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8/29/08 12:54 PM
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Viewed 1245, Replies 78
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I say this because I notice Mythic and Adventurine have quite a bit in common. First off, they don't lie to their playerbase. From their mouth, what's said is said, and what's done is done; if there are changes in-between, it will be known by us. Second, they don't aim high then shoot low; they set their goals in a high place and attempt to cram a lot into a game, yet they still try to shoot even higher than that. Third, they aren't afraid to take something out if it doesn't meet their highest standards; by this, I mean very very high standards. So in all honesty, given there has been a beta since late last year, I strongly believe we would be informed by Adventurine if things weren't looking good. They won't lie to us... If the game was going to take a nose-dive, we would have heard about it already. The latest from them is that everything is actually going as scheduled this time. That's not to say they won't do another push back; because if they do, it probably will not be a very large one at all. Look at the trend here... Good business ethics is a must these days, win - lose - or draw. Unfortunately, there are still a crap-ton of companies who still don't get the point, leading players to think all companies are the same. Sounds kind of like a bad relationship doesn't it? Does not one become bitter after being boned by the opposite? That's just my opinion--- Take it with a grain of salt if you wish. |
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8/19/08 12:17 PM
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Viewed 7820, Replies 131
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She's with God... A much better place. May her soul rest in peace and her spirit prosper in heaven. |
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8/07/08 1:45 PM
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Viewed 992, Replies 56
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Wrath-spec Warrior Priest. Order of course. |
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7/30/08 8:04 PM
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Viewed 608, Replies 28
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Originally posted by girlgeek
Dude I loved those games too! An MMORPG version of Vampire The Masquerade would be awesome. That's a great idea. Kinda like my Grand Theft Auto Kingpin idea, that covers the major ghetto chunk of the North East part of US. That'd make a good MMORPG too, added character development. +1 |
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7/29/08 2:00 PM
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Viewed 621, Replies 18
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Lol can't say I don't agree *shruggs*. It should be a really good game according to all the podcasts I've been keeping up with. A lot of substance and depth in character generation/advancement, and a lot of different things to do in game depending on the mood you're in. You can be anywhere and do anything you want, and you'll contribute to your living/breathing town. +2 =) |
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7/26/08 8:17 PM
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Viewed 1717, Replies 14
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Originally posted by rock_harry
Hmm, looking for turn-based mmorpg? Look into Atlantica Online. It's in CB right now, but not for too much longer. I'm in it and it's really good. |
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7/25/08 4:36 PM
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Viewed 1293, Replies 19
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Originally posted by kingbloop
Gee--tee--eff--ohh Lol jk, you're aiight |
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7/25/08 4:30 PM
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Viewed 1293, Replies 19
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Originally posted by Waterlily
I gave my opinion, it's a common thing to do on this forum. Get used to it or gtfo.
...And you think what you gave was opinion? Did you happen to miss class on the day where you learned the difference between fact and opinion? You're just throwing around false facts that have 0 substance whatsoever in which anyone who has played past level 5 could prove wrong. Maybe you should get out. -2 |
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7/25/08 4:26 PM
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Viewed 439, Replies 4
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Originally posted by kingbloop
Aye, while the flaws I stated were minimal in number compared to many many other games (and I use the term "minimal" loosely), this game has a lot of substance and holding power as a f2p. I find myself easily coming back to play since there's a constant upgrade system, and for it to be ONLY in CB, it already feels like a finished product to me. I suppose it wouldn't hurt to have mercs to aid you, but I'd say 8 others is too many per player. I would lower it so more players and their mercs can fit on the field. Also, taking out a lot of the "guidence" roads and cutting out the hill obstruction would make the game seem far more vast and Vanguard-like. Simple solutions that can make a world of diff. +1 my friend |
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7/24/08 8:46 PM
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Viewed 439, Replies 4
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The only 3 major downfalls I see in the game is: 1) Very very linear. Leaves hardly any room for casual wander. 2) The mercenaries you're able to hire totally takes the MMO out of this RPG. 3) You look like your next door neighbor's neighbor's neighbor's neighbor.
So really, if you can live with those three flaws, you're pretty much going to have a blast because there's a lot to do in there, and you're always upgrading your gear. Much to "work up to" in that game =) Vs. F2P games I give it an 8.5/10 Vs. all games, I give it a 6.5/10 |
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7/24/08 8:42 PM
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Viewed 363, Replies 2
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The only 3 major downfalls I see in the game is: 1) Very very linear. Leaves hardly any room for casual wander. 2) The mercenaries you're able to hire totally takes the MMO out of this RPG. 3) You look like your next door neighbor's neighbor's neighbor's neighbor.
So really, if you can live with those three flaws, you're pretty much going to have a blast because there's a lot to do in there, and you're always upgrading your gear. Much to "work up to" in that game =) Vs. F2P games I give it an 8.5/10 Vs. all games, I give it a 6.5/10 |
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7/24/08 11:05 AM
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Viewed 1873, Replies 66
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Originally posted by Elikal
I respect people like you. *Salutes* Yea, the crowd can be a bit rough a lot of the time, but the way you pointed it out hit the nail on the head. Some people choose to deal with it, and some don't. There's nothing wrong with taking a stand about anything you feel strongly about. You've put your "time" in brotha, keep it real. Maybe find something a little less laid back than here that will give you what you need =) +5 |
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7/24/08 11:05 AM
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Viewed 1873, Replies 66
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Originally posted by Lobotomist
Don't give up so easily Lobo, once something hits rock bottom the only other direction is up, right? =) |
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7/23/08 11:01 PM
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Viewed 534, Replies 19
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Originally posted by PerlFtwin14
Heck yes... That is a very strong and solid vision. +5 |
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7/22/08 10:29 PM
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Viewed 5363, Replies 146
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Originally posted by Ascension08
Lol all 10 million will be running around with a DK now. All you will see are DKs. I believe Blizz made a bad move releasing just one hero class. Given people have max lvl alts of 2 of each character, I'm sure 80+% of the players are just dying to max something different. |
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7/22/08 5:33 PM
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Viewed 634, Replies 17
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Originally posted by jayheld90
Sounds like you're using an ATI card. If you are, than that's your problem. |
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7/22/08 5:26 PM
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Viewed 826, Replies 25
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Hehe I'll have to agree with you on that. If I wasn't complaining about everything else there is to complain about in the game, I was most definitely questing lol. +1 |
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7/21/08 2:59 PM
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Viewed 2377, Replies 47
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Meh, I think it's both the player's and the company's fault. The player chooses not to experience everything the game offers, and the company makes leveling too fast and "hollow." I would much rather have a game with a 50-level cap, but get a good amount of skill upgrades, points, exc. each level and it take forever to max out. A game is really really good if there's a considerable performance difference between a (for example) level 23 player and a level 24 player. Now if a company can do such a thing with a 100-level cap, that would be amazing. I would assume it's a no-brainer that the longer a company keeps their customers hooked on their product, the more revenue it generates, so why make a game so easy to reach cap? -1 |
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7/20/08 4:03 PM
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Viewed 1135, Replies 34
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The game hasn't even come out yet. and you're talking about expansions? Lol -1 |
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7/17/08 11:27 PM
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Viewed 646, Replies 23
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Does the term "Tomb of Knowledge" ring a bell? Just another "element" of the game to keep players hooked and away from the new games coming out. |
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