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All Posts by ProfRed - 1019 found

8/25/08 4:00 PM
Viewed 897, Replies 34

Originally posted by Digna

I didn't tell my wife that WAR was closed for two weeks. I figured I'd earn some good-will points whenever she asks 'You going to play your game?' and I reply with 'No. Lots to do around the house'...or..'No I just want to spend the time with you.'

(Of course I'll be working out gameplay/tactics in my head but she'll never know! HAHA!)

We are the same person.

8/25/08 3:55 PM
Viewed 2367, Replies 108

I really believe they can do all this by release if not open beta.

8/25/08 3:50 PM
Viewed 897, Replies 34

Me too man, me too.  Luckily I have distractions (rents coming to stay with me until 09/06), but as for the affecting RL thing at least this game can be fun from the start for short periods.  I negotiate with my wife 30 minute massage for 2 hrs play time.  2hrs in WAR is like 2hrs of lovely greatness.  With other MMO's it's like you can just get rolling, and barely have fun. 

I am still calling in sick 9/15 and 9/16.  I am going to be a wreck those two days.  I will be practicing for the next couple of weeks how to take an effective 3-5 minute shower, and how to clean up the house in 5-10 minutes in the most effective manner where it looks like I did hours of work.  I have gotten pretty damn good.

8/25/08 3:45 PM
Viewed 1550, Replies 87

Originally posted by markyturnip

http://vnboards.ign.com/Message.aspx?topic=108341444&brd=22997&start=108342776


Okay, it was a wild and crazy weekend in WAR .....

(9) Renown rank gear
- Unfortunately, a new bug (well an old bug we fixed and then managed to break again) which allowed Rank 10 RR 6 players can go to Tier 2 to get better gear and then come back to Tier 1 and own scenarios. We are currently working on a fix.

 

Now this topic can rest in peace.  It is funny that EVERY thing the trolls on this forum continue to repost crap about is addressed in the latest release from Mythic.

8/25/08 3:42 PM
Viewed 2367, Replies 108

Mythic has been thoroughly impressive throughout all of beta.  There is not another company that speaks with it's customers in such a human-like manner in this industry, and it is exactly what is needed as games go through the beta stages.

I love how he apologizes and you can tell they are really embarrassed about the pathing.  I know this feeling after working on dev teams and having buggy releases.  It is the worst pit of your stomach feeling that you can ever get. 

8/25/08 3:00 PM
Viewed 567, Replies 21

Yeah it is a great spread considering there are 20 classes.  The obvious ones are lower, but they will rise once pathing issues and some classes are tweaked.  Almost to 3k!

8/25/08 2:57 PM
Viewed 99, Replies 9

Originally posted by j35u5

Do you think the 2.2Ghz Dual Core with the integrated graphic card is enough?

 

Integrated graphics = probably not.  What about ram?

8/25/08 2:54 PM
Viewed 415, Replies 14

Great write up man.  I hear you on the class selection.  After 75 hours of pure testing on 9 different classes I still can't pick less than 4 to actively play.  So I will have alts.  The great thing is I can get 3 chars to level 10 and have fun at any time while advancing one further.

8/25/08 2:48 PM
Viewed 1177, Replies 63

Originally posted by fingis

I realize that WAR isn't Wow.

The pvp features in WAR are comparable to a free to play MMO, damage, DOT, HOT, heal, root, snare and buff.

The only thing inovative was the solid toon thing.  I would snare an opponent and then run in front of them to stop them cold.

I'm really expecting more from WAR since it's new and WoW is 4 years old.

We'll see, but I'm betting the boring combat in WAR loses them subscribers, a lot of people will subscribe come launch but WAR servers will be ghost servers in three months time.

 

 

For some reason you equate CC to being the ground for whether an MMO is F2P quality or worth buying.  Obviously you can't stand combat without CC and that isn't going to change here.  Personally CC ruins PVP combat to me.  It is like if I were to play a first player game and I run around a corner and all of a sudden I start walking in circles and lose control of my character. 

This isn't a solo based pvp game and CC lends itself to more solo tactics.  I am sorry but this combat system will probably never be for you.  You can keep trying to convince us that it isn't for us but it would be nice if you let us make that decision.

Also on the first player note:  If you compare your reasoning then there is no reason to buy any FPS since Doom 1.  All you do in combat is shoot different weapons. 

8/25/08 2:14 PM
Viewed 567, Replies 21

Originally posted by mbd1968

The low scoring White Lion dodn't surprise me but I was surprised about the low scoring Witch Elf... but I guees th kids will roll one as she's hawt...

I think in a more action based game you get less guys rolling as girls when compared to a more story and environment based environment that caters way more to RP.  Since WE is only female it's probably why.  Although Witch Hunter is one of the lowest also as Witch Elf's counter part. 

8/25/08 2:01 PM
Viewed 567, Replies 21

Top 3 are:

1) Shaman

2) Black Orc

3) Disciple of Khaine

4) Ironbreaker

5) Chosen

6) Sorceror

7) Zealot

8) Warrior Priest

These will shift though.  Ahhhh the Chaos side being so numerous makes me happy.  I can't wait to get in game as Order and try to beat the odds.

Edit: Yes I obviously can't count worth a damn.

8/25/08 1:58 PM
Viewed 538, Replies 4

Haha I thought the post disappeared for a while there.  I have added a couple reviews and if I have time later I will more info for each one for easier browsing.

Edit:  To make sure this is read:

Originally posted by Ender4

http://vnboards.ign.com/Message.aspx?topic=108341444&brd=22997&start=108342776


Okay, it was a wild and crazy weekend in WAR and while some of you might be tempted to go all Samurai on us for a couple of the bugs, overall things went very, very well. As long-time readers of my notes now, I won’t do a Nick Winters and we are anything but pathological liars so we’ll always own up when we make a mistake and we made a couple here. So, let’s talk amongst ourselves and have a little chat about the top nine list of the biggest issues and where we stand in regards to them.

(1) Client Crashes – I’ve talked about this as one of the reasons why we didn’t release the NDA until recently. Here’s the current status.
- Just a little too many currently. While we are better off than we were in beta, we must do better still before release.
- A number of players will lower spec machines had more CTDs than higher spec machines.
- Number of fixes already in pipeline. They are working their way through our testing servers and will be pushed to the players once they have been vetted internally.
- Engineering time for CTD issue has remained heavily committed; our top engineers are working on the various issues.

(2) Monster Pathing and AI – Well, what can I say other than not even all of King Tut’s wealth could have made us feel better for messing up on this one. Well, maybe all his wealth.
- “Yes, that monster seems to be behaving a little oddly”. Monster responsiveness was very sketchy, odd pauses and tethering issues.
- “Oh, was I supposed to go in that direction?” Pathing sometimes wonky - mobs get stuck or go in wrong direction.
- Utter confusion at times as both monsters and pets will engage and disengage seemingly at random
- Internal server optimizations last week broke the pathing/AI. And I mean really, really broke it. This truly was a “Opps, we broke this code” moment for us and we don’t have many of them.
- Going to ensure that this problem is fixed this week. As I said in my first Preview Weekend, this is a major concern for us. Fortunately we have no underwater combat in this game or some of the NPCs may have been appropriately dubbed land sharks.

(3) Pet Responsiveness – With similar issues to Monster Pathing and AI, this was not our finest hour.
- Need to transfer "combat responsiveness" fixes to pets - have pet move immediately on button press.
- “Oh no, Mr. Bill!” Pets suffer from same pathing and lack of response as general monsters. Pets hopping around like they were headed to Del Staters.


(4) Global Cooldown Timers –This seems to be a hot topic for players to talk about. However, things aren’t always as they seem.
- Reality and perception are two different things, Warhammer has a GCD of 1.4s, WoW has 1.5s
- “Ability not ready” messaging needs to be improve, a sound effect if Global Cooldown in effect, maybe more cowbell?
- Need to improve on the feeling of sluggishness of the GCD and UI. Bug with display where our timer shows 2s when it is really 1.4
- The next best thing to a queue is? We will add in better "slop timer" to allow players 0.3s extra to pre-queue a second ability followup.

(5) Better animations
- So much more coming in the next two versions of the client. We are currently incorporating serious amounts of new animations into the game. Hopefully nobody will sneak a coneheads model into the game.
- Look at what my XXXX does now? Over the next month we will address many class-attack specific issues across all 20 careers.
- “U think you can dance?” Nope, but we have added new racial animations for movement, fidgets and redid some emotes.

(6) Texture Blurring
- Textures are currently cached in a manner that results in blurriness on entering a region.
- We will look at adding a client scalar.

(7) Client Performance – This is one of those issues
- Need better scalers on effects, sounds, graphics, etc to help lower end machines (already lots of additions to coders)
- This thing loves memory like Dan Aykroyd loves bass. We have already improved the memory consumption of the client and taken 100M out of current test best.

(8) Targeting, Camera, etc
- Currently our targeting system differs from many MMOs in terms of our features and how we go about things. We will identify and make a more standard initial setup but allow flexibility.
- Will add additional keybinding selections to allow flexibility

(9) Renown rank gear
- Unfortunately, a new bug (well an old bug we fixed and then managed to break again) which allowed Rank 10 RR 6 players can go to Tier 2 to get better gear and then come back to Tier 1 and own scenarios. We are currently working on a fix.

I hope you enjoyed the Preview Weekend and we thank you for your interest and we hope, patronage of our game.

Guess what folks, that’s the news and I am outta here!

Mark



Whether or not they can fix all of this is one thing but it makes me happy that they have their finger on exactly what people didn't like about the game so far. The 0.3 second soft queue on the 1.4 sec GCD should go a LONG way towards fixing the combat complaints.


8/25/08 1:50 PM
Viewed 567, Replies 21

Haha stay on topic guys.  There is no reason to fight we all like games, and we all like MMO's.  I know the Barrens have scarred so many, but let's focus on the healing process.

Almost to 3k votes!

8/25/08 1:29 PM
Viewed 567, Replies 21

If anyone was interested in a large number of players voting on class choice this one is at 2500+ votes(about a full server's worth) and counting:

www.warhammeralliance.com/forums/showthread.php

 

8/25/08 1:06 PM
Viewed 560, Replies 31

Yeah if you pick the right class.  Probably a melee healer is best, and you just have to pick your fights.  There won't be many you can win as a lot of people move in groups, but if you get the highest level possible for the tier and the best gear you can do some damage.

8/25/08 12:53 PM
Viewed 223, Replies 10

They are a lot of fun.  I was not going to play Order at launch, and now my two main characters will be Warrior Priest and Witch Hunter.  They are great at keeping people snared and wearing away at them.  They have an attack that ignores armor from the back, and a buff that makes your executions snare the target.  These together makes anyone trying to run away dead.  I hate people who run.  =D

8/25/08 12:12 PM
Viewed 538, Replies 4

So I have been trying to track the reviews as they come in because many people spend a good bit of time and effort into writing reviews just to have their work disappear off the first page in a few minutes.  I have been trying to compile a list and here it is.  These are ALL the reviews I could find that were legitimate whether they were good, bad, or neutral.  Please read their reviews and give them some feedback they worked hard.  Most of these are in response to the preview weekend but one or two are from CE closed beta as well.  Please let me know in the thread if I missed your review and I will add it. 

NOTE:  Guild Reviews reside at the bottom of the post, but should definitely be read if you are planning on being an active member of a guild.

First the State of the preview weekend from Mark Jacobs and responses(Everyone should read this first):

http://www.mmorpg.com/discussion2.cfm/thread/197047

 

Player reviews and responses:

http://www.mmorpg.com/discussion2.cfm/thread/197105

http://www.mmorpg.com/discussion2.cfm/thread/197097

http://www.mmorpg.com/discussion2.cfm/thread/197264

http://www.mmorpg.com/discussion2.cfm/thread/197052

http://www.mmorpg.com/discussion2.cfm/thread/197039

http://www.mmorpg.com/discussion2.cfm/thread/197030

http://www.mmorpg.com/discussion2.cfm/thread/197005

http://www.mmorpg.com/discussion2.cfm/thread/197002

http://www.mmorpg.com/discussion2.cfm/thread/196776

http://www.mmorpg.com/discussion2.cfm/thread/197004

http://www.mmorpg.com/discussion2.cfm/thread/196985

http://www.mmorpg.com/discussion2.cfm/thread/196979

http://www.mmorpg.com/discussion2.cfm/thread/196986

http://www.mmorpg.com/discussion2.cfm/thread/196978

http://www.mmorpg.com/discussion2.cfm/thread/196885

http://www.mmorpg.com/discussion2.cfm/thread/196892

http://www.mmorpg.com/discussion2.cfm/thread/196796

http://www.mmorpg.com/discussion2.cfm/thread/196789

http://www.mmorpg.com/discussion2.cfm/thread/196732

http://www.mmorpg.com/discussion2.cfm/thread/196558

http://www.mmorpg.com/discussion2.cfm/thread/196605


http://www.mmorpg.com/discussion2.cfm/thread/196716

http://www.mmorpg.com/discussion2.cfm/thread/196739

http://www.mmorpg.com/discussion2.cfm/thread/196588

http://www.mmorpg.com/discussion2.cfm/thread/196222

http://www.mmorpg.com/discussion2.cfm/thread/195544

http://www.mmorpg.com/discussion2.cfm/thread/197028

http://www.mmorpg.com/discussion2.cfm/thread/197041

 

Guild Reviews:

http://www.mmorpg.com/discussion2.cfm/thread/197223

http://www.mmorpg.com/discussion2.cfm/thread/197283

8/25/08 11:53 AM
Viewed 227, Replies 5

Nice write up!  Thanks for sharing man.

8/25/08 11:41 AM
Viewed 156, Replies 7

Yeah I am definitely sticking with my pre order.  Can't wait till the 15th. 

8/25/08 11:20 AM
Viewed 1550, Replies 87

This is not twinking.  This is getting level 10 and getting the first big jump up in gear from a Tier 2 keep.  After the initial lvl 10 gear jump it is much more even.  Yes a level 6 with mediocre and horrible gear will get destroyed, but even a level 10 with the gear just from the Warcamps can contend.  This again isn't tweaking.  It is people like fingis being grossly ill equipped and fighting someone that is the best equipped they can be.  Once tier 2 starts it is a much more even playing field because everyone should be decently equipped by then.  What we have here is level 6-8's using a few pieces of armor that is less combined than one piece from the War camp.  They can easily raise the money and gear themselves out at level 6 to not be this gimp. 

Don't be a gimp then complain about being gimp.

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