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 Thread (17 posts)
Salvatoris  7/03/08 1:38:42 PM

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Am I missing something, or is there zero customization at character creation?  I choose a race and a class, then I hit next and it goes to the character select screen.  Can I even change my hair color?  Does everyone of the same race look exactly the same now?

miagisan  7/03/08 1:41:20 PM

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Originally posted by Salvatoris

Am I missing something, or is there zero customization at character creation?  I choose a race and a class, then I hit next and it goes to the character select screen.  Can I even change my hair color?  Does everyone of the same race look exactly the same now?

i forgot the reason..but they disabled it not to long ago and will introduce it again come GU6 this summer with all the new character models

SgtFrog  7/03/08 1:44:37 PM

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Originally posted by miagisan
Originally posted by Salvatoris

Am I missing something, or is there zero customization at character creation?  I choose a race and a class, then I hit next and it goes to the character select screen.  Can I even change my hair color?  Does everyone of the same race look exactly the same now?

i forgot the reason..but they disabled it not to long ago and will introduce it again come GU6 this summer with all the new character models


 

there is toon customization but its limited than before. there is a button at the botton at the bottom to edit your toon.

Copeland  7/03/08 1:53:22 PM

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Originally posted by Salvatoris
Am I missing something, or is there zero customization at character creation?  I choose a race and a class, then I hit next and it goes to the character select screen.  Can I even change my hair color?  Does everyone of the same race look exactly the same now?

You just don't know how to do it. There are at least 50 slider bars that customize almost every aspect of your character.

Salvatoris  7/03/08 1:58:59 PM

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Thanks, I guess I am just overlooking the button.  I haven't played since a few days after launch, but I read that customization was currently limited.  It seemed a little extreme to turn it all the way off. :)

BesCirga  7/03/08 2:01:38 PM

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You probably skipped it without realizing it. Just push Customize button on the log-in screen. You can even customize your character after creation.

 
Copeland  7/03/08 2:04:48 PM

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Originally posted by Copeland

Originally posted by Salvatoris
Am I missing something, or is there zero customization at character creation?  I choose a race and a class, then I hit next and it goes to the character select screen.  Can I even change my hair color?  Does everyone of the same race look exactly the same now?

You just don't know how to do it. There are at least 50 slider bars that customize almost every aspect of your character.



Actually i just went through it again. There are exactly 25 slider bars.

boojiboy  7/03/08 2:38:12 PM

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Originally posted by Salvatoris

Am I missing something, or is there zero customization at character creation?  I choose a race and a class, then I hit next and it goes to the character select screen.  Can I even change my hair color?  Does everyone of the same race look exactly the same now?


 

The majority of customization was removed with GU4.  They are redoing all the character models to make them look better and not be such resource hogs.  Hopefully the full customization (otherwise known as 'the return of sexy') will be back sometime this summer with the new character models.

 
Antarious  7/03/08 2:48:08 PM

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Yes there were many more options before.

They actually reduced the options when they put helms in..

In art terms what it means is they didn't use "attatchment nodes" in the original models.

If you've done this type of art work before then you'll know what I mean.  If not it might be hard to explain..

Most likely when they bring the options back with the *new* models.. they won't be so much new.. as they will have been done properly.

Then again if some of the stories are true..   it really wouldn't be suprising that the people who tried to finish the game didn't have the experience to do it.

(edited:  basicly an attatchment node is a "bone" you put in various places on a model.  As an example on top of the head.. and then you would be able to attach a helm to it.  The polygon reduction was their way of getting around this while the models were re-done.)

 

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etwynn  7/03/08 3:01:34 PM

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