| Thread (11 posts) | ||
|---|---|---|
|
pkSlayde 7/05/08 2:24:22 PM
|
||
|
Advanced Member
Joined: 3/16/08
Achiever 66.67%, Explorer 20.00%, Killer 100.00%, Socializer 13.33% |
is it just me or is the newer games loosing the R in MMORPG? UO was a great game pre 3rd Dawn. and it is because you can do what you want when you want. but it also ahd consequences for you acttions. if you were a pk like me you would be guard wacked stact loss and hunted down by many players because they would get rewarded. UO truly knew what the R in MMORPG stood for. ROLEPLAYING. newer mmorpgs are loosing this form of ROLEPLAYING just so the creators can make money. for example the chicken Mechanic in WAR when you pk in a lowbie town you turn into a chicken with one hitpoint so you can't kill other players lower levels than you. No open Roleplaying. you cant do what you wqant and are forced to do what the creators want in order for them to make more money |
|
| PK Count: |
||
|
Heretique 7/05/08 2:27:18 PM
|
||
|
Apprentice Member
Joined: 2/02/07 |
Unfortunately there isn't much to MMO's anymore IMO. There are a lot of great ideas out there but weren't executed correctly. Hopefully things change by 2012. |
|
| http://www.chosen-divinity.com |
||
|
hanshotfirst 7/05/08 2:30:41 PM
|
||
|
Advanced Member
Joined: 11/13/07 |
Well, apparently it hasn't stopped you from borrowing an extra "o" for lose. Unless, you meant "loose" as in they're not as tight as they once were. |
|
| |
||
|
Beatnik59 7/05/08 2:39:07 PM
|
||
|
Advanced Member
Joined: 11/23/05
"Playing things I shouldn''t be playing since 1977." Now Playing: |
If we go back to FFA PvP, I'm afraid roleplay is the last thing we'd see. Instead, I'm afraid we'd see fight clubs, bots, multiboxing, twinks, stat-mashers, farmers, and continuity breakers just like what we had in the good old days. Because from my experience, the PvP crowd never really cared about playing a character and maintaining the suspension of disbelief for the sake of the lore, and I'm not sure they care now. All they seem to want are better K/L ratios, and they seem like they are willing to break any continuity to get it. In other words, I don't think the PvP crowd is willing to put forth the effort to make the game work as a roleplaying platform. |
|
| __________________________ "...when it comes to pimping EVE I have little restraints." "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." |
||
|
Flyte27 7/05/08 3:12:22 PM
|
||
|
Elite Member
Joined: 12/13/05 |
Originally posted by Beatnik59
This is true. I always found PvPers I encountered were not into roleplaying at al. Espeically in UO. They just wanted to group up on you, kill you, and take your stuff most of the time. I always found it more enjoyable to play with PvE as they don't do the trash talking lingo or macho lingo as much. The guy does have a point though. A lot of the freedom is taken away more and more from the games. It's at a point where everything is tightly controlled and when it's that tightly controlled the game isn't much fun. Some of the great things about EQ were all the imbalances and things the devs had not thought of at the time. The devs may know better how to balance things now, but at the cost of having any fun in the game at all. |
|
| |
||
|
Adamantine 7/05/08 5:47:55 PM
|
||
|
Apprentice Member
Joined: 1/07/08
War is not the ultima ratio, but the ultima irratio - Willy Brandt |
There was never much R to CRPGs. And giving UO as an example makes me wonder you think that Oblivion was a better RPG than Baldurs Gate, Planescape: Torment, Neverwinter Nights 2, etc, all games who had classes. I would strongly disagree. Having only skills is in fact much more limiting in possibilities, than having classes. |
|
| |
||
|
pencilrick 7/05/08 5:55:20 PM
|
||
|
Elite Member
Joined: 12/11/07
A good game needs no defending. A bad game needs no forums. |
Want to know what's also killing RP'ing in games? Vent; that headset real-talk stuff. I find that when Vent is on, usually during raids, the raid-leader is acting the part of a football coach giving specific directions to the rest of the raid-team. Now this may not digress into such when playing in a friendly group or 6 or less, but in a 20 man raid, it's like you're watching an orchestrated NFL game. |
|
| |
||
|
Umbral 7/05/08 6:02:08 PM
|
||
|
Hard Core Member
Joined: 5/29/08 |
I think you are confusing open ended with roleplaying. If we take your theory, games like Planescape, Baldurs Gate and The Witcher are not RPG games and GTA is a RPG game. Roleplaying need the participation of players and usually how these players will act in their destinies, and a bunch of good storylines are good for that, remember Roleplaying is not just you but how you play and act as your character. UO was open ended, but it has not more roleplaying than newer games. Roleplaying is not do whataver you want without a destiny or content. Check some traditional roleplaying games like D&D and Vampire Masquerade, they are not about do what YOU want and forget the role of your Character in the game universe.
... |
|
| |
||
|
baff 7/05/08 7:53:39 PM
|
||
|
Elite Member
Joined: 5/22/05 |
Originally posted by pkSlayde The same thing happens if you PK in WoW. Not sure why you consider this roleplaying. I think the term you are looking for is "griefing". |
|
| |
||
|
nariusseldon 7/05/08 9:59:42 PM
|
||
|
Hard Core Member
Joined: 12/21/07 |
LOL .. there is no roleplaying. People want hack-n-slash games and not speak in thou & thee. |
|
| |
||
|
brihtwulf 7/05/08 10:10:15 PM
|
||
|
| ||