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 Thread (22 posts)
googajoob7  6/30/08 5:05:33 AM

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Advanced Member

Joined: 4/12/06
Posts: 157

these are the words i m hearing more and more to describe conan . massive problems with the graphics engine . bugs galore etc etc . as much as i wish it were not so age of conan is fast getting a bad name . not quite as bad as vanguard yet but its getting there .

then again lots of games have problems at thier launch including warcraft . what really matters is how fast they can be fixed .

personally i think it was released way to soon ( like vanguard ) but there are some good idea in it . currently its not worth subscribing to but i may look  in on it again if things improve .they will have to improve a huge amount though.

 
IKShadow  6/30/08 5:37:01 AM

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Elite Member

Joined: 11/08/05
Posts: 430

Support Bacteria - They''re the only culture some people have.

Who ever told you that AoC is broken game is

There are some graphical glitches
some have FPS issues some dont ( its optimized far better then it was at release .. still few % missing )
some of the features are missing or are broken

on the other hand
- amazing combo system (not for casters) so no more button smashing
- player skill is required and means a lot and its not another item based game (best item = win )
- great immersion thru one of the best music and graphics you ever saw in game
- some of the best quests out there (with few standard ones )
- extremely fun to play up to level 20 ( box value is already worth it .. )
- past level 50 you can feel the MMORPG ( massively online ... not many man online roll playing girls ) so     grouping and team tactics are required. ( some start to whine here as they only soloed 99% of the time )
- very guild orientated game where guild effort means a lot ( city building, resource gatherings, raiding, siegeing etc...  )

Just to graps how great the game mechanics are download: http://files.filefront.com/Mephs+Ragni+Entourage+lavi/;10700925;/fileinfo.html and watch the movie

What does skill mean in this game .. check how level 60 bear shaman bets the crap out of the one of most overpower classes at that time PoM ( now they balanced them a bit )
http://www.vimeo.com/1157337

So conclusion if you wanna polished game check conan in 2 months but if you wanna have fun now you know what to do.,

Futilez Mature gaming guild

Unfinished  6/30/08 5:59:08 AM

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Hard Core Member

Joined: 4/22/06
Posts: 171

Bugs are completely expected on a newly launched game. What is distressing about Age of Conan is the lack of content and how many systems and mechanics are just plain sloppy. It's fair to say all MMOs are a work in progress, but in this case the game is just unfinished. My guess (as a 5 year FunCom customer) is that this game is 12-18 months from being where it should be.

 
boodis  6/30/08 5:59:52 AM

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Advanced Member

Joined: 10/23/07
Posts: 69

Originally posted by IKShadow

Who ever told you that AoC is broken game is

There are some graphical glitches
some have FPS issues some dont ( its optimized far better then it was at release .. still few % missing )
some of the features are missing or are broken

on the other hand
- amazing combo system (not for casters) so no more button smashing
- player skill is required and means a lot and its not another item based game (best item = win )
- great immersion thru one of the best music and graphics you ever saw in game
- some of the best quests out there (with few standard ones )
- extremely fun to play up to level 20 ( box value is already worth it .. )
- past level 50 you can feel the MMORPG ( massively online ... not many man online roll playing girls ) so     grouping and team tactics are required. ( some start to whine here as they only soloed 99% of the time )
- very guild orientated game where guild effort means a lot ( city building, resource gatherings, raiding, siegeing etc...  )

Just to graps how great the game mechanics are download: http://files.filefront.com/Mephs+Ragni+Entourage+lavi/;10700925;/fileinfo.html and watch the movie

What does skill mean in this game .. check how level 60 bear shaman bets the crap out of the one of most overpower classes at that time PoM ( now they balanced them a bit )
http://www.vimeo.com/1157337

So conclusion if you wanna polished game check conan in 2 months but if you wanna have fun now you know what to do.,

 

......................

This is the first and last time I'll ever go as far as to call someone fanboi, but you champ, is nothing less than a fanboi in its worst.

Amazing combo system which removes button mashing? Er.... In AoC when you want to activate Mortal Deadly Attack you have to press first the skill, then followed by anything from one to four direction skills to make the combo go off. How is this LESS button spam? There's not auto attack in AoC, instead you have to PRESS a key for each normal stroke, how is this LESS button spam? The combo system is cool for the first few times, I'll go as far as to admit it's 'fresh' up to about level 30, but after that it's just plain boring, and very button mashing indeed.

Judging how much player skill is required in this early stage of the game is nothing but speculating. The main reason items doesn't matter is 'cause the game is not even properly itemized yet, and you cannot at this time state how it will turn out when Funcom actually get that fixed. And don't tell me "Funcom said that.....", 'cause Funcom said a lot which we have yet to see.

I'll give you music, this game has a great soundtrack. Graphics suck donky balls IN MY OPPINION. Looks plastic, the different layers in the world do not 'float' together, and to me it simply looks like failed wannabe realism graphics. This topic is each to his own though and I see why many people like the looks of this game.

Quests bring nothing new, the cut scenes just gets annoying after a while, and I'm sure many like me simply just spammed through them. This however also falls under personal preference.

Whether Tortage was fun or not is up to you, if Tortage was worth box money however for some few hours can be discussed.

Past level 50 you get the feeling of a instanced, linear world with obvious paths. Players bored out of their minds grinding due to the lack of content. These tactics required to grind to level 80 would be interesting to hear about, as it's not hard in any way or form, it's the simple 'grind mobs to level up' concept we've seen so many other times before. There's nothing special about 'lvl 50+' which gives you this amazing MMORPG feeling. It's just the 'fanbois' setting the bar higher for the magic level when the game turns good, before they kept it at level 20.

Ahh and for the last point, the Guild User Interface is terrible, very hard to manage ones guild. The Guild cities do next to nothing, many of the houses do not give the benefit they should. It's just expensive and time consuming and BUGGED. Resources gathering (ie grinding something for a period of time) sure sounds fun and new? Sieging is just a lag galore feast and the problem lies with Funcom's coding, not with our machines. This game simply cannot handle 90+ people in the same instance (hoho there I said it, instance). Also all the claimed skills about combos go straight out the window when so many people just spam aoe and lag around.

Oh and to add one of my own favorites, AoC is a brutal and harsh PvP game with an FFA PvP system without any risk or reward, if you do not understand what is bad about that, well then you just might like the superficial POS that is AoC.

 
AOCtester  6/30/08 9:53:26 AM

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Hard Core Member

Joined: 4/22/08
Posts: 262

Game is broken with alot of glitches and gaping holes in many of the basic systems.   Thats best how to describe it.  Im not gonna waiste more time explaining it.  If you want to have fun - look elsewhere and see where AOC is in 6 months time.

 
dumbo11  6/30/08 10:07:52 AM

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Apprentice Member

Joined: 2/03/05
Posts: 7

Originally posted by IKShadow

Who ever told you that AoC is broken game is

There are some graphical glitches
some have FPS issues some dont ( its optimized far better then it was at release .. still few % missing )
some of the features are missing or are broken

on the other hand
- amazing combo system (not for casters) so no more button smashing
- player skill is required and means a lot and its not another item based game (best item = win )
- great immersion thru one of the best music and graphics you ever saw in game
- some of the best quests out there (with few standard ones )
- extremely fun to play up to level 20 ( box value is already worth it .. )
- past level 50 you can feel the MMORPG ( massively online ... not many man online roll playing girls ) so     grouping and team tactics are required. ( some start to whine here as they only soloed 99% of the time )
- very guild orientated game where guild effort means a lot ( city building, resource gatherings, raiding, siegeing etc...  )

Just to graps how great the game mechanics are download: http://files.filefront.com/Mephs+Ragni+Entourage+lavi/;10700925;/fileinfo.html and watch the movie

What does skill mean in this game .. check how level 60 bear shaman bets the crap out of the one of most overpower classes at that time PoM ( now they balanced them a bit )
http://www.vimeo.com/1157337

So conclusion if you wanna polished game check conan in 2 months but if you wanna have fun now you know what to do.,

I don't think some of that is true?
- I'm not aware of any optimizations since release.  They've allowed people to turn off particle effects, but AFAIK the engine hasn't received any performance work.  (I was certainly looking out for this, and never noticed or heard anyone mention any improvements - either in or out of game).

- It's not an item based game, mainly because itemization is lacking, stats aren't/haven't been working, large chunks of classes are unfinished and crafting is "broken".  I'm not sure how important items are going to be - but currently it's clearly not working as intended.

But a lot of your post I do agree with - some quests are very well done, the graphics are great, first 20 levels are great, and the combat system is "different" (although I came to dislike it intensely).

The only other part I disagree with is the '2 months'.  They've had 1 month so far - and accomplished practically nothing in terms of adding polish.  4-6 months seems more likely IMHO.

 
slask777  6/30/08 10:26:48 AM

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Hard Core Member

Joined: 11/15/06
Posts: 233

Forum pvp ftw!!!

Well..listen to the AO vets..They've been dealing with this for many years now, and been predicting this would happen. Gaute is out of the picture for them now, but who knows when he will be back to screw things up again.

 
VultureSkull  6/30/08 10:28:06 AM

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Joined: 5/02/07
Posts: 540

For me the game is very good, a few bugs here and there but i can live with that.

It runs smoothly on my set up, which is high end.

There was a time i had problem finding Quests to do but a lot has been added since release.

The combat to me is far far better than Auto attack, infact i logged back in to VG and EQ2(since i got free time from SOE) and tbh i found Auto attack (with melee chars) rather boring.

With AoC's combat(melee) every mob you fight is different, you can mash buttons of course, but you kill a lot quicker if you attack where shields are low, and if you like sword play then the animation in AOC is simply head and shoulders above the competition.

Vulture Skull

AOC
EVE
VG (returning after GU6)
D&D retired(early)
WOW - retired
HGL(non-starter)
LOTROL- retired
EQ2- retired
GW- retired
PS- retired

VultureSkull  6/30/08 10:36:04 AM

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Hard Core Member

Joined: 5/02/07
Posts: 540

 

......................

Amazing combo system which removes button mashing? Er.... In AoC when you want to activate Mortal Deadly Attack you have to press first the skill, then followed by anything from one to four direction skills to make the combo go off. How is this LESS button spam? There's not auto attack in AoC, instead you have to PRESS a key for each normal stroke, how is this LESS button spam? The combo system is cool for the first few times, I'll go as far as to admit it's 'fresh' up to about level 30, but after that it's just plain boring, and very button mashing indeed.


 

In Aoc you cannot button mash, or you can but you end up doing little damage.

In games with auto-attack(WoW, EQ2, VG) you can go up to a mob, press autoattack, and then proceed to spam Heroic strike, sunder armor etc. Mash these buttons as you feel fit.

In AoC, you go up to the target and press a combo button, you are then required to press a sequence of keys at a pre-defined rate, press to quick or to slow and the combo fails. Hence mashing will make you less effective.

Also to maximize your damage out put, you have to choose a combo that hits where the enemy has least shields, so again you cant just randomly pick a combo if you want to maximize damage.

Where as in games that use Auto attack, it deosnt matter, Heroic Strike will hit for the same damage each time.

 

Understand now?

Vulture Skull

AOC
EVE
VG (returning after GU6)
D&D retired(early)
WOW - retired
HGL(non-starter)
LOTROL- retired
EQ2- retired
GW- retired
PS