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9/13/08 11:50 AM
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Viewed 5020, Replies 110
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Originally posted by ackmhed Right in the middle of Tortage, you walk into the tavern and "poof", the whole town disappears and it is just you. Instancing sucked in EQ2, and instancing sucks in AoC. Nothing ruins immersion faster than overinstancing. This is incorrect. Anyone else can walk into the EXACT same tavern. Unless you speak of "Night Time" which is a solo storyline built for the player. Otherwise, I am where everyone else can go, so the "poof" the whole town disappears is incorrect. Guild Wars has the mechanic where once you leave town YOU own the zone. No one else can enter. The whole town can access the same Inn I am in. Just a little different for AoC.
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9/12/08 4:04 PM
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Viewed 1222, Replies 39
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Originally posted by Protus-AOC I really like AoC, I really do. But, Protus. This is such a joke. I went and tried WAR and found it lacking any fun on my part. But, AoC is nowhere near the greatness you wish it to be. I reupped my sub, as I do find it enjoyable, and just was not finding any other fix (besides Guild Wars which matches AoC's mechanics). But, the servers are not full, and quite empty at times. There are still weird glitches and the constant patch delay really irks me. I blame Funcom 100% for ruining a fun game.... But, I just feel the old ways of MMO's with their stand around and hit 1 to fight mechanics just leave a lot to be desired. But, Protus, you need to stop running your mouth. You look like a joke. |
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9/12/08 9:01 AM
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Viewed 5020, Replies 110
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Originally posted by dhayes68 I prefer to call it evolutionary. It is a change to the mind numbingly slow mo combat of games like WAR, WoW, EQ2, Vanguard. I also feel that the fact no Elves exists in AoC helps me appreciate the more realistic view of a Fantasy world. This is why LOTRO falls flat. You have this wonderful Fantasy setting, yet it is trying to go realistic thanks to Tolkien's low magic, and based on their scrips, I doubt it is working. Now, if Bioware releases its cool combat systems from the Neverwinter/Baldurs Gate series into an MMO, or even the Mass Effect combat, then we could see more changes, and maybe MMO's will not become stale. But, as long as players accept the status quo, this genre is going to stagnate. Funcom may have screwed up AoC, but if anything, they at least tried to make a few changes and stray from the norm of DIKU based MMO's. Thanks for that at least. |
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9/11/08 12:30 PM
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Viewed 408, Replies 7
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Already? You're kidding me? I did not think it was that close? And just how good can it really be? I need to read up on this. I can only assume it is a middle ware game...Unreal engine? Speedtree? Hmmm is all I can say |
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9/10/08 5:11 PM
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Viewed 1991, Replies 50
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WAR is definitely a game geared toward the PvP'er But, LOTRO and WAR are both of the same mind numbing slow mo combat action of all DIKU based MMO's, with fetch this, kill 10 x of that... Slow, methodical and boring gameplay awaits. No one wants to move the genre ahead it seems. Everyone is scared of WoW, so they try their hardest to emulate, and never innovate. Sad world for MMO's *Boots up his Xbox 360 |
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9/10/08 5:02 AM
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Viewed 4480, Replies 78
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Originally posted by DonnieBrasco
Way to necro :) but every word of yours is true, actually. When i started this thread, I had a MUCH weaker system, and still Lotro was running circles around EQ2. Currently I own a Quad CPU system with 4GB of 1066 Mhz DD3 RAM and an ATI 4870. EQ2 runs just as crap as on a 4 year old system, almost no improvement there! Whoever says it is running decently on *anything* is dubious. Whoever says it runs better on max settings than LOTRO on max settings, on any system, is flatout lying... pure and simple. DB Yet, to think LOTRO runs well is also a fallacy. People also experience issues with that game as well. EQ2 luckily implemented some fixes for Nvidia cards recently, and the ATI cards ran the game very smooth. But, everyone had to turn off shadows thanks to a backwards thinking engine. But, LOTRO also uses an old engine, and has it own quirks (even on a massive Quad Core, Raid setup, hitching still exists for a lot of people.) No game will ever be perfect, and we must accept that. |
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9/10/08 4:59 AM
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Viewed 3185, Replies 55
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Originally posted by Wycliffe Yet, to kill a level 2 wolf takes 1 1/2 to 2 minutes, and you consider that fun? See, this is the issue with WAR. It is SLOW. methodical, yet, boring. I am trying to figure out dumbed down. The constant need to know which controls to use when, adds more to it, than the hit 1, watch, hit 1. All in graphics that looks like 2004. As to using the skills, how do you know which ones are best when the feedback is non-existant. You hardly know when you have made contact. And I spent more time looking at my health bar than at the screen. At lest in AoC placement and movement counts for something. I for one know AoC is not perfect but it sure does mix things up for more fun. WAR is a rehash of everything before it. And even slower. |
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9/09/08 8:48 PM
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Viewed 6849, Replies 154
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Originally posted by AmazingAvery
I remember posting this over a year ago: Have you seen the war video with the giants walking in the air? have you seen the lack of collision detection? uninspiring terrain in warhammer?
There is little to no accountability for behavior in RvR; punks, gankers, and smack talkers can fade into the anominity and safety of their faction. Not to mention leechers and people there for the ride doing nothing to help in a battle… Often such behavior is encouraged in RvR because the enemy is faceless and the consequences are few. No to RvR for me. I want to choose who my enemies are and not have the game choose them for me.
So I made that post such a long time ago and I stick stick to it today, after playing warhammer beta for a good amount of time, in fact im logged in right now. Breaking the post down:
I really agree with this, as I just did not feel it in WAR. I love AoC and the feel of the setting. But after coming back to AoC, the empty servers are disheartening and the continued delay of the big PvP patch just means WAR will walk away with the scrips. I will not play WAR, but I doubt AoC will be good for anything more than a 1 month play schedule either. Funcom really has made a mess of things. Too bad, as AoC as a game rocks. |
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9/09/08 10:14 AM
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Viewed 3185, Replies 55
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Originally posted by Rebn77
A cryptic post written to make us all feel like Schwoops actually has some type of insight or intelligence. Schwoop, go play your P.O.S. and leave us to our discussion.
*Edit* Supbro, doesn't it get tiring swinging off Ellingsens "coin purse"?
I disagree. No need to hang on a coin purse when discussing WAR. WAR is old school. When I play games, I want to see some advancement in the industry. WAR has already been done. I was adamantly outspoken against Funcom, but there is no doubt that the overall gamplay and mechanics for AoC is 100 times better than WAR. I just wish Funcom could realize this, and make the right moves and fix AoC quick, as I sure would rather play AoC than WAR anyday. |
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9/09/08 10:09 AM
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Viewed 5020, Replies 110
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Originally posted by memoir
I can't get in. GOA victim :((( Tell me more about the lag. Because with the kind of graphics they use they can't have lag !!!! This is most odd, as the graphics are quite blah. All I can assume is a debugger was running as the graphical lag was beyond weird. Especially when AoC runs quite well. Stuttery movement, locked into fighting positions, glitchy animations. Also, latency delays were quite apparent. I can blame this on their stress test like environment. All servers were packed up, so this could explain that problem. But, this did not help the slowness of combat. I played last night and it took me almost 5 minutes to fight a level 3 wolf, and then died anyways. THAT IS SLOW. I also went back to AoC. It is ok to pass the time. It is not perfect by any stretch of the imagination, but WAR is like 2004 all over again..WoW....those were the days. I will take AoC anytime |
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9/09/08 9:37 AM
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Viewed 2792, Replies 53
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What is refreshing, and we keep seeing this from NCSoft about Aion. They are not out to change the wheel...especially if it is not broken. They just want to take what they like about our old games and fix it up. I prefer this attitude if you know your game is a clone (*looks at WAR and the fanbois who say it is new...yea right) The game at least looks good and has some fun and unique attributes. I am ok with that. |
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9/08/08 5:10 PM
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Viewed 6849, Replies 154
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Originally posted by Rytif I'm sorry, but if you're complaining about "slow combat" in the MMORPG genre, you should quit while you still can. Also, Guild Wars was never really marketed a MMORPG; therefore you can go by the reasoning that you in fact are not MMORPG genre compatible. Thank god WAR is going back to the roots of the industry. Back to the roots? You mean like Tabula Rasa (guns, but with a myriad of kill 10x quests), Vanguard (wishes it was EQ1) or LOTRO (pretty landscapes, bad UI, copycat playstyles) Stand and watch combat is getting stale. I would rather play a turn based RPG than pay another 15 bucks a month for the same thing as WoW! Sorry. I think you are right. I will go play some more FPS's and action games to find out. |
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9/08/08 3:21 PM
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Viewed 6849, Replies 154
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Originally posted by Channce Nope....fun is the big difference. Stiff player animations and slow, slow mo combat just does not work to me... |
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9/08/08 11:44 AM
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Viewed 1462, Replies 29
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Originally posted by lumache I do agree that Funcom is the major issue with AoC. Yet, I had so much more fun playing AoC after reupping this weekend and after being let down by WAR OB. AoC has something that is worthwhile. Great music, awesome visuals, Excellent Graphics! WAR does not suck, but it also did nothing to excite me. It was quite blah. Funcom, I hope you are listening and fixing what the people want fixed...that is all I can say! |
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9/08/08 11:39 AM
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Viewed 6849, Replies 154
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What is funny is I went back to AoC after WAR also. It is just more fun no matter how screwed up it is. Guild Wars is still my game of choice now, but I am so done with the old ways of MMO's. The stand around and fight mechanics, the kill 10 x quests, the brightly colored UI with too much ADD like info all over... I would prefer to focus on the world and the mobs. I think there is something to this non-gear dependence, and I plan to find out...Now, for me the total problem with AoC is Funcom, as the CORE of AoC is good. Hopefully theses upcoming patches are the real key to fix AoC. Most of the new patch notes looks good. So, no more sheep following for me, I plan to break the mold..and try something new. |
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9/08/08 11:33 AM
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Viewed 1040, Replies 22
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Originally posted by Raltar You got it...*WHEW* Strictly sarcasm...Methinks Jon needs a second cup. lol Anyways, I know it was a mistaken post, and I thought it was funny that he did it to LOTRO twice within a few short months.,.. I just think he knows how I feel about LOTRO, and I DO agree they need less publicity...lol! Later champ! (PS: next time, I will include a /sarcasm) |
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9/08/08 8:24 AM
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Viewed 1040, Replies 22
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This is not the first time this has been done, and with LOTRO to be specific. I understand Turbine is using you guys as their main advertiser and you're getting a kick back, but really... LOTRO does NOT deserve this much attention... |
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9/07/08 7:11 PM
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Viewed 2236, Replies 54
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I spent an hour in game... After standing in the same place killing stuff over and over, with stiff animations, and latency issues, along with ugly graphics (some of the faces look like they were done with charcoal or pencils).. Boredom kicked in, and I logged out...deleted the files (after taking 6 hours to patch) and then canceled my pre-order. CYA |
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9/07/08 10:18 AM
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Viewed 37058, Replies 631
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Originally posted by Rebn77 So, what are you trying to say here exactly? AoC should be higher on that list? Thanks to PvP that is just as good as LOTROs though is one reason it is so low on the list now. This is too sad too. With WAR upon us, AoC will fall even further (should be interesting to see hours played for this Sunday), and I will even speculate that those who would like some PvP in their PvE will leave LOTRO also. Guess all we can do is wait and see how things progress over the next couple of weeks.
Having played LotRO since closed beta, worked on the LotROVault, played on the preview server and been active with the community (at least on Silverlode) I'd guess that not many long time LotRO players will be leaving for WAR. Though I'm sure a few of the new guilds that popped up after AoC crashed will head out, though thats to be expected. I think a lot of those guys sought refuge in LotRO instead of heading to WoW with the mindset they would leave when WAR hit. Lifetimers CAN NEVER LEAVE (lol) But, I do believe you are right. I can imagine that core group of lore based players never leaving unless LOTRO is pulled from their cold dead fingers. Well, that and they may cry when they PvP. |
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9/07/08 8:43 AM
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Viewed 37058, Replies 631
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Originally posted by Jackdog Back to topic I was playing LoTRO last night and I a | |