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8/21/08 2:49 PM
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Viewed 434, Replies 16
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Awesome the ageless topic of grinding in MMOs. I guess i'm kind of an old school player when it comes to MMOs most of the earlier ones and the games i have played the most did have a serious grind in them and it took a long time to get anywhere. I did give WoW a try and i baffled by the fact that i got to lvl 46 in under a week with not devoting my life to the game. I guess when you come from games like L2 and ffxi this can happen. I would hope that Aion is what someone mentioned earlier that Aion is going to be about in the middle of WoW and ffxi. It's kind of funny though because those games are like apples and oranges as far as im concerned in the grinding aspect. What took me a year to max out in ffxi would have taken about a month in WoW if i kept playing. So from this i take it that in Aion i will be able to hit max lvl between 1 month and a year lol. I hope its more like 3-4 months cause to be honest im tired of the mindless grind. I loved both L2 and ffxi but to be able to draw me to a new game i need to be able to get all that endgame goodness in a decent amount of time or ill just go back to playing ffxi most likely. What really drew to me to Aion though was not how fast would be able to lvl. But i really miss PvP and from what ive gathered there is going to be some great PvE in this game as well with it's PvPvE style. Hopfully it holds up its bargain and we can all enjoy a great new game whenever they decide to release it.
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8/21/08 2:34 PM
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Viewed 77, Replies 5
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Well it seems to me that you are doing the right thing. 75-100 xp a fight isn't too bad in the dunes, not great, but not too bad. Not having a whm or sch at that lvl can be kind of a pain at times we all know this. What i would recommend is maybe a dnc thrown in to your mix. Another thing is depending on what kind of tank you have will depend on how much healing you need. If you have a pld or nin tanking in the dunes things can go really well but if you use War you are gonna need more healing to keep them alive. On top of that if you have a decent tank a main healer and backup healer my question is what is your support job you are using? I myself would go with 1 tank, main healer, backup healer/support, and fill the rest of the slots with DD whether melee or the spell type. So again my question would be what job(s) are you using in that support slot? Sometimes having a bunch of healing and support won't do the trick and you need some damage because the shorter the fight is the less healing your healer and backup healer need to do. Another note people these days are used to the fast pace of higher lvls and mid lvls. So sometimes people get bored when they are only getting 75-100 xp a fight. And for your comment that some people with 75 jobs and rank 8 can't do their task in the dunes. My answer for that would be that they might not have had to fill that role ever before. I know my first job to 75 was a tank so when i had to learn to pull i wasn't too great in the dunes because i had never had to do it before. The dunes have always been a learning experience area for anyone no matter what job they are playing because that is usually the first time they party with that type of job. For the talking part i know many people don't really talk in parties these days unless its some kind of downtime. Most might be socializing in their linkshell as well when they have time for idle chat. I know i like to listen to music and chat with my ls on vent even during merit pts so i wouldnt put it past people to do this in lower lvl parties. I hope things turn up for you soon though. You seen to know what you're talking about and your complaints can be pretty common place but i assure you that later on when you find yourself a great linkshell and some good friends it will be hard to get away from ffxi and you'll see why it is known for having a great community with fun and challenging experiences. |
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8/18/08 1:16 AM
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Viewed 5318, Replies 92
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Yeah to be completely honest I don't really care how different my toon looks from everyone else. I do however miss being able to dye armor and weapons like in DAoC. So i am looking forward to being able to choose what color my armor and stuff is gonna be. Realy when it comes time to play the game II probably won't spend more the 30 seconds customizing my character and choosing hair color tattoos and what not. I'm gonna want to play the game. I think people make too big a deal out of customizing options. For a game you're gonna play for years why is the first 3-5 mins have to be so indepth? Does it make the gameplay better? Does it improve on the storyline immersion? Will PvP be improved by this? I don't think so but for some reason this is something people always throw their arms up about. Maybe that's why I prefer Eastern MMOs where gameplay and mechanics take precidence over how many colors of hair i can choose or how big can i make this toons boobs before the sliding bar is all the way to the end. |
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8/17/08 6:13 AM
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Viewed 376, Replies 6
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Yeah really. Why would he say something that is supposed to be the other way around? Oh and btw why do they always have idiots test games on tv shows? You'd think they could find a decent gamer to play the funny guy on a TV show about games. |
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8/17/08 5:50 AM
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Viewed 243, Replies 4
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You don't need a world pass to get on a specific server like it was in the past. SE finally fixed that problem so you can pick whatever server you want. As far as linkshells go i'm sorry I can't really help you out their until you get to 75 and are on my server. |
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8/14/08 1:51 PM
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Viewed 1039, Replies 27
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Oh god yes i remember the days when first trying to kill Kirin and it was a huge pain. Same with Nidhogg and fafnir. Mobs that used to take 3+ hours to take down and even then you could wipe in that last 15 minutes. Now it's a breeze going threw these guys not just because of gear but because people have a systematic way of going about it and people know what to do and do it. Better gear yes it helps merits yeah they do to but in ffxi strategy and skill has always been what its about. Now saying this my problem is. These mobs took 2-3 hours and believe me i totally agree that this can take a huge toll on someobody. Staring at you screen making sure you do every possible thing correctly. Timing that spell, ability, or ws just right or its all over can really make a person tired. That is 3 hours though they were doing this for over EIGHTEEN hours. OMG what would possess somebody to do this and how can SE justify making something like this? You can make something more powerful then AV (god only knows why) but to make it that much more powerful is just insane. I'm wondering what SE's response to this article is going to be or if they have released and official statement at all.+ |
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8/14/08 8:43 AM
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Viewed 217, Replies 6
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Well that's awesome the NCsoft guy says they won't effect Aion. That's a good source if you aske me. I love getting info from good sources and not hearsay. Their is a reason "Hearsay" doesn't hold up in court. |
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8/14/08 8:32 AM
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Viewed 720, Replies 14
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Wow that's awesome. Things like this get me even more excited about the game then I already am. |
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8/14/08 5:22 AM
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Viewed 1039, Replies 27
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This is just rediculous and I am really angry at SE for stuff like this. By normal standards you could say I am a hardcore player I have 3 75s and their really isnt much gear left for me to get on my pld except Ares cuiress, hauticlaire, and Aegis. Lol not planning on getting aegis so you know but stuff like this just makes me so angry. I have killed pretty much every NM except AV and now this Pandemonium Warden. Do i lplan to? No not really my ls doesnt have the people to kill it or we might try AV sometime. What im wondering is what possessed the devs to implement something like this into the game at all? I'm sure this ls will figure it out because that's what they do. I am guessing most of them don't have much of a life outside ffxi and that in itself is sad. They want to be the first and the best so they will put in the time to do it. I mean come on people were throwing up and passing out? Wth is that. I admit ive fell asleep more then my fair share of times to wake up with my face on the keyboard but never ever threw up and felt ill from playing so much. This is why people have distain for MMOs they think they control peoples lives and at times they can seem to but with stuff like this it wll. When people hold a game in higher regard then their personnel health and real life something needs to be changed. |
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8/09/08 1:39 AM
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Viewed 739, Replies 23
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Yeah i actually like how the economy is going these days. I can actually sell some stuff to the NPCs for more then it sells on the AH which is awesome. One i get the money instantly, two i don't pay a fee to sell it, and three the price will never change unless SE doesnt like it. I just hope Angel skin stays at the price it is and SE doenst do anything to ruin the drop rate or provide another way of getting it. That's my bread and butter but the thing is something always happens to my bread and butter after too long so i need to keep an eye out for other things at all times. |
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8/08/08 8:04 AM
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Viewed 5318, Replies 92
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Originally posted by Ephimero
I second the "huh?" |
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8/07/08 4:14 AM
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Viewed 245, Replies 8
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Oh well if you enjoyed the music in the areas you mentioned i have to say you are in for a real treat. Many areas in Vana'Diel have way way better music then gustaberg and Bastok. Though I do love bastok it has always been my home. |
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8/07/08 4:12 AM
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Viewed 189, Replies 5
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I would not presume to know which server is the best but I can surely tell you about my server Caitsith. It has a very small NA player but from other posts it is decently sized and also has a very good community. I would say that the majority of players on the server are in fact japanese or at least the server tends to have a lot more people on it at that time. Endgame can be very rewarding for an NA player because if you get into a decent linkshell you have a good chance of getting claim on the monsters one would fight in endgame. Some hard to get mobs specifically Nidhogg, Fafnir, behemoth, and others of the like can be extremely difficult to acquire claim. Though i would imagine from the larger player base on other servers this might not even compare when camparing. |
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8/07/08 4:06 AM
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Viewed 619, Replies 18
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Well I was so pleased when reading this specific post because of the care taken to write posts and the helpful knowledge being past on by others. I was however dissapointed when the flaming of eachothers posts started about. This is ffxi there are many ways to get from 1-20 30-50 or 1-75 all are viable and all can be fun lets just leave it at that and concentrate on helping the OP. We can reserve our flaming for when the WoW fanbois attack our forums |
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8/05/08 1:47 PM
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Viewed 619, Replies 18
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Ok well it seems a lot of people are going into to detail about what the different character classes are and some are explaining the roles but i will go into the how hard they are and how much responsibility they have questions. How fun they are is going to be completely based on your personal preference. Tanks: Mainly Paladin and Ninja (sometimes Warrior pre lvl 30) Tanks have a lot of responsibility in the in ffxi. They have the job of keeping the party alive by taking less damage then everyone else. This keeps parties alive because a lot of jobs are squishy in ffxi due to how most damage dealers wear their gear and how mages are normally squishy. Plds and ninjas go about how the do this very differently though but i wont get into that ageless argument. I would say this can be difficult later on depending on which class you are because of hate issues. It just depends on how your skills are but while some DDs can get up in the middle of the fight to grab a sandwich if tank did did this the party would probably die. Healers: Whitemage, Summoner, Scholar (Dnc is a good backup but i would put them under support) Healers do just that they heal. They have the responsibility to keep the tank and all other members of the party alive while maintaining a balance between MP use and curing. I would say that healing is relatively easy compared to other support jobs the trick is to be good at it. I think anyone can cure people in their party and rest between fights but a good whm knows ways to conserve mp and heals status ailments and keeps the party buffed at all times. Support: Redmage, bard, dancer, corsair First off different support jobs do different things. I would say as far as support goes redmage and bard are the main ones while i just grouped in dancer and corsair because of some of their support abilities. The support classes have the job of debuffing the mobs everyone fights to help bring them down faster and gives the party added benefits to boost how well they attack. Support jobs also usually help with the backup healing and redmages can even magic burst along with the blm if the feel like. Their is a huge responsibility with support jobs without the added benefits from support jobs like refresh or the debuffing parties would simply not function at all. That being said the difficulty in these jobs depends on how much effort you want to put into it. For instance if you cast refresh on your party and dispel on the mobs people will think you're doing your job as a rdm but some pride themselves on their ability to do all that and so much more to help the party function better and get things done quicker. Damage dealers (Melee/Non pulling): Warrior, Monk, Dark Knight, Dragoon, Samurai, Blumage, puppet master Non pulling melee damage dealers are just that they provide DPS for the party with constant swing of their weapon. If it wasn't for these guys none of the mobs would be taking any damage at all. Their difficulty however can be somewhat lacking depending on what job you are but they are the most popular type of job and some say they are the most fun. Besides just doing damage one the roles of the damage dealer is to do skillchains. Skillchains happen when two or more damage dealers do weapon skill in succession causing an added amount of elemental damage which allows damage spells from mages to do considerably more damage. Damage Dealers (Mage): Black Mage, Scholar, Summoner, Blumage When it comes spell damage these are your guys. They cast spells during the fights some that are DOTS and some that just do a ton of damage. Their responsibility is get the mob killed and fast like the Melee DDs but they bring a different skill set to the table. When the melee damage dealers do their skillchains it's these guys time to do their magic bursts. They cast spells corresponding the element of the skillchain and it increases the amount that spell would normally do immensely. Damage Dealers (Puller): Thief, Ranger, Corsair, (Bard as puller not DD) Well I'll just say these damage dealers have all the same responsibilities as the other melee damage dealers but on top of that they need to pull. The job of the puller is to get the mobs from the hunting grounds back to the camp so the rest of the party can fight them in a safe location away from linking mobs or aggressive monsters wanting to kill the whole party while you want to kill the one that's been pulled. That might sound simple enough but pulling can be very difficult if you don't know what you're doing or you're party is not communicating properly. You need to be able to get out into the hunting grounds pull your mob and get back without bringing any other mobs along with you. If you don't know whether the mobs in the area aggro by sight, sound, or both this can make that hard. Also it is your responsibility to decide the temp of the party. If mobs need to be brought in more quickly to get that experience chain #5 you might have to leave to go pull before the party is over. Also if you pull too fast, some people in the party might be low on health and mages low on mp which can cause a death in the party or even worse a complete wipe. Pullers need to find a balance between all of this to do their job effectively.
Well i hope this helps you figuring out what role you want to fill in a party. I would say this though every single job (or class) in ffxi has something different to bring to the table regardless if they are able to fill a certain role. Some people will prefer other jobs in that do that specific role to others. Like ninjas vs pld or brd vs rdm. So i would say once you figure out what role you like the best figure out what job within that role you would like to play based on its abilities or how they look or whatever it is you like to use to decide what kind of character you play. Remember this though in ffxi you can always switch to other jobs just by the click of the mouse of gamepad while in your mob house so id recommend to try a few out and see for yourself. |
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8/03/08 6:02 PM
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Viewed 245, Replies 8
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Well i have to agree with you on that. But SE is known for having amazing music in all of their games. I would say that the Sanctuary of Zi'tah is also my favorite area when it comes to music and just the overall feeling of the zone. I would have to say, as well, that the music in San'Doria with the bagpipes or whatever has to be the most annoying music in the game. San'Doria S music isn't too bad and neither is ronfaure. |
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8/03/08 5:58 PM
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Viewed 602, Replies 14
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Originally posted by Vapiant
oh lol but some hours a day is still long time, you need to be on for at least 2 hours in FFXI when you want to lv, so to me it seems to be long time, and as an example you use about 2 hours getting from lv 15 to 16. In games like WoW it max takes half an hour, so that way you need to use more time on it.
Yeah and i knew people who could get to lvl 60 in WoW in under a week. On top of that i played for a week had no idea what i was doing and got to lvl 45 just from having previous experience with MMOs. This could never be done if ffxi. Nobody is saying ffxi takes less time then WoW cause WoW is an MMO on easy mode from my experience. |
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8/03/08 12:42 AM
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Viewed 1083, Replies 21
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I don't believe that mages get screwed during campaign. I will say this though tanking in campaign is the absolute best way to get xp and allied notes. When I do campaign with my 75 war and do a minor amount of tanking and bunch of damage i get around 1.5-2k xp for a 20-30 min session of campaign. Totally not as much i would get as war in a merit party at all. But as my pld when i tank, cure myself, cure others when i am unable to hold hate or i don't want to tank when everyone is fighting an NM ( i know its a cop out but i hate dieing) i cure other people and get around 2.5k-3.5k xp a campaign session. On top of that i do campaign with a whm friend of mine and all he does is run around and cure me, other players, npcs, and raise the dead and he gets almost as much xp a session as i do, sometimes more, but he gets more then my war does ever in campaign. |
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8/03/08 12:28 AM
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Viewed 602, Replies 14
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Well that was a great post i had trouble understanding it at first but i get your points. Secondly no ffxi does not have a voice chat built in like most games on xbox only because it is muli platform. If you play on pc or have a pc close by your xbox you can download teamspeak or ventrilo but that is normally reserved for Linkshells that are doing a specific event. So in normal gameplay like experience parties, talking in cities, or pic up groups for anything involved in ffxi you cannot use these programs. When it comes to MMOs having a built in chat mode would take up way way way too much bandwith and most internet connections and pcs wouldnt be able to handle a group of 100+ people chatting in one area and doing all the graphics intensive gameplay involved with any MMO. Not too mention servers for the games would have to be upgrading considerably as well. |
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7/31/08 3:57 PM
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Viewed 141, Replies 2
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Well don't join caitsith unless you speak japanese and plan to play during their primetime. NA primetime is about 2-3k and normally is around1.5-2k the rest of the time. During japanese primetime its always like 3.5k but when i log on then none of my friends or ls members are on and nobody wants to party with english speaking a$$ |
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