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 Thread (60 posts)
zaltar  12/13/07 5:06:07 PM

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Originally posted by Samuraisword

 

Originally posted by zaltar

Um no dude , pvp in the Fury battle grounds is not staged , it`s fast and spontanious  and quite extreme to be honest .

I mean yeah , you cant buy a house or make a wooden box to put in your house lol but you can pvp against other human minds in an extreme setting.  Fury is more like an E Sport , its not about immersing yourself in a fantasy world . If your looking for a pixelated fantasy world to live in go over to Vanguard or EQ  and you can pay SOE every month to escape reality .

Um ok dude, so like PvP in Fury is the shitzer according to you man, so like if my assessment is wrong dude, why don't you like tell me why Fury failed, dude. 

 

And so you think Fury is not a pixelated fantasy world ? Did you think it was a real place where your actions actually have importance beyond personal fun? Do your PvP skills make you a legend in your own mind?

 
  Anyone , including the so called writer of this editorial that is making the claim that Fury has failed is not aware of the current situation , Fury has not failed , the company Auron is being restructured and the resources will be put into Fury and Trainz .

 

 All games are pixelated fantasy worlds , the key difference is that some are designed with more of an intent to satisfy those who feel the need to immerse themselves in a fantasy world , buy houses , make things , ride horses , go fishing etc . Fury is not that kind of game and was not designed with immersion in mind , it was designed for people to compete against each other in player versus player games. The emphasis is put on the competition between players rather than the environment .

 
Celestian  12/13/07 5:25:13 PM

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I was in the alpha for this game. Anyone else that had been in could have seen this game was terrible. After sending in very lengthy reports with no response I stopped testing.

The market has spoken no matter what the head in the sand fellow wishes to say. The game was crap... the mechanics of a pvp only game might of had something to do with that but the game was horrible before that.

Anyone that couldn't see this coming was just deluding themselves. The fact we're even talking about this on a MMO website alone is silly. It wasn't remotely a MMO unless we're now considering BF2, BF2142 and now CoD4 mmos.

Antioche  12/13/07 6:04:37 PM

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...

I tend to disagree with some of the things that are being said. Fury was not a bad game. There is definitely a market for pvp only games in the mmorpg genre. The biggest pitfalls of Fury were:

1. The introduction of players to the combat systems, and the possible methods of using such a system effectively against other players. Some players have lots of time to sit around and figure it out, others don't. Also, balancing such mechanics is tough. Auran obviously didn't do enough testing of these systems to assure that a definite balance was created.

2. The actual play in the different battlegrounds. It felt like I was playing quake 3. If I want to play quake 3 I'll go buy it, or better yet I'll get 4, or the new unreal etc. The level design was too much like popular fps games. It should have focused on a more fantasy setting with the designs that people enjoy about fantasy. So level design was a big pitfall for them.

3. The system requirements were too high. They should have built the game around lower end systems then added on higher end graphical options.

I see these as being the main pitfalls for Fury. The battlegrounds need to be completely reworked. The tutorials needs to be redone, and more information supplied to new players concerning the mechanics of combat and skills etc. And probably one of the bigger things that would help, and be an easy change is the process of how the server chooses who will enter a battle. People with almost no skills shouldn't be going up against people who have tons of skills and gear. That was really stupid.

I also think that giving everyone a ranged attack is stupid. In fact I would remove ranged attacks from the game entirely.

My opinion doesn't matter anyway.

RedwoodSap  12/13/07 6:15:30 PM

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Auran CEO Tony Hilliam has posted an announcement stating that Auran, the developer of Fury is closing its doors.  The 70 people on the fury development team have all been let go.

Originally posted by zaltar

Anyone , including the so called writer of this editorial that is making the claim that Fury has failed is not aware of the current situation , Fury has not failed , the company Auron is being restructured and the resources will be put into Fury and Trainz .

I admit I am not a business major, but when a studio closes down and fires 70 people, isn't that a sign of failure or is that what they call "thinking outside the box" ?

zaltar  12/13/07 6:35:39 PM

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Auron failure not Fury failure , I guess thats the point.  Auron Holdings has many offerings besides Fury so the way to interpret that would be that although Fury was not able to sustain Auron including it`s other products , the overall restructuring of Auron has been done to sustain 2 of it`s offerings , Fury and Trainz.

They have essentially cut costs by eliminating a large part of the company and it`s employees which now gives them the resources to maintain Fury  with a smaller dev team that will specialize in that game alone.

Rather than equating the elimination of Auron Holdings with the idea that Fury is over with it is actually the opposite , the elimination of Auron holdings gives Fury the opportunity to advance. This fact is obviously being misconstrued as the end of Fury probably because it may be considered appealing to present a doom and gloom story about the demise of a game rather than to say this is only the beginning of Fury  which is actually the truth .

Auron`s restructuring is making it possible for Fury to carry on.

 
Rebn77  12/13/07 6:57:40 PM

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How many of you have actually played Fury long enough to have a legitimate opinion? All I see are "I played for an hour", "I played in ALPHA", and "I DLed the trial and uninstalled after the tutorial". Fury isn't a bad game at all, and Auran doesn't really deserve all the hate people are spouting at them. It's like watching the whole Vanguard / Sigil thing all over again. There is no reason to gloat about people losing their jobs ... Especially this close to the holidays.

 
Zorvan  12/13/07 6:58:17 PM

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Originally posted by zaltar

Auron failure not Fury failure , I guess thats the point.  Auron Holdings has many offerings besides Fury so the way to interpret that would be that although Fury was not able to sustain Auron including it`s other products , the overall restructuring of Auron has been done to sustain 2 of it`s offerings , Fury and Trainz.

They have essentially cut costs by eliminating a large part of the company and it`s employees which now gives them the resources to maintain Fury  with a smaller dev team that will specialize in that game alone.

Rather than equating the elimination of Auron Holdings with the idea that Fury is over with it is actually the opposite , the elimination of Auron holdings gives Fury the opportunity to advance. This fact is obviously being misconstrued as the end of Fury probably because it may be considered appealing to present a doom and gloom story about the demise of a game rather than to say this is only the beginning of Fury  which is actually the truth .

Auron`s restructuring is making it possible for Fury to carry on.

And if Fury had been a "success", which by all accounts it is not, then there would have been no need to dissolve Auran. It's called failure. Accept it.

 

Another thing, regard your post a few back talking about Fury being like an e-sport. That was another reason for Furys' failure. Dan Gray coming here, trying to shove "how much the e-sports players are enjoying the game" down paying players throats when concerns were brought up (no, I'm not going to link it, you have enough brain cells to type, you can search the Fury forums and news articles here on your own). No one cares about the e-sports guys except the e-sports guys. And for a developer to claim because e-sports professional game players were able to stomp everybody, the game was obviously balanced" (again, look for it) didn't sit well with alot of people as well

Another thing, paying customers don't enjoy being called "n00bs" and "carebears" by the staff of the company they're paying. And GMs and mods are staff, whether they're paid or not, and they are a representation of the company employing them.

In short, game is a failure. If you want to continue to preach to the choir that it's not, that's your call. But then I gotta ask: isn't it dark and smelly in there by now?

 

Oh, and never try to claim that a game that sells gold and skills to the players for real money is a skillbased game.

 

Edit: And with this post, I'm done with the Fury boards. Auran tanked, Fury tanked, nothing to dispute any further.

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zaltar  12/13/07 7:21:23 PM

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The failure could be attributed to Auron`s expectations that Fury would be able to sustain the company which could be viewed more as a failure on the part of Auron holdings rather than the failure of Fury as a game . They IMHO should not have expected so much in such a short amount of time and given Fury a chance to evolve before putting that much confidence into one particular product. This doesent make Fury a bad game , it simply hasn`t had enough time to come to fruition , especially enough to have the future of Auron riding on it . I`m not sure if anyone could have expected so much in so little time from any game on the market  and in Fury`s case one that clearly was in need of more improvements before being rushed to market according to many who tested it .

IMHO they were over confident about Fury`s appeal and made a mistake by putting all of their eggs into one basket , which ultimately cost them the farm . Whether or not Fury will progress toward success at this point with the smaller more specialized dev team they have in place remains to be seen. It is a fun game for people who enjoy pvp and hopefully they can continue to improve upon it .

 
Wizardry  12/13/07 7:25:41 PM