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Stradden 3/29/07 9:29:12 AM
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Managing Editor
Joined: 7/08/05 |
Mats Remman from Funcom answers questions from our own Garrett Fuller about his job, his game, and life in the industry.
Read the whole article Here. |
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AmazingAvery 3/29/07 12:31:12 PM
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Smart-Alek
Joined: 1/16/07
Doubt is a pain too lonely to know that faith is his brother. |
Last Ninja totally owned! Good stuff.
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Cydone 3/30/07 8:41:17 AM
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Novice Member
Joined: 2/24/04 |
My Moonstone froze when finaly beating a strong knight, and trying to take that round moonstone thing. When the mouse pointer went over it it froze.. who cracked that version btw! shame on you!
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havocthefirs 3/30/07 11:01:09 AM
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Apprentice Member
Joined: 1/23/04
No matter where you go, there you are. |
Not to put a negative spin on things, but what the hell, I will anyway. Everytime I see one of these interviews it's always with some kid who is now a developer. Best of all he worked for Blizzard, and I'm guessing that his favorite game (other than AoC of course) is WOW. It looks like hes had a good three seconds of life expierence, which is just one more reason I feel so damned inspired about the prospect of AoC being a whiz bang game. Well call me crazy but I'm going to go out on a limb and say that AoC is going to be a level based, quest based, item based game. I'm sure that you'll have a noob zone, and that as you progress through your levels the ai will generously allow you the privilege of moving to the next zone. Your hand will be securely held throughout each step of progression in the virtual world. There's no need to worry about having an independent thought. There will be no housing. The crafting (if there is any) will be as simplisic as it is pointless, because lets face it, everything of value wil no doubt be the ever-lovin soulbound. PVP will be equally pointless as well as risk free. I mean we wouldn't want looting in our bloody, gore infested murder of other players? Let try to keep it civil folks. Don't worry though, there will be blood money, that you can use to but special happy items. Instead of targeting an enemy, I now can swing my sword and it hits everything in a certain radius. Thats just so next generation. Can someone please make me a sandbox game already? Something thats skill based, with housing. Something craft based not item based. A game where I can Loot in PVP. How about a cross between old SWG and UO. I'm really hoping someone will soon, because I just can't choke down another game of the same old same old. |
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whitedelight 3/30/07 11:08:53 AM
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Novice Member
Joined: 12/03/06 |
Originally posted by havocthefirsTalk about ignorance, do some research. |
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Cydone 3/30/07 11:46:02 AM
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Novice Member
Joined: 2/24/04 |
I agree with havoc to a certain degree. Id worry too, if that was their main developper base. It is not. They have their good old AO team working on this title too. Havoc, look at it this way, it might make you feel better. The Reason why this guy in charge of loot, was chosen, was because every single other more important developper was working. he even seems surprised that he was interviewed. Actualy this tells nothing about AoC, it tells more about how mmorpg, wasnt able to get the people they wanted to interview in the first place.
On another note. Id have no problem having a true gamer in charge of loot. Its cool with me. |
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whitedelight 3/30/07 11:49:51 AM
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Novice Member
Joined: 12/03/06 |
The game isn't even loot centric, that lets you know how important his role is lol.
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cairnz 3/31/07 6:48:00 AM
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Novice Member
Joined: 3/31/07 |
Originally posted by havocthefirs |
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| Mats Remman |
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Reklaw 3/31/07 9:48:58 AM
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Elite Member
Joined: 1/07/06
Freedom is the will to be responsible to ourselves. |
Originally posted by havocthefirs |
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Dento 4/01/07 12:42:14 PM
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