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 Thread (5 posts)
pencilrick  8/21/08 1:48:12 PM

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Elite Member

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Posts: 566

Before WOW, there were MMORPG''s. After WOW there were online solo single RPG''s.

I know there must be indie companies out there crafting some new games.  Curt Schilling is funding a new game, I think; haven't heard much on that so far.

Please list any you know about, and please exclude especially bizarre concepts (like all characters have wings and can fly, or anime graphics, etc..).  I'm basically looking for a "new" game design in the spirit of the best of EQ/WOW-type elements.

I'm also looking for games not on tracks, although some direction is okay, I don't really care about following someone's "story."  I'm looking for games that have freedom and mystery in their worlds.  Something I could play for years and perhaps not uncover every secret in the game world. 

Has to be a world first, and game second.  And "new".  Please, no Vanguard or EQ2.

Thanks.

 

Forum Poll

Joining this bandwagon?

I agree, we need something like this
Blah, PVP is enough, play WAR
But games must be on tracks. Games with forced play are like a sizzling steak; the rest are like McDonads
Can't answer, have to get back to work
(login to vote)

 
Souvec  8/21/08 1:53:56 PM

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Keeper of
the Fence

If you have the opportunity, look up W.E.L.L. Online as from what I see is very promising.  To me it seems to be the upgrade or sequel to Ryzom in terms of freedom and uniqueness, yet borrowing from the good in todays games. 

More sandbox/skill based, less linear/level based.

 
Briansho  8/21/08 2:17:38 PM

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Functionless Art is Simply Tolerated Vandalism...

Darkfall

Wolfenpride  8/21/08 2:36:30 PM

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Elite Member

Joined: 7/28/06
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You kill the Joe, you make some moe

No really good pve games in development that ive heard of, most of the ones in development right now are more pvp focused.

 
paulscott  8/21/08 6:17:36 PM

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Elite Member

Joined: 12/04/05
Posts: 4085

why do humans build, because it isn''t there

No indy game will touch world of ever quest type stuff, there's to many noises so a small one gets lost.

“You don’t want my hospitality?” Gebhard asked, bristling with mock umbrage.

“No,” Gregory said. “But with what I make at the bureau, I don’t want my wife getting used to it.”