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 Thread (42 posts)
Rhoklaw  8/19/08 10:57:22 PM

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Don''t reply to me or quote me if you can''t do so without breaking Forum TOS cause I will report you!

Normally, people see me praising this game left and right. I however want to take the time to point out the games major bugs and flaws, to try and be as helpful to new customers as possible.

Problems according to annoyance/severity

#1 - Latency / CTD's ( This has been around a while and they are trying to fix it, but it isn't getting any better atm, so we'll see what it's like in 2-3 weeks. This also leads to ability timers no working properly, thus forcing you to spam an ability for 5+ seconds just to get it to commit. )

#2 - Server Population ( Right now, it's been said a hundred times, everyone loves Destruction so Order is outnumbered about 200-300 players on all 5+ servers. This is a huge problem because the lack of CC in the game means open world RvR battles are won by shear force and numbers, so if its 12 vs 30, 30 will win every time. )

#3 - Class Imbalance ( Classes seem imbalanced, but it's hard to tell who seems OPed because it has been fluctuating across the board, thanks to it being beta. To be perfectly honest, I think classes can seem OPed when in the proper group. Such as DPS classes, which are extremely frail, so most of the time they don't survive long enough to do much. However, if healed properly, DPS classes are extremely powerful and I mean powerful. )

#4 - Crafting ( I haven't bothered with it much because it is an extremely huge money sink for your first toon. It isn't by any means fun either, in fact it is rather boring to some extent. I know Mythic didn't really even want to focus on crafting, so I can see what it seems so pointless. )

#5 - Respawn Timer ( I can't stress this enough, but when you have upwards of a 30 sec timer after death. I think you know what I'm getting at. Your already stressed out because you died and now you have to stare at this timer counting down from 30 and it's sooooooooooooo long. )

There are other bugs and issues, but nothing that seems to annoy me as much as these 5. If I happen to remember something thats worse than these 5, I will just come back and edit it into the list.

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ProfRed  8/19/08 11:03:00 PM

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I haven't had a problem with latency and I haven't crashed to desktop once after 75 ish hours of play.  The server pops are like you said 5%-10% higher on destruction but still I find Order winning most Scenarios and doing just fine in RVR.  Classes are going to be slightly imbalanced at launch that will be tweaked.  I find that RVR group combat class balance is almost spot on.  It is just when you get down to 1v1 where I find some imbalances but that is to be expected.  I think respawn works great.  The timer changes based on the flow of battle.  You can get 3s respawns or longer and it helps to balance the battles. 

Crafting I agree needs some loving.  This isn't a crafting based game though.  I still would like to see work put into it.

 
miagisan  8/19/08 11:04:14 PM

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Originally posted by ProfRed

I haven't had a problem with latency and I haven't crashed to desktop once after 75 ish hours of play.  The server pops are like you said 5%-10% higher on destruction but still I find Order winning most Scenarios and doing just fine in RVR.  Classes are going to be slightly imbalanced at launch that will be tweaked.  I find that RVR group combat class balance is almost spot on.  It is just when you get down to 1v1 where I find some imbalances but that is to be expected.  I think respawn works great.  The timer changes based on the flow of battle.  You can get 3s respawns or longer and it helps to balance the battles. 

Crafting I agree needs some loving.  This isn't a crafting based game though.  I still would like to see work put into it.

 

i agree with everything above

Grunties  8/19/08 11:08:09 PM

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I never had any problems with latency or CTD. Always smooth and stable. I imagine that has a lot more to do with client hardware and internet connection.

Like others have said, agreed on the crafting, needs more work.

Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.

Muirin  8/19/08 11:09:00 PM

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Originally posted by Rhoklaw

#5 - Respawn Timer ( I can't stress this enough, but when you have upwards of a 30 sec timer after death. I think you know what I'm getting at. Your already stressed out because you died and now you have to stare at this timer counting down from 30 and it's sooooooooooooo long. )


 

The respawn timers piss me of so much in WAR.  When u die you cant do anything, cant move your camera, open your talent book, look at the map, your just stuck their for 30 secs.  If you dont hit the respawn button right away it will actually be longer then 30 secs some time.

"Don’t unthinkingly follow authorities, whether intellectual, political or religious. And don’t unthinkingly follow traditions, or social conventions. Think for yourself. Look at the facts, and try to base you're views and your behavior on how things actually are."

jamigre  8/19/08 11:11:00 PM

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Joined: 4/07/03
Posts: 130

Originally posted by Rhoklaw

Normally, people see me praising this game left and right. I however want to take the time to point out the games major bugs and flaws, to try and be as helpful to new customers as possible.

Problems according to annoyance/severity

#1 - Latency / CTD's ( This has been around a while and they are trying to fix it, but it isn't getting any better atm, so we'll see what it's like in 2-3 weeks. This also leads to ability timers no working properly, thus forcing you to spam an ability for 5+ seconds just to get it to commit. )

#2 - Server Population ( Right now, it's been said a hundred times, everyone loves Destruction so Order is outnumbered about 200-300 players on all 5+ servers. This is a huge problem because the lack of CC in the game means open world RvR battles are won by shear force and numbers, so if its 12 vs 30, 30 will win every time. )

#3 - Class Imbalance ( Classes seem imbalanced, but it's hard to tell who seems OPed because it has been fluctuating across the board, thanks to it being beta. To be perfectly honest, I think classes can seem OPed when in the proper group. Such as DPS classes, which are extremely frail, so most of the time they don't survive long enough to do much. However, if healed properly, DPS classes are extremely powerful and I mean powerful. )

#4 - Crafting ( I haven't bothered with it much because it is an extremely huge money sink for your first toon. It isn't by any means fun either, in fact it is rather boring to some extent. I know Mythic didn't really even want to focus on crafting, so I can see what it seems so pointless. )

#5 - Respawn Timer ( I can't stress this enough, but when you have upwards of a 30 sec timer after death. I think you know what I'm getting at. Your already stressed out because you died and now you have to stare at this timer counting down from 30 and it's sooooooooooooo long. )

There are other bugs and issues, but nothing that seems to annoy me as much as these 5. If I happen to remember something thats worse than these 5, I will just come back and edit it into the list.

why do you praise a game that's total shit?

I've played the beta for about a week, and quit, mostly due to the following reasons.

1. the game's graphics look like an updated version of the Shadowbane engine.

2. the game play is reminiscent of an outdated version of DAoC. Click MOB, spam 1,2,3,4,5.... sorry but I've done that since EQ. The gameplay really leaves little in the way of innovative features.

3. Huuuuuge, class imbalances, just like in DAoC, plan to get hit by the nerf bat as soon as the game launches and people start moaning and complaining about next to everything, and see other classes become overly powerful.

4. like you said latency, the game is unplayable, i got an 8mbps connection, and i get more lag spikes than picasso got paint.

the game is beat and I wouldn't shell out a zimbabwe dollar for it.

Kyleran  8/19/08 11:14:40 PM

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Originally posted by Muirin
Originally posted by Rhoklaw

#5 - Respawn Timer ( I can't stress this enough, but when you have upwards of a 30 sec timer after death. I think you know what I'm getting at. Your already stressed out because you died and now you have to stare at this timer counting down from 30 and it's sooooooooooooo long. )


 

The respawn timers piss me of so much in WAR.  When u die you cant do anything, cant move your camera, open your talent book, look at the map, your just stuck their for 30 secs.  If you dont hit the respawn button right away it will actually be longer then 30 secs some time.

 

These comments make me smile.  When I die in EVE i have to buy a new medical clone, fit out an expensive new ship, travel 1/2 way across the galaxy on occasion which can take 10 minutes to an hour or more.  30 second wait eh?  Terrible, just terrible.

 

 

 

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Grunties  8/19/08 11:14:46 PM

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Originally posted by jamigre

why do you praise a game that's total shit?


 

Aren't you currently playing AoC? lol

Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.

Rhoklaw  8/19/08 11:15:16 PM