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All Posts by Guintu - 227 found

8/07/08 2:24 PM
Viewed 902, Replies 28

Originally posted by crunchyblack

They are testing this new function in game once closed beta 2 starts today, its kind of a shocking function in my opinion. 

The new stamina function will goes as follows:

every day at a given time your given 100 stamina points, 50 stamina points if you are above level 50.

Every battle you lose one stamina point.  When stamina hits 0 you will no longer be allowed to gain any exp or items though fighting.

This is crazy.

So that its, in a korean grinder they now tell you you are only allowed 100 battles (battels are like fighting anywhere between 3-9 mobs) per day.  After 50 when the grind really starts you now only allowed to have 50 battles.  Worst idea ever.

I was a huge fan of this game after playing cb1, but after hearing this ive kind of lost some interest, very poor choice on the developers. im sure there is a cash shop item for stamina, very poor choice on the developers doing this.

 

I'm glad I didn't download and play this game. If their going to do this I won't be playing it period.

7/28/08 1:05 PM
Viewed 1243, Replies 23
Originally posted by Kryogenic
Originally posted by Thasri

This video explains a little better of the combat system and the UI, hope this helps.

http://www.tentonhammer.com/node/39080

 


 

That video not only cleared up a few of my concerns with the game, but it actually got me pretty hyped up to play the game.

The mini-games look awesome, the UI is fully customizable. The game looks great.

The only downside to me is that the combat seemed slow, but that was also alpha footage of the tutorial combat. Are there any vids out that showcase melee combat?

If they include a halfway decent way to interact socially in the game I'll be totally sold.

Will there be player housing, cities, or anything like that?

 

I agree, this game does look promising.  The one thing I didn't like about the combat was that it still seems to use the older MMO style of combat...instead of say the AoC type of combat where you have more control over the combat itself, its still like Lineage, WoW and such.  I'd like to see a combat system that doesn't have to be full FPS if they don't want it to be (and I can see why they wouldn't want it to be) but they can have a locking system like on some games, where your gun will lock on the closest mob in your site but you have the control to just fire or to take better aim and say take a head shot or leg shot.  I know they don't want to make it full FPS because with online FPS games the good players level while the bad ones don't, its to twitch for an MMO.  My way would level the field a bit, making the combat easier for people who haven't played or are bad at FPS games but at the same time would give the FPS person the chanse to do the head shot or what not.  Also this way every team would have someone who was good at FPS while having people who were good at other thing.

I'm not sure if I explained my combat idea well enough, it sounded good in my head.  I see the combat being more like the games Rogue Trooper or Second Sight (if anyone played these).  I'm still looking forward to the game and hope it lives up to everything Stargate.

7/03/08 12:41 PM
Viewed 2215, Replies 37

I have to agree with everyone here.  I couldn't even read the whole article, I started reading it and got disgusted.  I'm kind of getting bored of MMO's, until one comes out that really wow's me I'm may just stick with online poker and single player games.  I see all these awesome single player games that have come out and that are coming out and I think "if only mmo's could be like this", but their not.  Maybe APB, CrimeCraft, or Earthrise will bring some fresh air into the industry, but who knows.

6/30/08 12:38 PM
Viewed 894, Replies 10

I'm not suprised, the game was pretty bad.  If someone picks it up hopefully they have talent and totally rework it.

6/26/08 12:59 PM
Viewed 3464, Replies 62
Originally posted by girlgeek

Yeah, well....they don't want North Americans to play very badly, that's for sure.  Just to register an account you have to provide them with a passport number.  WTF?  First of all, I'm 45 years old and don't have a freakin' passport.....what 20 year old or less is going to unless they are military or have a rich mommy and daddy??  Not everyone in the US has a passport, as a matter of fact, your average income person does NOT.  What a crock of crap.

Apart from this being ridiculous, I personally find giving that sort of detailed information out on a website, to be UNWISE even if you DO have the info TO give.  Who in their right mind is going to type in their most personal identification information over a connection that isn't even SSL?  They ask for your birthday, address, and passport?  Uhm....no.  It said something also, that made me think they might ask for a social security number in lieu of a passport number.  Well there is NO WAY IN HELL I'm putting my name, birthdate, address, phone number and SOCIAL SECURITY NUMBER over a non-secured webform.  HOW STUPID.

 

I just added everything fake (as I do with every free mmo) and it worked.  Put in a fake passport number and everything.

6/13/08 12:50 PM
Viewed 611, Replies 11

http://www.celetania.com/story.php

This game look like it could be really good.  A good sci-fi game with a good premise.

6/13/08 12:45 PM
Viewed 2414, Replies 75

Originally posted by DeadlyMage

people moan and want all games to be f2p.

but it will never work. if you have ever played a f2p and dont want to pay you have no chance of getting anywhere in the game.

the game is so overpwerd by the people who buy cas shop items to boost there charecters that it forces you to pay awell (which then means its not a f2p)

so P2P is the only way to have a game balanced for everyone. no one is higer than anyone else just becuse they decide to spend a bit more money.


You are way wrong.  I've played many F2P games where I got over level 100 and was able to kick butt over people who payed for stuff.  You have to know what games to play and how to play them.  People who like P2P games have to justify paying for them, pretty sad.

6/10/08 5:36 PM
Viewed 467, Replies 21

I would say yes, but wait a few months until they fix some of the bugs and such.  But I'd say yes get it, when most of the bugs are fixed it'll be a good game.

6/09/08 2:21 PM
Viewed 1915, Replies 52

Originally posted by observer
Originally posted by MarL

Level's are just away to trick you to keep playing. What game has ever been more fun because you had to level? Heres a few reasons why mmo's make you level.

1. Time= money (longer you play more money they get)

Or they could keep adding on more content to current content, to keep us playing, instead of wasting their time on 1-50 content that we never go back to once we're 51-60. (artifical numbers of course, no specific game)

2. Everyone wins (losers quit so why let them lose)

Losers quit when they get left behind the leveling curve anyway. Once that uber guild of doom has enough members for their raids, the losers are considered 2nd class citizens.

3. Its easy to make grinds (its hard to make fun gameplay)

Grinding is just another alternative style of playing to do ingame.  Fun gameplay is harder to create, since it's subjective to the individual.  FFA pvp is an example of this; Ganka #23 finds it fun to grief QQ'er.

4. Most mmo players never played a real mmo without levels (so they are lost without that direction)

That would be me and the rest of the 9+ million who play WoW.  We've been slaves to the leveling system monster.

5. Most want satisfaction of  "hey i did something today got to level 20" ( easy to show progress when you just add a number)

That's the illusion right there.  There really is no progress by leveling, just restriction to what's already there.  Real progress is advancing your character how you want, via customization, titles, ranks, skills, spells, etc.

Basically its alot easier to make a game that just revolves around levels and not gameplay. Now im fine with levels(because i have no choice), but does every mmo out really need to be a level grind? I would like to see some more games that focus on real mmo content, like one server, an economy, owning land, changing the landscape, huge worlds, fun gameplay.(alot like eve without the spaceships,slow gameplay, and better combat)

 Huge discussion in this thread already.  http://www.mmorpg.com/discussion2.cfm/thread/184510

 


 I have to agree with you on everything you said.  The problem is people get use to level games just like people get use to being in a bad job or relationship.  We've had these type of MMO's for so long with no real change that most people have to lie to themselves saying their satisfied with the game.  Just like with a bad job, you just get so use to working their that you don't think of what else will is out there or what will be out there in the future, so you stay 10 years in a job that your miserable in.  If you get fired or do quit then most people just find another job that their unhappy in and it stars all over again.  Same with relationships, same with MMO games.  The OP has to say the things he says so he can believe it himself, so he won't feel bad playing the same crap over and over again.  This is why I think people are just all out bashing AoC in stead of looking at its unique points and how it can change the way MMO's are made in the future.  Sure it has its shortcomings but it has some small steps in the right direction.  The people who flame the game only look at the parts they don't like and not the game as a whole and who it can change the MMO industry like EQ and WoW did.  People did the same thing to WoW, bashed it because it wasn't the type of MMO they liked but didn't look what good it had and how it changed the MMO industry in its won way.  So they bash and bash so they can go on and play more of the games they play and are probably secretly board as hell because MMO's really haven't changed much in the past 5-6 years and MMO devs don't mind this because its easier on them.

Sure MMO's can be made differently, sure leveling can be taken out or at least changed.  Instead of trying to make level 80, why not try making 4 star General?  Sure its still leveling but it brings on a more realistic mindset.  And instead of points to leveling per mission, you have how well you did the mission (if you died, how long it took, if you could sneak through the mission did you do that instead of killing everything in site, what route did you take, an easy one, or a more difficult one...etc). 

6/09/08 1:43 PM
Viewed 893, Replies 32

Originally posted by Copeland

 


Originally posted by orionite
And now tell us, why you need a 270$ case, a blue ray player and SLI MoBo with only one GFX card...

 

Personal choice.. room to grow. This is pretty much my build but i have an 8800 soon to be upgraded.. Like i said.. it's way over the top and still comes in $800 less than all the whiners saying it takes $2k.

Oh and you don't need the sli mobo. the 650i is just as good but if you want room for the future haveing sli 9800's is actually the same as quad 8800's.. it just keeps you from having to change the mobo later.

With the BlueRay player i get to watch blueray movies. When you're playing on an HD monitor .. well why not?


I agree $270 for a case is a little much I'd buy a decent $70 case, a regular dvd player (don't need a blu-ray player), I can understand the SLI with 1 GFX card though in case you want to add another later on down the road.

6/03/08 3:15 PM
Viewed 952, Replies 7

Is going to release Huxley in North America.  This means the game will probably be F2P.  Here is the artical I read.

_________________________________________________________________________________ 

IRVINE, Calif. (BUSINESS WIRE). NHN USA, a subsidiary of NHN, the largest Korean Internet company, announced today that it has secured the rights to publish the long-awaited Huxley in North America and Western Europe. Bringing online gamers everywhere closer to the chance to exercise their fragging skills against thousands of other players in the first twitch-action massively multiplayer online first-person shooting (FPS) game Huxley, the online shooter is slated to arrive on the PC via ijji.com in late 2008.
 
"Huxley is one of the most anticipated online games currently in development, and we are very excited to bring the triple-A title to Western audiences," said Whon Namkoong, CEO, NHN USA, Inc. "Huxley provides gamers with a unique and compelling experience that gamers everywhere are sure to enjoy. The revolutionary online shooter is a welcome addition to ijji.com, the site where millions of fans can play it later this year."

Huxley is the first massively multiplayer online (MMO) game to combine the twitch-based fast-action gameplay of a first person shooter (FPS) with the cerebral character development of an MMO to deliver an intense and exciting online entertainment experience of a complete MMOFPS. Players will be drawn into the genre-bending game play, riveting cinematic graphics and intricate setting of Huxley, where they will choose between two races, Sapiens or Alternatives and struggle to obtain a powerful energy source while fighting endless battles against the Hybrids, a mysterious third group born of the two races.

Developed by Webzen, Huxley will be released by NHN USA for the PC and be available to play on the publisher's renowned gaming portal ijji.com in late 2008. More information will be available shortly at www.ijji.com.

6/03/08 3:01 PM
Viewed 4126, Replies 72
Originally posted by Leucent
Originally posted by streea

 

Originally posted by Leucent

In otherwords, we thank you for paying for beta because we simply weren t ready for release.


Oh just stop it already. WoW still has bug fixes and updates, and EVERY MMO will too. And you know how buggy SWG was the first few months? Yet people still loved to play it.

 

If you have a problem with playing a game that will continuously have fixes and patches, go play a boardgame. Otherwise, stop moaning.

Should have been more clear i was commenting on the content missing and parts of the game no one got to see to realize it s NOT IN GAME YET.


I like the game and had fun playing in the beta but even I think they should have waited.  They even said in the letter that their are major issues that need to be fixed, this shouldn't have happened.  I won't pay for the for another few months because I know their are issues from playing in the beta and from what I read.  I have no doubt that Funcom will fix them and part of me doesn't blame them for brining it out when they did, it costs money every day they would have delayed the game.  BUT its a double edged sword and they took a chance.  Bring out the game with major issues and take a chance that people are going to get angry and leave and have a bitter taste in their mouth or delay the game, loose money and still have people pissed off because they didn't bring the game out on time.  A dev is damned if they do and damned if they don't...but with issues that AoC has and as major as they are maybe it would have been best to wait.  When the game has most of its kinks worked out (no game has no kinks), this game will be a lot of fun and worth the money.  Right now...for me anyways...its not worth a monthly fee.  I'll give it time and then I'll pay.

6/01/08 3:50 PM
Viewed 10273, Replies 258

I've been posting supporting the people who were banned and that Funcom should tell what they did wrong but we don't know the full story.  Something might have been left out by the people who were banned.  People always tell their part of the story, I have a friend who's always getting spyware on his computer and I keep asking him "what have you been doing" and he says "nothing, I just go on the net, I don't go on any sites that would give me this".  He's leaving something out because its obvious he's doing something wrong but he never wants to admit it.  Maybe the people who were banned did do something that warranted it but they won't admit to it.  Maybe their are innocent people in the middle of it and if the guilty people admited what they did wrong maybe Funcom would let the innocent ones still play.  Maybe the OP is one of the innocents thats in the middle of it and he doesn't understand why, maybe he did do something wrong and he's not admiting to it.  We won't know so maybe we shouldn't pass judgement on Funcom or the OP until we know whats going on.  Maybe they don't know who did what yet so instead of letting someone who's doing something wrong run free and play the game, maybe their just banning them all until the investigation is over with and they find the truth.  Funcom could have just watched some of the accounts they banned before they banned them to see if their was illegal activity going on and if their was then they  ban them, but maybe with so many people involved this is the easier way. 

If someone murders someone and the cops don't know who the killer is in a room full of people do they just let them all go or do they detain them all until they know whats going on?  Of course they hold them all until they can question them all and figure out who the killer is.  This is somewhat the same idea Funcom is doing now.  If the OP and his guild are innocent then hopefully they will be found so and be able to continue playing.

6/01/08 5:29 AM
Viewed 10273, Replies 258

Originally posted by grimfall

 

Originally posted by Guintu
Originally posted by Itirel

 I could agree with that.  After they fix the exploit and see the people who were using it they send them an email saying we're going to take X amount of gold from you because you used it.  Or they should send a mass email out saying that anyone found using the exploit will have gold and items taken away from them.  Then just take the stuff but don't delete the account because of peoples stupidity, hackers, botters and gold farmers should be banned because they should know better but someone using an exploit doesn't think their going to get banned for doing it because so many other games have exploits and they haven't gotten banned from other games for using them.


So if everyone in your village is killing people and you have the bad luck of shooting your neighbor just as the local constable walks by he should let you go, because you killed someone in another village just last week and didn't get caught? Sorry, but that's what I would call 'dubious logic' at best.

 

There's a simple rule of thumb that most people should try to apply when it comes to any potential moral quandry:  Would you be ashamed to tell your grandmother about what you're doing?  If the answer is yes, don't do it.

*****************

Is there a way to snippet just part of someone's post?  I didn't really want all that other junk, just Guintu's.

Thats a bad analogy.  Ok here is a better one.  If a 15 year old kid is found drinking a beer should he be put in jail for the rest of his life even though he's under age and its illegal?  Or because someone is a drug addict should they be treated the same as someone who is a murderer and be given life in jail?  Drugs are illegal and the addict knows it but he's not a dealer.  Theirs different levels of wrong activity, ones that are harmful to people and activity that isn't.  Sure this could effect the world in the short term, but once the exploit is fixed and money is taken from their characters things would go back to normal and they would either have to play the game legally or leave the game forever. 

 

Like that?

6/01/08 3:28 AM
Viewed 7309, Replies 158

Originally posted by link35
Originally posted by Nikoz78

 

Originally posted by link35

First of all AoC is not destroying anything and although you are right in a way about things getting changed, it will always be this way, things will never remain the same its the order of life, things just simply evolve, whether its for the good or the bad it is up to each person to decide.  I personally don't think AoC is damaging the genre by taking it to another level but that is just my opinion but I do agree that somethings are making our future look sadder than ever(Spongebob again my opinion) but we just have to learn to adapt and move on with our lives because as you said, (most) corporations only care about money these days but its just human nature so what can we do about it.

The point is that virtual worlds are NOT evolving.. they are de-evolving into linear, small, instanced console type games with on-line mode.

 

It's amazing how so many people can miss the entire point of this thread.

the fact that you dont like the way something changes doesnt make it a devolving feature, it just means your kind of gameplay is getting replaced by something that attracts the younger and newer gamers rather than the old and outdated gamers, seriously i'm not missing your point just that i disagree with your opinion when it comes to AoC

The thing you're not seeing is sure maybe the world isn't evolving but the combat system has.  Its a small step in the right direction.  Another game will come along that will have a combet system similar or better than AoC and be more open.  Everything evolves in baby steps, just let AoC be what it is and let the people who are enjoying it enjoy it.  In a year or two (maybe less) another game will come out that'll be better, if not a dev will see all the good parts of AoC and see its faults and make a game that has less fault and you'll be happier with it...or maybe you won't and you'll just find something to complain about in that game.

6/01/08 3:20 AM
Viewed 10273, Replies 258

Originally posted by Itirel

 

Originally posted by Guintu
Originally posted by Itirel
Originally posted by Guintu

Ok so their banning people for using an exploit in the game?  Their not botting, their not hacking, their using an exploit in the game itself.  Instead of banning people shouldn't they fix the exploit?  I mean I've played games with exploits before like SOH where you can play parts of mission to gain tons of XP then exit the mission and start again.   In 2moons their was an exploit that you could stand in one place in a cave and kill tons of monsters and not get hurt yourself.  An exploit is the devs problem and if a player uses it to benifit them then the dev should fix it.

Isn't using exploits considered cheating? Which is punishable by banning? The same as buying gold in other games? Sure, they need to fix it, but the person that discovers it needs to report it, not abuse it.

Edit: grammar.

I agree its bad judgement to use exploits but I mentioned 2 games and exploits in them. The devs just fixed them and didn't ban people.  People who buying gold, hacking and botting aren't exploits in the game.  If Funcom know about the exploit then they should fix it as quick as they can, treat it like a software company treats vulnerabilities in their software.  Sure most people are going to see expoits and use them, most of those people wouldn't bot or hack because they don't think they're going to get in trouble for using an exploit in the game.  They just figure in the next update i'll be fixed and they won't be able to use it anymore.  I'm guessing Funcom didn't know about the exploit before the game went live?  If they did thats even worse.  The exploit should have been found and fixed in the beta process, if it was from a new update after the game went live then I don't know what to say. 

 

I hear you, but at the very least, if not banned, the in-game gold / items / levels that were gained as a result of the exploit needs to be removed / deleted / cleared.

I could agree with that.  After they fix the exploit and see the people who were using it they send them an email saying we're going to take X amount of gold from you because you used it.  Or they should send a mass email out saying that anyone found using the exploit will have gold and items taken away from them.  Then just take the stuff but don't delete the account because of peoples stupidity, hackers, botters and gold farmers should be banned because they should know better but someone using an exploit doesn't think their going to get banned for doing it because so many other games have exploits and they haven't gotten banned from other games for using them.

5/31/08 3:44 PM
Viewed 10273, Replies 258

Originally posted by Itirel
Originally posted by Guintu

Ok so their banning people for using an exploit in the game?  Their not botting, their not hacking, their using an exploit in the game itself.  Instead of banning people shouldn't they fix the exploit?  I mean I've played games with exploits before like SOH where you can play parts of mission to gain tons of XP then exit the mission and start again.   In 2moons their was an exploit that you could stand in one place in a cave and kill tons of monsters and not get hurt yourself.  An exploit is the devs problem and if a player uses it to benifit them then the dev should fix it.

Isn't using exploits considered cheating? Which is punishable by banning? The same as buying gold in other games? Sure, they need to fix it, but the person that discovers it needs to report it, not abuse it.

Edit: grammar.

I agree its bad judgement to use exploits but I mentioned 2 games and exploits in them. The devs just fixed them and didn't ban people.  People who buying gold, hacking and botting aren't exploits in the game.  If Funcom know about the exploit then they should fix it as quick as they can, treat it like a software company treats vulnerabilities in their software.  Sure most people are going to see expoits and use them, most of those people wouldn't bot or hack because they don't think they're going to get in trouble for using an exploit in the game.  They just figure in the next update i'll be fixed and they won't be able to use it anymore.  I'm guessing Funcom didn't know about the exploit before the game went live?  If they did thats even worse.  The exploit should have been found and fixed