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will200 11/03/06 6:26:19 PM
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Novice Member
Joined: 7/03/04 |
Two new videos have been released within the Vanguard forums and on mirroring sites. Beta Tester Vid(HUGE 450mb, res=1000x800): http://www.kalyper.com/TesterVid3_1200x800.avi Dev Walkthrough (by far the coolest yet): http://www.fileplanet.com/169885/160000/fileinfo/Vanguard:-Saga-Of-Heroes---In-Depth-Walkthrough I'll keep posting these as I see them if you'd all like. |
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scaramoosh 11/03/06 7:20:36 PM
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Novice Member
Joined: 7/02/05 |
that dev walkthrough sounded like they were bored of their own game.
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velebnicek 11/04/06 11:12:15 AM
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Apprentice Member
Joined: 5/21/04 |
This has to be THE most un-enthusiastic dev commentary I have ever seen. They sound like like they were high or suffered from extreme sleep deprivation. The char creation part did not impress. Chars don't look "real" enough to be impressive nor "cartoony" enough to be stylish. A lot of them kinda seemed to be out of proportions. |
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Wizardry 11/04/06 11:14:48 AM
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Elite Member
Joined: 8/27/04 |
I am very happy to see some actual video,because to tell the truth all the screenshots ive looked at don't look very impressive.I'll get back to this after i watch the videos.
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| http://www.youtube.com/watch?v=ZADWqa7EMf4&feature=PlayList&p=9174551DF1131A6F&index=11&playnext=12&playnext_from=PL |
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Wizardry 11/04/06 12:03:25 PM
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Elite Member
Joined: 8/27/04 |
Well i watched only the SOE one because i don't like the popups i got from the other. After watching this ,it didnt give me any different impression than i got from screenshots.This game looks alot like what happened to dark and light.In saying this i mean it looks to have a ton of potential,but that game engine is horrible looking.If ever a game that looks like ultima online with a MU flavour needed an UNREAL engine this is it. I would fire the team that worked on the texture useage for this game because it is a throwback to 8 bit garbage.I'm not sure why they got the game looking so BLAND,perhaps its exspansiveness won't allow it to handle better texture useage,without calling for high end computers.This coulda been easily fixed by having two different texture packages for the game ,one with hi res and one with low res. I was happy to see the speed of the battle is more realistic and not this asian 500 swings a second craziness. I still feel the ideals and concepts of this game are great,it's just that it will be very hard for me to buy a game that looks like im playing ultima online from 15 years ago. I would say that just about everything is kinda neat about this game ,but its bland looks will hurt this game ALOT.Even the player meshes look very old school,i'd really like to know just how old this game engine is because it looks very old.There is that game where 90% of the players are dragons ,that also reminded me of the way this game looks.The two game engines look VERY similiar. |
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| http://www.youtube.com/watch?v=ZADWqa7EMf4&feature=PlayList&p=9174551DF1131A6F&index=11&playnext=12&playnext_from=PL |
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Serenikill 11/04/06 1:25:32 PM
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Novice Member
Joined: 1/12/06 |
If you mean Horizons, lol, I can tell you the engines are not at all similar. I guess it is probably the art style you don't like, because the textures and stuff are just as highly detailed and well done as EQ2. If you don't like traditional fantasy art, you won't like the style of this game. |
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irish97 11/05/06 10:18:23 AM
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Novice Member
Joined: 11/02/05 |
I like the way you can see far, that's pretty good. The graphics look pretty poor. Comparing them to everquest 2 is fair, but that game is about 5 years old now I think. Maybe it's very content heavy tho and they have to keep the graphics low or something.
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Gameloading 11/05/06 11:04:03 AM
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Elite Member
Joined: 2/27/04 |
I have a question, The wolf like creatue, that was being played at the last part of the movie, during the group combat. what Class was he playing?
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damkar 11/05/06 8:32:06 PM
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Novice Member
Joined: 8/07/03 |
The developer did sound sleepy, but I didn't get the sense he didn't care about the game. He just seemed like he was woken up from a deep sleep to answer the same question for the 500th time. The graphics are nice but not exceptionally ground breaking. The game play looked like a mix of EQ, EQ2, DAOC, and some UO elements. I was worried about the game before, but I am more sold now. Good job Sigils and yeah animation needs help, but not on speed - on contact. Rapid fast fights like people are on speed isn't good for immersion, only for fast grinding. This is much better. What it lacks is realism - splatter some blood guys. Give some contact to the animation. Swinging a sword in air and slaying a dragon without touching it isn't realistic ;) Shortcomings a side, it looked (from the video's) as a solid core gamer mmorpg that would appeal to EQ-Eq2 players. Attract WoW players? Erm - pass the pipe dude!
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ItlanChode 11/05/06 10:37:04 PM
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Novice Member
Joined: 2/20/05 |
I don't think he's bored of the game, I thi | |