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burdock2 2/18/08 2:56:11 PM
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Apprentice Member
Joined: 9/07/05 |
I think the next Turbine project should indeed be Dungeons and Dragons Online 2 - set in the Forgotten Realms and using an enhanced LOTRO engine. The LOTRO engine lends itself perfectly to the D&D worlds, with beautiful DX10 graphics and wide open areas (Not instanced) and I think, since Forgotten Realms is one of the most popular worlds for D&D and with the new 4th Edition ruleset coming out (Tiefling starting race, anyone?) it would be an awesome Cash Cow for Turbine (who already have the D&D licence). Heres hoping.... |
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darkradu 2/18/08 3:01:56 PM
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Apprentice Member
Joined: 8/08/06 |
Originally posted by burdock2Fact: LOTRO is using an enhanced DDO engine, which is actually an enhanced version of the AC2 engine. Also, I think that they couldn't get the license for Forgotten Realms. |
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cyber7chink 2/18/08 3:10:45 PM
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Novice Member
Joined: 1/13/06 |
Bleh!!!!!! FR is decent and all, but I would like something a bit more hardcore out of a D&D second world. maybe Ravenloft or DarkSun....... |
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burdock2 2/18/08 3:25:25 PM
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Apprentice Member
Joined: 9/07/05 |
Actually, Ravenloft is a good idea, it could be the first true "Horror" MMORPG - and plane could be a different "Zone". Aye, I stand corrected, bring on Ravenloft! I loved those old games, Strahds Possession and Sands of the Prophets, werent they called?? |
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Saerain 2/18/08 3:36:16 PM
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Apprentice Member
Joined: 3/27/06 |
I love Turbine, but I really don't think they could do the setting justice. Not because it is 'too good' for them or anything of that nature, I just don't consider Toril compatible with Turbine's style. |
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Vincenz 2/18/08 4:26:50 PM
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Novice Member
Joined: 8/22/07 |
I think Forgotten Realms has been done to death personally. I would say more of a Planescape, but we're getting extraplanar travel next mod anyways...and I like the more blurred lines of alignment and lore of Eberron more than most settings. |
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local93bc 2/18/08 4:30:21 PM
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Advanced Member
Joined: 12/22/06 |
No way!!!!!
Dragon Lance !!!!!!!! |
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Riddikulus 2/18/08 6:05:18 PM
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Novice Member
Joined: 2/13/08 |
Originally posted by darkradu
It's pretty obvious that DDO has been the beneficiary of code from LOTRO: the item view showing base damage/restrictions/etc., "bags", AH improvements (although AH originally went from DDO to LOTRO). I'm also pretty sure the large landscape areas were made possible by the engine upgrades pulled from LOTRO. |
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cyber7chink 2/18/08 6:34:24 PM
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Novice Member
Joined: 1/13/06 |
That does not specify anything about using one engine for another. I am sure if you look at previous module updates, you would see other updates that would say something similar to that. Does that mean its originally from LoTR's engine? No Actual sources would help to prove your thought. |
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mindspat 2/18/08 7:23:40 PM
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Elite Member
Joined: 12/08/05 |
My understanding is Turbine uses their own game engine called "Turbine Engine". I believe DDO is TE 2.0 and LotRO is TE2.5
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Riddikulus 2/18/08 9:01:55 PM
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