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kwai 5/25/07 5:07:29 PM
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Novice Member
Joined: 12/27/04
In nomine Patris, et Filii, et Spiritus Sancti. |
Hi , just started out with a trial and im a old CoH gamer , played CoH around 2 years ago but quit due to loosing interest but now ive decided to try it out again with the trial as a Villain.
The one thing im looking to know is , what can people tell me about the classes. I'm looking for a class where i can smash my way through things, bust some heads in and smile. Either ranged or melee is fine by me , i just wanna have some fun, but when i went through the character creation with all the stuff you have to choose from i was a little like "mmmmmmmkay t'is not gonna be easy" |
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qazqaz123 5/25/07 5:09:49 PM
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Novice Member
Joined: 6/26/06
Waiting for DarkFall in summer 2041 |
im looking for some uber unbalanced (class) too .. :P PVE / PVP wise.. what can be reccomended there?
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Orem 5/25/07 5:15:01 PM
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Novice Member
Joined: 5/25/07 |
Hi, I've played both CoH and CoV a lot. Trying the free trial as well and I'm thinking of signing up again. Basically the archetypes for villains. Each has their own strength and weakness of course. If you want something that will tear through enemies in hand to hand. Go brute, lots of health and damage. Not only that but the longer they are in a fight, the more damage they do. These guys are also pretty good at PvP. Stalkers, these guys are made for PvP. Low health, but stealth and amazing damage. Dominators, think Blaster/controller. I don't play these, not a lot to say. Corruptor, A defender with lots of damage. Don't play these much either. Masterminds: Summons, if you get the right secondary set with the right kind of minions it will work wonders. Works good both solo and team. PvE is not so good with this one because you have to summon out your units and let them do the dirty work. A common tactic by heroes is to just beat down the mastermind because his summons disappear when the Mastermind dies. Hope this helped. |
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Alienovrlord 5/25/07 5:20:51 PM
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Hard Core Member
Joined: 2/28/07 |
Originally posted by kwai
City of Villains has made one of the most fun Tank-type classes I've ever seen in the Brute and it even fits with the game setting genre. You really get the whole 'HULK SMASH!' feeling when you're playing a Brute and you're rage is really built up. People can call other classes 'Tanks' but in truth the ones I've seen in MMOPRGs should be called 'meatshields'. A tank is heavily armored but it HAS A BIG GUN. Tank classes in other games are nothing but meatshields, and I find them really boring. But the CoV Brute can take it and dish it out thanks to their rage game mechanic, and they're even doing it in an appropriately villanous fashion :) |
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kwai 5/25/07 6:19:52 PM
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Novice Member
Joined: 12/27/04
In nomine Patris, et Filii, et Spiritus Sancti. |
Originally posted by AlienovrlordSounds sweet , ill hit the brute then and smash my way through things |
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Alienovrlord 5/26/07 1:59:37 AM
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Hard Core Member
Joined: 2/28/07 |
Originally posted by kwai You might also mess around with attacks that have knockback and increased knockback enchancements. The ragdoll physics make knockback quite entertaining |
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Anofalye 5/26/07 4:09:01 AM
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Apprentice Member
Joined: 11/19/03
The enemy is so dumb! They believe that WE are the enemy! - A famous orc commander. |
A few things to consider about the brutes: - Stoners are at least TWICE better tanking maching then any other brute, but they are broken until level 38. They have a slight offense penalty for that awesome edge which make them group-desired over any other brute permanently. Most popular brute...despite been broken. - Energy Melee is wonderfull single target damage while neutralising your target with stun. - Electric armor offer the second best resist, no hps, no defense nothing but resist...which is wonderfull to build rage (should be best resist since they have no defense, no healing, no hps...) Would need acrobatic most certainly, permanently hasted... - Invulnerability is the main template for any scrapper/brute/tanker, it might not be the best, but every other template is builded compare to that one...so it isn't that bad...of course, it has no offensive power and it is still TWICE worser then a stoner (they have a slight to hit buff with invinc, but the defense buff and taunting is the main thing of invul, the to hit is a slight extra). - Fire/Fire are wonderfull offense, damage dealer and soloers. - /energy defense is very good to solo, but worst possible choice for grouping. - Electric melee is sweet AoE but doesn't compete for single target damage, keep mobs ont heir back a lot. - Super Strengh is the most popular choice...and a very good one. You have a 10 seconds downtime here and there. |
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| - "If I understand you well, you are telling me until next time. " - René Levesque about the denial NO on the poll to his dream, project and goal. (Free translation) |
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kwai 5/26/07 7:17:15 AM
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Novice Member
Joined: 12/27/04
In nomine Patris, et Filii, et Spiritus Sancti. |
Originally posted by Alienovrlord Allrighty, ive been trying out a few things through the night before i went to bed, they sure can take a beating thoose brute's :) |
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kwai 5/26/07 7:19:04 AM
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