19:39 AM
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Advanced Member
Joined: 6/11/05
Boo...... |
That would be developer math ....... any number that might benefit a company is to include a multiplier. Typically the number is around 50, 60 in this case if I'm not mistaken. They use it for things like current subscribers, box sales, profits, peeps that signed up for whatever ......etc. The opposite also applies in the negative direction. Cancellations, customer complaints, bad reviews ...etc. These would be divided by the said number and then posted as fact. Been doing it for years ..... : )
~Hairysun~
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daarco 6/29/08 11:23:49 AM
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Hard Core Member
Joined: 12/19/06
Want Darkfall now! |
Think they got 300 000 beta testers the first time. But i have no idea where they got 3 millions from? Maybe if you add all the people that think DF are vaporware but still reads the forum every day?
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mike470 6/29/08 11:24:56 AM
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General Correspondent
Joined: 2/11/08
"We cannot change the cards we are dealt, just how we play the hand" - Randy Pausch |
hmmm...is this supposedc to be something positive? It's not really an interview, so I suppose they just attended some meeting and showed DF to several people... |
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SignusM 6/29/08 11:33:19 AM
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Hard Core Member
Joined: 5/07/06 |
Originally posted by mike470
Yes, it is something positive. It helps confirm that the game isn't vaporeware, and that Tasos is going through with his promises. There's a new video, iike he said, he's done interviews, ect ect. |
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Zorvan 6/29/08 11:35:42 AM
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Elite Member
Joined: 10/02/06 |
Originally posted by mike470
Nope, as painful as it is for me to read through that mishapen form of bad translation, I can still tell that Darkfall was not shown, only described by Tasos. Same as always. "The Messiah of Interplay"? Give me a fuckin' break. Also, it appears a big concern of the whole get together was the inablility to get programmers/developers to work 8 hour days or more ( in case noone is aware of this and my memory is correct, Greece has a six hour workday). |
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| In memory of Sir Ladyflower Ironforge- Laura "Taera" Genender 1986-2008 R.I.P. Goozex.com Try it, you'll like it. Don't have sigs with a cheerleaders butt swinging in it, or the prudes in the Age of Conan forum section of mmorpg.com will demand the mods have it removed. |
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Martie 6/29/08 11:37:44 AM
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Hard Core Member
Joined: 4/23/07
Achiever 53.33%, Explorer 26.67%, Killer 80.00%, Socializer 40.00% |
Until this game is shown on a proper gaming site like Computerandvideogames.com or another site or gamig site, that is showed to proper media professionals, this is just bullshit. This can just all be made up from what I can tell, even that sie looks like some free site, with made up bullshit.
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