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9/13/08 12:44 AM
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Viewed 612, Replies 18
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I have put up to max resolution.. I do like this game and think the RvR will be enormous fun - but right now, the graphics look pretty weak to me. So little detail; very bland terrain. Is this as good as it gets, or are graphics levels being kept low for open beta? |
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9/09/08 7:34 PM
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Viewed 6694, Replies 162
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Originally posted by uidLuc1d
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9/04/08 4:05 PM
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Viewed 1821, Replies 33
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This happened to me with ebgames also. I cancelled and went with D2D instead. Much easier. I woudl prefer a box, but, well, stuff it. I save postage fees at least this way. |
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9/02/08 11:18 PM
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Viewed 1368, Replies 33
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Originally posted by Noggin
I tend to agree, and will almost certainly go Core. But I still don't understand WHY it was designed to be played like this. Is it so people can do some relaxing pve stuff; or is it because it makes for better pvp? If it's designed so WAR can appeal to the PVE crowd, then I find it less compelling. If it's designed because it leads to better PVP.. well, I assume they have spent a lot of time thinking about it - and woudl love to hear why it works better.
Finally, I was told in another thread that there is no feature that flags you for wondering around the other side's pve zone. I don't know either way,, but seems to be disagreement on this point. |
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9/02/08 11:01 PM
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Viewed 1368, Replies 33
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Originally posted by Noggin
Noggin - I read the entire thread. It was mainly people arguing the merits of open server rulesets.. and the chicken. But I have sen no compelling argument explaining why the core RvR rulet, with restricted zones, is better for PvP. I am sure there are reasons, and I would like to hear why. Is it simply so you can act like you are in a pve game when you want to? If so, I can understand core rulesets appealing to pve players. But why would a pvp player choose it? (chicken access to tiers aside). I really would like to know. The only thought I came up with is that focusing all pvp in certan areas was judged to lead to better pvp. But the cost is random player driven pvp. Small hunting parties and so on. I think I will go core, but I really worry I am effectively choosing the more pve server; when for me its all about the RvR. My favourite times in WoW were hanging round gadget in tanaris and running around in small scale random pvp there. I fear RvR is all about the zerg.
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9/02/08 10:37 PM
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Viewed 1368, Replies 33
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My guild decided to go core, and I like my guild very much. But I am beginning to really worry that tihs is the wrong decision for me. Open ruleset is not about ganking (chicken will stop that) but about warfare across the realm... Lots of joyous random encounters. So please remind me, as a PvP lover (which we all are, I assume, in WAR), why should I go core.
Please don't tell me why I should go open, as I know the arguments and am pretty swayed. Just some really intelligent thought out explanations of why pvp will be better in core. I essentially want to put my mind at rest. Thanks! |
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9/02/08 9:18 PM
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Viewed 1389, Replies 35
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Originally posted by salty23
fair point, fair point. I just don't like seeing my character wiped... I generally play games, apart from the fun of it per se, to explore, progress, develop. I hate replaying games... (unless CIV 4 or something like that) |
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9/02/08 9:03 PM
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Viewed 5621, Replies 123
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Originally posted by Digna
males who enjoy toons with manly pecs play males males who enjoy toons with pert female boobies and buttocks play females |
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9/02/08 8:55 PM
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Viewed 1389, Replies 35
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Unless you are an altruist, and really want to help test the game, or an obsessive who does not mind replaying the same content again and again - Why play open beta? Why all the excitement? It's not like the game is really difficult, so no need for pre launch 'practice'. Maybe you can test some different classes... knowing you will never play them... but tbh if I am going to try out a class to level 8 or so (by which time you have a sense of what it's about) I don't want to lose it to a wipe. Soooo... what am I missing with this excitement about open beta? |
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9/02/08 8:51 PM
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Viewed 3854, Replies 79
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Bah - open beta. Let others burn out on the game, and see their chars wiped. Just start playing when it launches and enjoy. |
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9/02/08 3:20 PM
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Viewed 4901, Replies 114
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Originally posted by xykotik
Is this true? Can we be sure that if you go into the other side's area you are immediately flagged? It's still not quite the same as going over and conducting a raid, but an interesting dynamic. |
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9/02/08 3:14 PM
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Viewed 2220, Replies 75
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Originally posted by Mrbloodworth If by fanboi you mean reasonable gamer that doesn’t feel the need to post in extremisms to feel cool. Then sure.
Oh, sorry. Here: LOLWTHOMGBBQ, Suxzors, the Fail!.
Better?
You know, I don't actually see anyone use that stupid phrase, or phrases like it, except when purporting to parody others. ie No-one really writes that stuff Mr Bloodworth; at least - I have not seen it here from the anti-AoC crowd. So, you are parodying something that does not exist, in an attempt to denigrate the opposite point of view. It's an old but cheap rhetorical trick - misrepresent someone else, then attack the misrepresentation. Which said, I do see one person who has used that language in his posts: you. So, in fact, what you are purporting to parody is yourself. |
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9/02/08 3:04 PM
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Viewed 886, Replies 30
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Well, to each their own... I found the quests to be very entertaining, the dialogue fun, the music excellent, and the combat got better as the game progressed. Uninstalling after an hour really did not do this game justice IMO... Imagine playing WoW for an hour and assuming the whole game was like the starter zone. But it is an RPG primarily... with an old style 'adventure' game feel (puzzles to solve etc) and a simple combat mechanic (which gets more entertaining as you level up). Lots of detective work. In fact, one game that it reminded me of in a funny way was the old Blade Runner point and click, or some of the Gabriel Knights, although clearly far more advanced - again, the atmosphere was what made it. The world is very compelling. Fun references to other genres... I love the whole Cthulu-style thing going on amongst the brickmakers. And considerably better than a lot of the detective games (thinking the Sherlock Holmes game for example). Any how; it is seen as a niche game, and clearly does not appeal to the masses. |
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9/02/08 9:17 AM
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Viewed 886, Replies 30
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Originally posted by Noggin
I like this guy in general, but I think he got it wrong with this one. The combat is not a single click, and the quests are actually quite interesting... but mostly it's the atmosphere that grabs you - it's rich and textured. The elves and dwarves - basically living in poverty because of racists fascist humans - are like you never encountered them before. And the alchemy really is not that complicated. To each their own. I held off this game for ages, but am really enjoying it. |
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9/02/08 8:59 AM
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Viewed 886, Replies 30
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Originally posted by miagisan
I also played a lot of Oblivion.. but I thik I may have overmodded... in that I used Oscuro's Oblivion Overhaul - which made the main quest impossible to finish for a looong time. (They just got too hard) Am thinking I should just go back to the original mechanic, but the leveling system just felt wrong to me. I think I prefer the Wicher's approach tbh - although it is less free, it feels more natural. I understand what they were doing with Oblivion, but casting a gazillion spells you don't specialise in to level them, while avoiding casting the spells/doing the actions you do specialise in, to ensure you don't level too fast, so you could get the right number of levelling up points - well, it was all a bit silly. |
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9/02/08 1:02 AM
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Viewed 886, Replies 30
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... (a position many people are in) - may I recommend, if you haven't played it, the Witcher. I missed it because I had been put off by tech problems etc.. but they have been pretty much fixed now and the game is really fantastic. Incredibly atmospheric and filled with intrigue. All in all a very fun single player RPG to freshen up before WAR. |
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8/29/08 11:40 AM
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Viewed 1281, Replies 50
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It's worth a try, although the joy of the early 'discovery' days for the community is gone, and the game is still in beta. If chossing between PvE and PvP, seriously - go PVP. Its much more fun. PVE gets old fast in this game without some PVP spice. |
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8/28/08 3:49 PM
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Viewed 4901, Replies 114
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Here's what I don't get - The Chicken means there will be no ganking anyway. So what you do get is people in a similar bracket pvping over the whole map instead of just RvR areas.
What is wrong with that? Well, PQs could become a nightmare; sometimes you might just want to PVE in peace.
Why might it be good? Because you get far more surprising non zerg skirmishes; and you might find that it adds more character and random thrill to the game. Plus it just feels wrong to see the opposing realm happily stroll through your PVP areas with no consequence.
Why not flag for RvR? Because PVP is often about getting the jump. How can you get the jump if they are not flagged also? Does getting the jump = ganking? I don't think so.
My only concern is that open pvp might reduce the drama of the RvR areas... I am torn to be honest. |
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8/27/08 7:55 PM
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Viewed 2280, Replies 21
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nice trailer - but did people not realise it's a total Battlestar Galactica rip-off? The music, the pacing... almost identical. |
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8/26/08 9:31 PM
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Viewed 184, Replies 2
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deleted |
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