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All Posts by kedoremos - 222 found

12/01/08 8:47 PM
Viewed 294, Replies 57

God does not exist.

All religions are fairy tails spun by aristocracy to control the masses.

Christ was a carpenter/anarchist who led a bunch of rejects into creating religions based on his beliefs.

Never did he perform a miracle. Never was he the son of god [sic - no caps].

Mary was a woman who had an extra-marital affair and blamed the pregnancy on god [god].

 

You've heard all this before, or maybe you haven't seeing as how you live in the Bible Belt.

12/01/08 8:27 PM
Viewed 1486, Replies 73

Originally posted by berniebear
Originally posted by radlin

This is the month. The promise land according to Tasos and Aventurine. The date we all see the release of Darkfall to the open public.

But still no date confirmed???

..Really??

Now I know that they have only been working on this game a small amount of time [insert sarcasm]  but shouldn't they atleast give us a date of release this month, or have the backbone to admit that they are behind schedule and it won't be out until Q2 of 2009 or whatever the case may be.

And to any fans who wanna come explaining to me that they never promised a release by the end of this month.. please simply go back and watch your great 17 minute in game video again.  Not to mention all the quotes taken from Tasos and Aventurine on their guarantee that even several months ago this game was running" feature complete and smoothly".

Based on that, there really isn't many excuses here now are there?

..We've been told that their distributor is ready.  We've been told this game is feature complete and basically bug-free.  We've been told many months ago it is ready for release.

But anyone that doesn't have their DF shirt on and their rose colored glasses on as well knows better I think.  We know that Darkfall isn't releasing to the open public in released form or in open beta to the public form in the next four weeks.  It just ain't gonna happen.

I guess I really don't get after everything that has been promised and after all the broken promises, shady remarks by Aventurine, and after everything that remains a question mark so close to their promised release, how anyone can take anything Aventurine says about this game seriously.  Especially Tasos.  How many times do we have to hear and see his promises broken, and how many excuses do we have to absorb before some of us lose all faith in this game? 

How many times do the fans and onlookers from this website have to be decieved before someone in charge at mmorpg.com takes a serious look at either removing this game from their site, or putting it into maybe a "comedy" or "Coming in 2099" section of this website.

Seriously.. how long will we take anything about this ongoing, never ending "pot at the end of the rainbow" game seriously?  Are we to just keep chasing this end of the rainbow forever as they keep telling us their BS and lies and propoganda?

Who are we fooling?  ..Who are THEY fooling? 

 

 


 

wow.... some people need to get out more

seriously how boring is life that you hang aaround the forums of a game you believe your being lied to about??? Thats just creepy and stalkerish


 

Says the guy who has one hundred and four posts.

10/20/08 3:24 PM
Viewed 634, Replies 30

Originally posted by sandboxy
Originally posted by kedoremos
Originally posted by sandboxy

OP, ever heard the word 'investors'? Those are the people or institutions who are willing to fund your company, provided you have a good product or business idea, for a share of the profits you'll collect in the future. If Darkfall proves to be a (very) succesful game, Aventurine will have no problems what so ever to find these investors.

Bad, or failed games are the ones getting bought by companies like SOE. I foresee AOC going down that road pretty soonish.


 

Yes and owning the majority share in a company is called "owning" said company.


 

Yes... you got a point down there somewhere?


 

It's my nature to be concise until confronted, forgive me please.

When an investor buys exactly 51% of the shares of the company they, effectively, own the company. So if Microsoft or EA or SOE were to invest in Adventurine by buying stock and if they bought enough they would own the company.

10/20/08 3:09 PM
Viewed 634, Replies 30

Originally posted by sandboxy

OP, ever heard the word 'investors'? Those are the people or institutions who are willing to fund your company, provided you have a good product or business idea, for a share of the profits you'll collect in the future. If Darkfall proves to be a (very) succesful game, Aventurine will have no problems what so ever to find these investors.

Bad, or failed games are the ones getting bought by companies like SOE. I foresee AOC going down that road pretty soonish.


 

Yes and owning the majority share in a company is called "owning" said company.

10/20/08 2:37 PM
Viewed 634, Replies 30

Originally posted by Alioth

Why would they sell it if it's successful?


 

Because a large company could, potentially, make much more money off it than a smaller one and would therefor be willing to pay much more money for it than Adventurine could likely make.

It takes money to make money and Adventurine has little compared to the big guys.

10/20/08 2:30 PM
Viewed 634, Replies 30

Assuming it will be successful, who will buy the company and/or the Darkfall game/IP?

"Why would Adventurine sell Darkfall if it is successful?"

Because a large company could, potentially, make much more money off it than a smaller one and would therefor be willing to pay much more money for it than Adventurine could likely make.

It takes money to make money and Adventurine has little compared to the big guys.
 

10/20/08 11:54 AM
Viewed 4194, Replies 95

Personally, I completely understand what you are saying Arcken. I understand the skepticism as well, I never put any faith in DNL, Vanguard or AoC so I missed those frusterations, but I would be jaded as well I think. As you talk about the darkfall commnuity, and what you dont like about it, think about this however. We are posting in a thread called "R.I.P. Darkfall" which is an open provocation, we are also on the internet, and almost every game/board/site is full of assholes from what I have seen. In my experience unless you play a game with some tiny adult roleplaying community where one server dosent have 1/100th of the population it needs, you are surrounded by assholes. 

The Brain: Behold, I can create fire from a little box.
Alan: So what?
Cannibal #1: Big deal.
Cannibal #2: Let's eat 'em.
The Brain: I can steal your souls and put them in this glass.
Alan: So what?
Cannibal #1: Big deal.
Cannibal #2: Let's eat 'em.
Pinky: I can make bubbles with my spit.
[the cannibals gasp and begin to bow]
The Brain: *Now* do you believe we were sent by your god?
Alan: Naw, that's just *really cool*. 

 

10/20/08 11:49 AM
Viewed 4194, Replies 95

Originally posted by Aragon100
Originally posted by jayheld90

what about trolls like me that see this dumb post on thenewest post list and doesnt care whether the game releases or not. it is still a a huge pile of fail. look at those trash 1998 graphics.

To the OP. Dont you know the game Darkfall have been played on a large conference with 120 people from the press live for 30 minutes with no problem at all? You call yourself a no troll but then if youre not youre very poorly up to date on the game Darkfall. 
 

More like top of the notch graphics. <pic> <pic>


 

Oh yeah! I watched that 30 minute video - it looked amazing! I nearly lost it when, at the end, he accidentally killed his buddy then looted all this stuff. That brought back so many good memories of UO. Those graphics looked better and played smoother than I could have expected.

But then again, what we saw was a very small portion of a zone / chunk / whatever they call it - with like 6 NPCs.

Simply put, I'm skepticle. I want this game to release. I already told my wife "When Darkfall (she usually interjects "what's that?") is released, I'm going to take a week off work. You might as well divorce me, baby, because I'm not going to be around." I'm joking when I say this, of course, but I've been waiting since '98 for something like this and like getting a check in the mail for $100k - I'm taking a hide 'n watch, wait and see attitude.

And by the way, if you didn't sense the sarcasm in my "The U.S. is all that matters" comment then you MUST be an American at heart.

10/20/08 1:14 AM
Viewed 4194, Replies 95

... vapor trolls?

I recently read something on forumfall about how all the so-called vaporware trolls have all converted to fledgling fanboys or have left altogether.

If this is true, why is it?

The open or playtest beta hasn't actually started yet, has it?

They had a (are having?) "clan beta" too. Why didn't it's introduction kill the "vaporware trolls" then too?

Nobody knows anyone who's actually played the game, do they?

They haven't actually taken pre-orders, have they?

They don't actually have a (US) publisher, do they?

From where I sit, I don't see how this is actually much farther along than it was this time 4 years ago.

If you read some of my previous posts, you'll see that I'm really looking forward to Darkfall so I'm not trolling - mearly asking a few questions as to the apparent community shift.

EDIT: Since the U.S. is all that matters.

10/08/08 9:48 AM
Viewed 2727, Replies 112

Originally posted by TenSpotting

Forget about the fact that this game is no where even remotely near the 40 million dollar products like WoW or War currently dominating the industry are, forget about the fact that based on all known info to date it looks like nothing more than a generic functioning combat system with dated graphics and poor animations, forget about the fact that it doesn't even have any solid dates for a Beta or a launch less than 3 months before the end of the year... and you still end up with the fact that it will be trying to succeed and make $ in one of the worste world economies ever...  surely one of the worste ever in the United States where basically all of it's player based would come from.

How many people are going to pay an EXTRA monthly subscription in todays economy to play a mediocre at best product like Darkfall with nothing but questionable features , support, community... when they can (and already are) pay to play War or WoW , Lich King which are all proven products with millions of players, quality support and no questions about their longevity or product stability?

Darkfall is not a product waiting to launch.. it's a product waiting to fail.


 

I disagree with you. Exactly 50% of the playerbase wil be from Europe and 50% will be from the US.

 

One guy from Boston and one guy from England.

 

Just kidding!

But seriously, there's going to be a lot of people playing this and I'm going to be one of 'em. To be perfectly honest, I'd pay $49.95 per month to play this game and wouldn't bitch at all.

10/03/08 7:29 PM
Viewed 1053, Replies 26

Originally posted by Kandaje

Greetings...

This is for the current generation of so-called game designers and quasi programmers who seem to be inflicting the online game genre with their still-borne abominations.  It's just a simple list of V-8 moment rules of thumb, A.K.A. Common sense - that apparently is no longer quite so common...

Alpha testing is testing the interface - Not the content.  If you're injecting new content every day - you're moving too fast.

Beta Testing is testing content and balance - Not the interface.  If you're still mucking around with the interface - You're NOT in Beta - You're still in Alpha.

If your game is a FPS - primarily using mouse and keyboard, and you neglected to put an invert mouse check box choice in - You are doomed to failure.  At least half the people on the planet - want the mouse to move the other way...

Every commercially acceptable operating system these days is based on a user modifiable windowed interface  of some type.  Why are you clowns still pretending user interfaces should be hard coded?

There is an ancient wisdom that says: Build your house on a foundation of rock.  NOT sand.  In other words - Get the interface down and working, all the little non-sexy details FIRST.  Things like inventory management, user feedback to choices, collision detection, etc.  Probably the single MOST important detail of ANY online game no matter what the genre is INVENTORY managment.  If you screwed that up - your entire game is screwed.  An example:  NWN-1 Beautiful inventory system.  NWN-2 - absolutely hideous inventory system - That's all it took for me to uninstall NWN2 - one look at the hideous inventory...

If your game is a Space game - Make this simple comparison:  Are your Ships - basicly a 1964 Volkswagon beatle armed with a BB gun, running around  in a walmart parking lot?  (because nearly every space game is exactly just that).  If it is - please- don't bother...

Nearly every online game these days, suffers from exactly the same problem.  Uberism.  Instead of rewarding cleverness, organizational skills, creativity and game play skills - virtually all games rely on an ever expanding absurdity threshhold.  The Uber-Arms vs Uber-Armor Vs Uber-Mob race.  AKA - Grinding.  Requires no skill, and creates an unrealistic unsatisfying economic nightmare where as soon as you get the next uber thingy - everything less becomes worthless.

Any Skills based character system that allows anyone to get good at everything - is a BAD system.

In game Death - SHOULD mean that you have to start all over again with a new character - Otherwise, it's meaningless.  Unfortunately, economic reality disallows that option in any game that one has to pay to play.  But it WOULD tend to lead to more conservative and REALISTIC game play wouldn't it?

At last count - there are at least 117 known elements.  Any trade game should take that simple fact into account...

If what you know about actual real world firearms is only what you know from movies and TV - make a pizza delivery game instead. - PLEASE???

I could go on - but, I've probably already lost 90% of the ADD crowd...

 


 

Fact check: http://en.wikipedia.org/wiki/Development_stage

Alpha: Send the software to internal QA teams.

Beta: Send the software to a limited or unlimited number of external users for testing.

As far as I know (in all my 10 years of software development experience) there are no hard and fast rules as to what can be changed when.

9/27/08 8:35 PM
Viewed 1300, Replies 53

Originally posted by SgtFrog

guys. dont compare this game to EVE...

yes EVE was made bye a small unknown team and is now a huge sucsess


but eve is the odd one out.. there are hundreds of (p2p) mmorpg made by small unknown company and team which never made it big and none of you have probably heard off...



 


 

Graphics, Performance, Sound, Community, Population, all that crap doesn't matter if the game isn't fun. You've got to understand, a great many MMO's aren't fun. It seems to be very very hard to make them fun.

9/27/08 8:30 PM
Viewed 1300, Replies 53

Runescape is a niche game too.

Although that's all I should have to say... I'll explain:

It has about 1,250,000 subs.

 

EDIT: Runescape didn't have a box either.

9/27/08 5:28 PM
Viewed 1300, Replies 53

Did you ever feel, when you were a child, that feeling in your gut when you found out you were going to get something that you didn't believe you could get? I did. When I found out that my aunt was going to buy me a copy of Metroid 1 for Nintendo and it was actually being sold (very hard to find in '88) at the local K.B. Toys. When I was riding to the store with her to get it I felt like I was going to pass out from excitement.

 

This is how I feel about Darkfall. I predict that a lot of you feel the same way. This is the kind of thing that you're going to remember in 20 years just like I did with Metroid.

A few times in a lifetime does a game come along that can instill this same level of anticipation.

That being said, here is my prediction.

I think that Darkfall's initial sub numbers will be modest. Somewhere around 50,000 people. This will grow slowely for the first few months due to an unstable launch. After the initial few months it will begin to grow quicker and will settle around 200k to 300k subs mostly due to word of mouth. As long as Adventurine sticks to their guns and keeps the hardcore nature of this game, it's going to be very profitable for them.

If Adventurine were a publicly traded company, I'd put $50k into them at this moment (if I had that kind of money).

9/26/08 11:52 AM
Viewed 1545, Replies 61

Almost forgot, next time you might want to choose a less flame-attracting title. "Enjoy it while it lasts" is a very bold statement. Almost made me think you were a drama queen.

 

It got your attention, didn't it? :-D

9/26/08 11:36 AM
Viewed 1545, Replies 61

Originally posted by jblah

I fail to see how WAR failing due to WOW since you obviously love the game is your problem to worry about OP. Im guessing the amount of WOW guys coming here to the WAR boards screaming doom and gloom are more worried about WOW than WAR. If WAR fails then that would actually be a fail for WOW players also.

If WAR fails expect to see little to no innovation from WOW for even longer. Ask yourself what have you been doing in WOW for the past few months and why? You dont understand that Blizzard had no reason to rush content before due to no competition. I am actually surprised that WOTLK is being released on time and you may have WAR to thank for that as Blizz usually always pushes back release dates since they can get away with it.

So instead of being a hater for everything not WOW why dont you join team gamer and hope for some better games to succeed. It will help us all out in the long run.


 

I don't hope for WAR to fail. I'm currently subscribed to 5 MMOs. WoW, EVE (6 accounts.. seriously), EQ2, Vanguard, and AC (no kidding).

 

And I agree with you. This is a fundamental truth to all business - competition drives innovation and is good for the consumer (us). WAR and AoC appeared to be the ONLY real competition to WoW. From what I've seen of WAR (a lot) it's lacking.

Women don't like WAR. My wife didn't want to play after 1 look. My friends (2 of them) who play WoW, their wives won't play WAR (that will play WoW). I can't explain this. Just like the downfall of the NWOBHM (read: wikipedia) in the 80's due to hair metal - the winner will be the one that gets the women.

 

 

9/26/08 11:27 AM
Viewed 1545, Replies 61

Originally posted by Sovrath
Originally posted by kedoremos

Hello WAR players.

I was a closed beta (aka Elder) and open beta player. I also play WoW.

Just so you all know, WAR is going to be empty during November, December, and possibly, the whole 1st quarter 2009.

Most of the people who are playing WAR now are going to quit on Nov. 13th and won't be back for a few months, if at all.

This isn't your fault or the dev's fault, it's just bad timing on EA's part.


 

I think you are under estimating the amount of people who don't play WoW. I'm sure that WoW is having a small hit to it's population and that those people will go back to WoW. But there are people from other games, where WoW is not their main game who will be happy to stay with Warhammer for a bit.


 

What are we talking, like 1/10th of the MMO playerbase?

Give me a break man. You sound like the man from upstate NY who said in 1980 "How the Hell did Regan get elected? Nobody I know voted for him."

Just like oil prices, WAR's population numbers are artificially inflated - due to disgruntled WoW players who are impatiently awaiting Wrath. When wrath comes.. POOF!

WAR's sub numbers will correct themselves.

By the way, when the population dwindles in WAR because of Wrath, I'm going to reference this thread.

9/26/08 11:17 AM
Viewed 1545, Replies 61

Originally posted by Kcissem
Originally posted by kedoremos

Hello WAR players.

I was a closed beta (aka Elder) and open beta player. I also play WoW.

Just so you all know, WAR is going to be empty during November, December, and possibly, the whole 1st quarter 2009.

Most of the people who are playing WAR now are going to quit on Nov. 13th and won't be back for a few months, if at all.

This isn't your fault or the dev's fault, it's just bad timing on EA's part.


 

i think you are overestimating your predictions, by going by past espansions from blizzard with wow, the content will be ran through in about a week. :P  yes a lot will play wow when the expansion hits, but once they experience the content they will come back.  besides that alot will probably play both as they both offer different play styles. 


 

First I'd like to thank you for keeping the debate above board.

Having said that, no way dude! Blizzard, themselves, said that 95% of the people who play WoW will never see Black Temple.

There where an ungodly number of new instances with BC. Not many people have explored all of them - even now.

Just getting to 70, from 60, takes over a week doing 3 hours / night. Once you get to 70 it takes (in the beginning) over a month to get gear to run Kara - and that's KARA, we're not talking Gruul's, SSC, etc..

9/26/08 10:57 AM
Viewed 1545, Replies 61

Hello WAR players.

I was a closed beta (aka Elder) and open beta player. I also play WoW.

Just so you all know, WAR is going to be empty during November, December, and possibly, the whole 1st quarter 2009.

Most of the people who are playing WAR now are going to quit on Nov. 13th and won't be back for a few months, if at all.

This isn't your fault or the dev's fault, it's just bad timing on EA's part.