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daylight01 1/30/08 1:27:38 PM
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Elite Member
Joined: 5/29/07
A.K.A |
So watching the discovery channel last night and I watch there documentry on the history of video games and it all just came back to me. I mean back in the days when I played pong,it was great fun no bugs,no crashes,no downed servers,Your white stick moved up and down hit the moving white dot back to the other white stick and it was fun.After this we had classic games for the zx spectrum like skool daze,hyper sports the list can go on and on. There were so many great games then,I guess the point I am trying to make(maybe a weak point at that)is it the fact in this day in age we just want more and more,not happy with a new mmo if it even slighty ressembles WoW,Nope the the players want player housing,intense crafting systems and again this list can go on,Is it no suprise we see almost every MMO delaying time and again these days and what I think could be devs promising more than they can deliver. I guess times have moved on but I did remonise last night and remember how much fun it was back in the 80`s when I picked up my monthly spectrum magazine(Crash) and see a game like chase HQ was being released the following month,Saving my pocket money for it and guess what,then the games always released on time and everyone was happy. |
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logangregor 1/30/08 2:00:11 PM
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Advanced Member
Joined: 7/30/04
Logan AKA EnderzShadow |
I think I get what you are saying.
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Saikron 1/30/08 2:01:02 PM
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Apprentice Member
Joined: 12/01/06 |
It was nice, but then there was Shaq Fu. I'm hoping the MMO bubble will burst so hard that more independent developers will come to the forefront. It bothers me a lot that games seem to spread themselves too thin. For example, balancing a game for PvP AND PvE is extremely difficult. Guild Wars spent years trying to do it and finally gave up by releasing PvE only skills into a game that many complained didn't have enough PvE content anyway. People to this day still argue over whether ANet was sucking up to PvPrs or PvErs. Nobody was 100% happy, but it seems pretty obvious to me they were trying very hard to attract both types of customers. It's stupid to try and make a game to attract every type of customer. Guild Wars was only trying to keep PvPrs and PvErs happy with the game, and ended up disappointing both in different updates, so how do players expect developers to release games with housing, crafting, raiding, PvP, quests, fishing, sailing, tree climbing, mining, card playing, good graphics, and decent sound. Are you people for serious? I'm over here just waiting for some decent PvP and am constantly disappointed. I shudder to think how many tears have been shed over games that couldn't deliver all the stuff players ask for these days. |
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daylight01 1/30/08 2:09:18 PM
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Elite Member
Joined: 5/29/07
A.K.A |
Yep that was my point,Thank you,I was struggling trying to get that over in words. I also feel that is also the problem with MMO`s atm,Devs want to deliver what the player`s want and the more they can promise the more players will follow there game,I am unsure if it is possible to give everything a player wants these days. Alot of people may say it is because of Vanguards release that alot of games are delayed now,Though I dis-agree to a point,Vanguard tried to give everything that players wanted and I think it was a few years ahead of its time,Yes times have moved on but the newer breed of gamers want everything now and not in 3-4 years time. I would hate to see the younger players of today have to get by on pong etc like alot of gamers my age had too |
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logangregor 1/30/08 2:28:49 PM
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Advanced Member
Joined: 7/30/04
Logan AKA EnderzShadow |
Its just a little bit mindblowing if you think of all the forms of video game entertainment today. I mean, think of how many mmos are out. And then RTS games,RPG's, FPS
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Saikron 1/30/08 2:31:41 PM
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Apprentice Member
Joined: 12/01/06 |
I used to play UO and gameboy at the same time. Now I play Guild Wars and my DS at the same time :P ADD? Naw.... |
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