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All Posts by Broomy - 88 found

10/08/08 5:40 PM
Viewed 2227, Replies 97

I am a little late to this discussion but I will agree with the OP and a few others.  I play a Destruction Zealot (the pure healer of the Destruction healers) and I have challenges as well.  I feel too limited and very much like I cannot do everything to keep my group up.  But its a PVP game, and in it people may do dumb things (ie: jump into a crowd of Order and try to take them all down) so I dont beat myself up if I lose people.  But I do think some more buffs, utility and aoe heals are needed to spice up the class a bit.  In a word...Boring.  I am pressing the same few buttons everytime.  And being that my dps is crap I have to heal all the time or I'm basically doing a disservice to my group. 

I just cxld my account and am waiting for WOTLK.  Playing a pure healer in WAR is too boring.   And with the "blame the healer" mentality in the game, I predict at higher levels not many pure healers will be around and they will be forced to change or improve the classes. 

9/29/08 10:34 PM
Viewed 2951, Replies 94

War and WOW?  Apples and Oranges.  Theres no comparison in my mind.  War is PVP focused and balances classes and items around PVP.  WOW is PVE focused and balances classes and items around PVE.  Both "dabble" in the other type of gameplay but we all know thats basically to capture the opposite audience somewhat.  War tries to get a little of the PVE crowd and WOW tries to get some action from the PVP heads.  But basically the two games are completely different and have alot to offer a gamer depending on their gamestyle.. 

I will keep my subs and play them both.  Ill do my WOW fun quests and raiding and then hit up WAR for the RVR action.  Its great to have choices nowadays.  Im a happy gamer :)

9/29/08 10:00 PM
Viewed 2812, Replies 105

I tried VG at launch and like many others had great anitcipation for the game.  And like many others was very disappointed in what I experienced.  One of my pet peeves about it were the character models.  In this I totally agree with the OP. 

I really think its more a question of the "Art Direction" of the game.  Its lacking.  Its unimaginative at best and just plain lifeless at worst.  Sure it has depth, but I found the lack of critters, and other things that bring a landscape "alive" to be altogether absent for the most part.  This is my opinion of course.  As far as the models, their lifeless, blank stare along with the rigidity of their bodies were bizarre and kinda spooky.  I couldnt get over my Bear Shaman staring blankly forward, even my cartoony WOW priests looks about herself.  On the other hand I think the art direction in WOW is superb.   The landscape is interesting, things in it catch your eye, its the little things that make the game feel living.   I dont mind the models in WOW, at least their eyes move and since the Armour and weapons  in WOW look like candy, at least you can dress them up to look pretty if your willing to do some raiding and get some enchants :p 

Anyway thats my take on it.  And I see just where the OP is coming from.  You couldnt pay me to reinstall that load of bird turds called VG on my computer again, at least he is giving it a chance. 

9/28/08 5:03 PM
Viewed 1014, Replies 23

PTR is a joke, always has been in my opinion, always will be.    I was one of the first people to get into trouble in that place, months ago when I started to complain about the lack of content in the game.  They had a particurlarly obnoxious mod there by the name of Epilogue that had a control complex and needed to always have the last word.  He also tampered with my signature and made a quote in it that was inappropriate and harmful.  Adele didnt start the crazy banning, it was Epilogue that did.  He would ban anyone that  voiced an opinion that he didnt like or beat him in an argument.  Adele just carried on the tradition and probably took it to a new level. 

Heres an email I sent to him back in FEB 2008 upon seeing one of the first bans:

"Are you telling us that (Player name) has been banned for voicing his opinion here on the rant thread? Where exactly did he post doom and gloom, he responded to posts put to him.

Why is nothing said to certain persons that refer to individuals as dumb, mute etc. ?
__________________
Deseri Apollonia ~ Medic "

His response was that the player had been banned due to PMs that no one else could see.  He also would instigate fighting and even forcibly entered forum posters into flamefests that he would oversee and particiate in.  I have been on gaming Msg forums since EQOA back in 2001 and never have I seen a mod as lying, deceitful, instigative and disruptive as Epilogue.  

However, mods aside, there were several individuals in the PTR community that aided and abetted this type of Mod behaviour.  They would report you in landside (Epilogues words, not mine) if they wanted to shut you up.  These same people would not allow any critisism of the game and would gang up on anyone that spoke differently.   Most of them were carebear casuals that didnt want raid or group content that they couldnt participate in.  Since they couldnt do it, they didnt want anyone else to get it.  Selfish and stupid basically and I hope they are now happy in that barren  wasteland of a game.  I guess seeing someone else in great armour they couldnt have made them feel to insecure.    So let's not only blame the Mods of PTR for making the site a joke, many in the PTR community added their contribution as well.

I didnt need 6 months or a year to pass to realize that TR needed content at higher levels.  I am not sure why some people need that much time to figure out that a game is severely lacking.   All I can say is that the game had some awesome ideas that I doubt will ever come to full fruition. 

9/16/08 3:09 PM
Viewed 7551, Replies 240

TO the OP:

Arent you comparing apples to oranges?  WOW is primarily PVE, WAR is primarily PVP.  WOW has PVP as a sidenote, with class balance based on PVE action.  WAR will be the complete opposite. 

I play WOW and intend on trying WAR, but in no way is a PVP game going to replace my quest-based PVE MMO!  Sorry Charlie! 

9/01/08 11:35 PM
Viewed 4736, Replies 94

Originally posted by Sevenwind
Originally posted by indiramourn
Originally posted by Sevenwind

Again, matter of opinion. Some of us think the pros are stronger than the cons.

Go ahead, Seven.  List the Pros.  I dare you.  But if the only pros you can come up with sound like you are describing the features of a single player FPS (great combat system, cool weapons, etc.), I won't be impressed.  This is supposed to be a pay-to-play MMORPG after all.


 

Pro- I enjoy playing the game. Pro enough to get me to subscribe.

 

That response is a cop out, and I say this with all due respect.  Try thinking objectively, remember, you are not the only person that was intended to play TR.  TR is an MMO, were many people come together to game and interact.  In MMO games if the Developers are not keeping to their promises people will leave en mass, and your fun little MMO game goes boom.  Lets see how much enjoyment  you will have when the servers are closed due to cancelled subs.
 

The fact is other than some interesting combat, TR has nothing to offer the MMO gamer.  MMO gamers tend to like depth content and if they are so inclined PVP with good balancing and rewards.  TR has neither.  The crafting is lamness personified, the instances are lackluster, the itemization is null (you look the same from level 15 to 50) and there are no measurable rewards for anything you embark upon.  Content at higher levels = ZERO.  No one is gonna pay $15 bucks a month for nothing and if they do it won't be for long. 

If running around and shooting stuff up makes you completely happy with a game, your standards may need some revaluating.  But if you have some other Pros you would like to bring to the floor for objective discussion, we are waiting.  Please know that all of us here wanted TR to be sucessful, we bought the game and paid for several months of subs, hoping daily that the game would deliver.  As of now, It has not.

9/01/08 10:43 AM
Viewed 1963, Replies 36

I played my Captain up to level 42, leaving the game and returning several times.  I did not find the game very solo friendly and it became very difficult to level that class type (has low damage).  I was also tired of the empty zones and deserted landscapes.  I like a thriving MMO community and LOTRO just didnt deliver it to me. 

8/27/08 11:56 PM
Viewed 1438, Replies 40

TR - What went wrong?  Easy to answer, not deciding what type of game it wanted to be and trying to cater to a subset that doesnt know what makes a game successful.  It started out PVE then switched to PVP, half stepping on both all the way.  It was made to be an "Altaholics" game leaving out end game content for the players that prefer organized raiding and grouping.  It failed to allow players to differentiate themselves from others, making us all more or less clones of other players.  The list goes on.  Either way its a shame the lost potential that game represents. 

8/27/08 11:44 PM
Viewed 4736, Replies 94

Originally posted by HardwareGuy

 

Speaking of that, can you lead me to a game that has what TR has and more?  I have given up on sci-fi mmo searching at TR because it is the best thing i could find and is enjoyable.  I would try others because i love the genre.  Any ideas?

SWG was my first mmo and they ruined it with the NGE. I think the players ruined it a bit before that though. It was at it's downhill slide before the NGE anyhow heh.

Yes I can suggest a few until Earth Rise, STO, SGW or Fallen Earth hit,  Anarchy Online (and its getting revamped soon) is one of the most complex MMO's out there.  If they would just revamp the character models and make the gameplay more like TR, it would easily be the reigning SCIFI MMO .  ANother that just relaunched is Sage of Ryzom, in fact theres a free trial going and Im very much enjoying it.  Its a mixture of SciFi and fantasy and is also very complex and fun. 

Beleive me, when you get to 50 there will be NOTHING to do in TR, you will either have to roll an alt or stand around defending cps.  And it gets old quick. 
 

 

8/25/08 5:59 PM
Viewed 4736, Replies 94

I was a big enthusiast of TR, waited for it for nearly a year with great expectations.  The disappointment I experianced is monumental.  I agree with the OP overall, the game has failed and I dont see it hanging around for much longer.  But, I not only hold the dev team accountable for its failure.  I beleive  the TR community bears responsibility as well. 

Hanging out at one of the more popular forum fansites of TR I saw several things that make me beleive the Devs were influenced negatively by some of the more vocal in the TR community, mainly casual players who did not wish to see raiding implemented and the accompaning gear that raiding provides.  Due to thier own insecurities and gear envy they insisted that gear not be an element in the game that counts towards character improvement and progression.  Being that many of them could not participate in raiding they did not wish to see others get to raid.  THey made this argument compulsively and regulaly, basically bombasting any one with a different opinion.  Some even began to push PVP, when TR was essentially planned to be a PVE game.  PVP is its own ball of wax, some love it, others do not.  But by stressing PVP the Devs latched on to an easy way out, clearly avoiding the fact that the game NEEDED CONTENT!

SO those in the TR community are  welcomed to the POS that is now TR and they can be proud of themselves for assisting in its demise.  I do hope the game turns around, I still love ceratin elements within it, however after recently resubbing and running around deserted zones, I have yet again cancelled and this time for good.  Nothings changed significantly, the game lacks replayability of instances, and theres nothing for High levels to do.  I love how my level 48 Medic's gear looks just like a level 15 Biotechs! /sarcasm  I refuse to play a game with no recognizable rewards other than some hot pink armour dye. 

TR RIP and next time, stop listening to the idiots on the TR forums.   Put some measurable rewards (gear, status, weapons, etc.) into the game so people have something to work towards and feel proud to have accomplished.  As it is, anything you do in TR amounts to absolute ZERO. 

8/24/08 2:54 AM
Viewed 3165, Replies 89

Interesting topic.  I plan on rolling a Zealot, I have always played healers and I enjoy it very much.  WAR will be my first pvp centric game.  In my experience in other MMO's you always had people in pvp scenarios screaming for heals but when it came time to protect their healers they were too busy to do so.  Or they simply didnt bother.  Let's not even get into the BGs in WOW.  In fact I have had case recently where the tank defending a flag with me actually RAN BEHIND me to avoid some incoming Hordies.  30 secs later as I was near death he sends me a tell begging for heals.

I cant remark on the WAR beta some of you are going thru now but again in my experience, healers are not protected in akot of PVP scenarios so perhaps many have adopted the attitude of every man for themsleves?  /shrug  And remember, alot of people role helaer types to help out their gaming buddies or to ensure they can get a group, I have found that there are VERY few people that love playing healers.  THere are usually other reasons involved.

8/19/08 9:52 PM
Viewed 8371, Replies 285

I was on the Gladden server.  I simply got tired of running around and rarely seeing  other players except for in the big cities.  Groups were simply Impossible to find and forget the storyline quests.  Finding someone close to where you were was not possible.   This was my experience in the game, and I dont keep odd hours.  

8/19/08 9:09 PM
Viewed 4251, Replies 44

I resubbed to check out  the new changes and sad to say, I'm gone again.  My level 48 medic basically ran around the upper levels alone, the place was a wasteland with the Bane controlling most of the cps in Descent and Howling Maw.  I love the action, but the game still has no depth for me.  Ill keep an eye out tho and keep checking back to see what they continue to update.

Cyas!

8/08/08 12:20 AM
Viewed 8371, Replies 285

I just cancelled my sub due to bad population.  I am looking at a character transfer to a more populated realm maybe in the future.  But I agree the game is insteresting but the lack of other players and grouping simply got to be too much.

7/26/08 6:01 PM
Viewed 2909, Replies 70

 I know how the OP feels. we have all been there.  BTW I'm in my late 30's , MMO's have no age restrictions whatsoever.  In fact its kinda odd to me that so many young people play these games for hours upon hours.  I have a stressful job and a mortgage, MMO's are a way to escape and relax at my age but when I was young there was no way I was sitting in front of a computer for hours...I was out partying and doing things with friends non-stop.  /shrug  IDK, MMOs seem to be more suited to older folk than younger ones, but thats just my observation and opinion. 

As far as the game situation, I have been there too, just wait as there are alot of new games coming to market over the next few years.  I am watching WAR and Earthrise myself.  Till then I raid with my guild in WOW and we are quickkly approaching endgame in Black Temple.  For me, WOW is the game as it has too many of the things I want in an MMO that others simply dont have. 

In the end, just decide whats important to you in an MMO, then try and find something that has at least 80% of what your looking for.  There is never going to be a 100% game out there for anyone.  Good luck!

7/07/08 6:19 PM
Viewed 2874, Replies 53

Originally posted by Jonsus
Originally posted by ghostinfinit
Originally posted by Jonsus
Originally posted by Xtort

No server merges. The OP is clearly a WoW fan who loves his night elf chick.

Stop BSing. Move along...

 


 

Actually, im currently between MMO's because AoC failed to hold my attention. I had just heard rumors of a server merge happening and was hoping for confirmation.


 

If you're no longer playing why would you care what's going on in the game?  There,  you just got the attention you desperately crave.


 

Maybe because I actually DID and to some extent still DO have hope for AoC as a game. Im following it to see if it improves, which may be unlikely, but still, I am curious.

Also, MMORPGs are my hobby, have been for over 10 years, and if AoC flops I hope that other game developers will look at it as an example of how NOT to do things, thereby improving future releases.

AOC is not going to flop.  It simply has too much going for it and alot of money backing it up.  I too wasn't thrilled with the game and cancelled my sub after the first month, but my reasons are personal,nothing against the game.  After a few more months I intend on looking at it again and maybe finish leveling my POM. 

Server merger isnt going to happen anytime soon either.  When I was running around the major cities I could hardly move due to the sheer amount of people running around.  Please stop the rumour mongering .  
 

7/06/08 3:27 AM
Viewed 6327, Replies 33

I'm curious about the game as well.  Played beta and a few months into luanch and finally threw the towel in at lvl 47, couldnt take the lack of meaningful content.  From what I am reading the game still sucks.  Any reason at all to come back?

6/01/08 11:08 PM
Viewed 7757, Replies 158

 

Originally posted by Nikoz78

This game was admittedly designed for gaming consoles and is therefore a watered down version of a true MMORPG.

AOC lead developer:

"we designed AoC to be a console game from the beginning"

"AoC's combat system has gone through nine iterations throughout Funcom's quest to make it appealing to console users."

link

It's worth as an "MMO" should not even be seriously debated considering this very clear truth.

Further, this game in my opinion has the potential to damage the overall genera, bringing the core of what an MMO is to new lows.

Please don't misunderstand me; I'm not trying to attack anyone personally. I'm trying to point out that the sole reason this corporation (Funcom) made this game is to try and tap into a bigger market. In other words they are exploiting our genera for financial gains and we as MMO gamers should consider the damage it has the potential to cause to it.

Again, I'm not attacking anyone personally but consider the damage World of Warcraft has caused. It was such a hit ($$$) that every other, more complex MMO tried to emulate it. In effect, dumbing down the genera.

I like to compare World of Warcraft to pop music because pop music is very shallow and easy to understand and (admittedly) fun to listen to, and it out sells all other styles of music (by a large margin).

Pop music has damaged other styles of music, like country music (which today is candyass pop-fluff w/ no soul), ditto pop punk rock and nu metal.

It is in this way that these watered down MMO's are going to damage our genera. You can say that it does not matter, that it's just another duck on the pond - but I respectfully disagree.

In fact, I've lost much hope for the genera. These corporations ruin everything. Music is milked ruthlessly and turned into shallow trends, punk fashion is sold in mass chain stores like Hot Topic, it never ends.

They destroy the essence of whatever it is they are trying to exploit-for-profit.

MMORPG's are no exception.

I'm out.

In response, you have not (imo) sufficiently explained how WOW/AOC et al have "damaged" the MMO genre.  Anymore than you have explained how POP music damages other types of music.   Because "some" people are chasing the pop success and making "pop" versions of other genres does not take away from the original essence.  Alot of rap went "gangsta" in the 90's because that was drawing in the money.   that fact didnt stop groups like Arrested Development / Digable Planets/Tribe Called Quest, etc. etc. from still making great music and staying true to their own styles.   The only thing gansta rap had over other forms of rap is that it was played more on the popular shows/radio.  And so what? 

 

Insofar as the games, you need to stop imposing your idea of "fun" on everyone else.  Harkening back to the days of EQ1 where tremendous time sinks were the order of the day is not and never will be "fun" for some.    Has it ever occured to you that instead of being ground breaking, those original games were just poorly developed or lacked the technology to do things any other way.  You sound like some old biddy waxing nostoligic about days of old.  Those days of old sucked, and most gamers do not want to go back to them.    

AOC is FINE, WOW if FINE, EVE Online is fine, LOTRO is fine, etc. all of these games have interesting aspects to them and  something for everyone.  Are they part of pop culture, sure in some ways, and in others they bring forth some refreshing ideas that some people enjoy.  If you dont like them, dont play them.  EQ1 is still around go and resub and for the love of god please stop playing chicken little up in here.  The skys not falling, anymore than AOC is helping destroy the MMO genre.  You'll be saying the same thing about WAR in several months.  

5/27/08 11:38 PM
Viewed 3722, Replies 32

The game has no substance and very little content.  I got my medic to 47 before I threw in the towel in utter disappointment.  For those of you that are happy without endgame, goodie for you!, not all of us feel as you do.  Some of us like some type of progression, I enjoy the progress in a game as well as the community/guild.  I also love crafting, and TR's crafting was abysmal.  In my observation, TR is a shallow game for casuals  that dont like high end raiders (gear-envy).  The game is lackluster and all my friends that tried it left after the 1st month.  Have fun with that dull, boring pos. 

Cheers!

5/07/08 12:05 AM
Viewed 2270, Replies 34

Why on earth (or any other planet for that matter) would anyone that played the game in beta and launch come back?   I too had high hopes for the game and was very diappointed.  Another lesson to be learned regarding the release of games before they are ready to go to market. 

 

 

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