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All Posts by Talemire - 243 found

8/29/08 12:54 PM
Viewed 1245, Replies 78

I say this because I notice Mythic and Adventurine have quite a bit in common. First off, they don't lie to their playerbase. From their mouth, what's said is said, and what's done is done; if there are changes in-between, it will be known by us. Second, they don't aim high then shoot low; they set their goals in a high place and attempt to cram a lot into a game, yet they still try to shoot even higher than that. Third, they aren't afraid to take something out if it doesn't meet their highest standards; by this, I mean very very high standards.

So in all honesty, given there has been a beta since late last year, I strongly believe we would be informed by Adventurine if things weren't looking good. They won't lie to us... If the game was going to take a nose-dive, we would have heard about it already. The latest from them is that everything is actually going as scheduled this time. That's not to say they won't do another push back; because if they do, it probably will not be a very large one at all.

Look at the trend here... Good business ethics is a must these days, win - lose - or draw. Unfortunately, there are still a crap-ton of companies who still don't get the point, leading players to think all companies are the same. Sounds kind of like a bad relationship doesn't it? Does not one become bitter after being boned by the opposite?

That's just my opinion--- Take it with a grain of salt if you wish.

8/19/08 12:17 PM
Viewed 7820, Replies 131

She's with God... A much better place. May her soul rest in peace and her spirit prosper in heaven.

8/07/08 1:45 PM
Viewed 992, Replies 56

Wrath-spec Warrior Priest. Order of course.

7/30/08 8:04 PM
Viewed 608, Replies 28

Originally posted by girlgeek

I don't know about everyone else that frequents this site, but I LOVED loved LOVED "Vampire The Masquerade Redemption."  I love it SO much, that I have to say it's one of my favorite games of all time.  Which is actually saying a lot, since I've been gaming since the days of PONG and Atari.  =D

I realize that Troika no longer exists, so obviously the game could not be produced by them, but it surprises me that one has not been made.  For a single player RPG, that game was/is incredibly immersive, and just off the hook!

Has anyone else played or, as I do, is anyone continuing to play it over and over choosing to be of a different clan every time?

I guess I'm just curious as to the thoughts about formulating something like that into an MMO.....

 

Dude I loved those games too! An MMORPG version of Vampire The Masquerade would be awesome. That's a great idea. Kinda like my Grand Theft Auto Kingpin idea, that covers the major ghetto chunk of the North East part of US. That'd make a good MMORPG too, added character development.

+1

7/29/08 2:00 PM
Viewed 621, Replies 18

Lol can't say I don't agree *shruggs*. It should be a really good game according to all the podcasts I've been keeping up with. A lot of substance and depth in character generation/advancement, and a lot of different things to do in game depending on the mood you're in. You can be anywhere and do anything you want, and you'll contribute to your living/breathing town.

+2 =)

7/26/08 8:17 PM
Viewed 1717, Replies 14

Originally posted by rock_harry

I'm looking for a turn based mmorpg  bit like the final fantacy. I know lost of ppl dont like them but i do. If you could suggest some  game preferable with a free trial or some thing like that.

 

Hmm, looking for turn-based mmorpg? Look into Atlantica Online. It's in CB right now, but not for too much longer. I'm in it and it's really good.

7/25/08 4:36 PM
Viewed 1293, Replies 19

Originally posted by kingbloop

Oh and the OP is right it isnt a good game. Its an amzing game.

 

i have no real issues to playing it, it lags a bit as expected around large groups of people, other than that, no problems.


Amazing eh? It's not good, but amazing? Well, I have a phrase for you son:

Gee--tee--eff--ohh

Lol jk, you're aiight Hollar at me in game.

7/25/08 4:30 PM
Viewed 1293, Replies 19

Originally posted by Waterlily
Originally posted by Xtrusion

I dont wanne act like a fanboi or anything but u can use wasd to walk and q+e to strafe left and right.

Count down means turn based,check system settings i think u can put the time limit higher and lower.

It might be ur opinion but ur just a troll

 

I gave my opinion, it's a common thing to do on this forum. Get used to it or gtfo.

 

...And you think what you gave was opinion? Did you happen to miss class on the day where you learned the difference between fact and opinion?

You're just throwing around false facts that have 0 substance whatsoever in which anyone who has played past level 5 could prove wrong. Maybe you should get out.

-2

7/25/08 4:26 PM
Viewed 439, Replies 4

Originally posted by kingbloop

Well you can always wander off on your own and not go quest to quest and explore. I was lvl 13 and was exploreing parts of Europe and got killed by a lvl 55 mob haha.

The mercs are more of a banancing act and compleation to your 'hero'. You can group with up to two other people for a max of 27 mercs and hereos on your side. and the monsters tend to help each other at higher lvls making it that you have to run or chance it, or up yoru survival rating with a party member.

Now a lot of people been asking about the pvp in the game. Its stratagy, you hero goes down your team scatters and its battle over. so you have to have stratagy to keep your guy up.

I dont mind looking like my neighbor like you said, but there is a lot to work towards so you seem to have differnt armor pieces that other people cause of the randomness of equip boxes.

and for a game to be in closed beta with this few of bugs is amazing.

 

Aye, while the flaws I stated were minimal in number compared to many many other games (and I use the term "minimal" loosely), this game has a lot of substance and holding power as a f2p. I find myself easily coming back to play since there's a constant upgrade system, and for it to be ONLY in CB, it already feels like a finished product to me.

I suppose it wouldn't hurt to have mercs to aid you, but I'd say 8 others is too many per player. I would lower it so more players and their mercs can fit on the field.

Also, taking out a lot of the "guidence" roads and cutting out the hill obstruction would make the game seem far more vast and Vanguard-like. Simple solutions that can make a world of diff.

+1 my friend

7/24/08 8:46 PM
Viewed 439, Replies 4

The only 3 major downfalls I see in the game is:

1) Very very linear. Leaves hardly any room for casual wander.

2) The mercenaries you're able to hire totally takes the MMO out of this RPG.

3) You look like your next door neighbor's neighbor's neighbor's neighbor.

 

So really, if you can live with those three flaws, you're pretty much going to have a blast because there's a lot to do in there, and you're always upgrading your gear. Much to "work up to" in that game =)

Vs. F2P games I give it an 8.5/10

Vs. all games, I give it a 6.5/10

7/24/08 8:42 PM
Viewed 363, Replies 2

The only 3 major downfalls I see in the game is:

1) Very very linear. Leaves hardly any room for casual wander.

2) The mercenaries you're able to hire totally takes the MMO out of this RPG.

3) You look like your next door neighbor's neighbor's neighbor's neighbor.

 

So really, if you can live with those three flaws, you're pretty much going to have a blast because there's a lot to do in there, and you're always upgrading your gear. Much to "work up to" in that game =)

Vs. F2P games I give it an 8.5/10

Vs. all games, I give it a 6.5/10

7/24/08 11:05 AM
Viewed 1873, Replies 66

Originally posted by Elikal

For a long time I felt this forum, MMORPG.com, held some higher standarts of civility and respect, than the many other game forums, who already drowned in flame wars. For me this is highly regrettable, but necessary. I enjoyed and took part in gaming forums for many years, and was active here for the last 2+ years. For me MMOs are hobby and part of my life for almost 5 years now, and as someone who is greatly interested in the ongoings of MMOs I greatly enjoyed discussing about MMOs with others. I personally never minded if people attacked my opinion. I enjoy a good controversy about anything.

But the mood shifted. It began in the offiicial MMO games forums, and now it has dragged down this once good forum, as well. I remember well that it used to be different once, that people were able to talk about MMOs without getting attacked personally. I dunno what caused this changes, but I watch it for a long time now, and for a long while MMORPG.com was relatively free of this. I will never understand this mental framework, where people are suspected, name called and ridiculed. When I see someone with whose opinion I don't agree, I give him at least so much credit as to presume his point is geniune, and not just made off for whatever reason, and I argue over his points, not his person, his grammer, his suspected evil motivations or whatever.

I never expected to be touched with silk gloves in a forum,  I attack controverse points as much as any guy, and its okay to see my points attacked likewise. What I dont understand is the motivation to personally attack someone, simply because I dont share his opinion. And unfortunate the overall mood here changed. Sure, there are some good and fair people here. But the amount of name calling, slandering, ridiculing, suspect and whatever respectless behavior has spread so far here, it makes the atmosphere like a piosonous swamp, often. MMORPG.com was a community I used to feel well with, a place I went to daily and was always looking forward to exchange views, opinions and experiences with. But these days it seems most people cant stand to hear another opinion without calling someone fanboi, troll, drama queen or iliterate these day. I dunno, what happend to you guys? Where did the spirit of chiralry go, where people abstain from mockery and name calling, no matter how hard you attacked his points, but not his PERSON?

Unfortunatly this change reflects the changes in MMOs themselves. Where once MMO playing was only something for a few, now as it became mass market, the aggression level, the sheer amount of name calling and slandering in MMOs has risen dramatically over the last 2 years. And this is unfortunately reflected in this forum now, too. The old Confucian idea that you should treat the next person as you want to be treated is alas forgotten in our days. I dont blame gamers in particular - the loss of personal respect and the desire to degrade the person with another opinion is the trend of our days. But as someone who just posts his honest opinion, when a forum has reached a point that I think to censor myself in order to prevent personal attacks, I see the only way to leave. It is regrettable, because I enjoy debating about MMOs, and for a long time I thought not to "let them win over this place" and tried to stay on the path of sincerity. But at some point the battlefield changed, and right now I dont see there is anything to win here, anymore and the frustration outweights the joy of discussion. People stopped to listen to each other. They stopped to believe the opinion of the other are sincere and geniune. There are a few names, who especially contributed to the devolution of this forum, people you will know, who are all too ready to call someone troll or hateboi or fanboi. People who dont even start to work with your points, but go straight to your personality. People who will not even have so much decency to abstain for attacking your person, when you were already bashed by a dozen others, but like hyenas must bite into the downtrodden.

For me, thats the ultimate cowardice. Sitting safely behind their desk anonymity, they attack in masses, laugh at those who have already been ridiculed by others and not even have the decency to do so in a one VS one level. There was a time when I did not want to give in to such people, who elegantly hide behind smartass comments and forum anonymity (calling someone a troll IS trolling btw!), but there comes a point when the atmosphere is so poisoned, that there is nothing to gain anymore. So I take my leave from this place, and return to passive watcher, for the sake of infos. It is regrettable for me, but those with destructive personalities as so often in history, have successfully ruined another place. Congratulations to your great accomplishment. The real tragedy lies in their own ignorance, that they will never see themselves as they are, and even laugh about their own folly. I just defy to be the whetstone for other people's inferiority complex any longer. Maybe the mods and those left with decency someday find the strength for a purification of this place, but my personal time is too valuable to spent it in a place like this for the time being, so do the only thing I can. I go.

 

I respect people like you. *Salutes*

Yea, the crowd can be a bit rough a lot of the time, but the way you pointed it out hit the nail on the head. Some people choose to deal with it, and some don't. There's nothing wrong with taking a stand about anything you feel strongly about. You've put your "time" in brotha, keep it real. Maybe find something a little less laid back than here that will give you what you need =)

+5

7/24/08 11:05 AM
Viewed 1873, Replies 66

Originally posted by Lobotomist

Elikal, mate ...

I am on verge of leaving myself. You can notice i am posting less and less.

Not because of rabid community. It was always like this. But because there is nothing to write about.

 

MMO's are dead

 

When only AA MMO coming out in 2 years from now is WAR , that is more of glorified battleground than virtual world. And AION that is nothing more than WOW the Lineage version.

What should we write about ?

The rest of quasi waporeware/garage projects ? Or Multiplayer xbox titles ? Instanced shooters ?

When best thing on the horisont is Diablo 3 , that is not really MMO ....

 

Elikal , mate ... you can leave in peace. Time of MMOs is over

 

Don't give up so easily Lobo, once something hits rock bottom the only other direction is up, right? =)

7/23/08 11:01 PM
Viewed 534, Replies 19

Originally posted by PerlFtwin14

 
This paragraph basically summarises all you need to know about Darkfall, and Aventurine:
 


As I was listening to them describe all of the features to their game, I thought to myself, "It's far too ambitious." Too many features crammed into one game usually ends badly. You lose quality for quantity. However, after sitting with them for four hours, it became increasingly apparent that if anyone had enough passion and drive to do it, it would be these guys. Although the game draws much inspiration from Ultima Online and Shadowbane, unlike both of those MMOs, they don't plan on releasing it until they are content that it's a finished product.They are making the game that they have always wanted to play and they will not compromise. They know they're catering to a niche market and they're content doing so. And if they don't get a publisher, they are prepared to self-publish to see this vision become a reality.

 

Will they pull it off? It's that stubborn streak in them that makes me think that they just might do it. And if they do, it has the potential to be a real gem to the PVP community.



especially relevant parts underlined.
 
from the 2006 Womengamer's interview, but still just as relevant today.

 

 

Heck yes... That is a very strong and solid vision.

+5

7/22/08 10:29 PM
Viewed 5363, Replies 146

Originally posted by Ascension08

WoW takes things and dumbs them down. WoW is taking WAR's Tome of Knowledge and dumbing it down (though there's other games with an achievement system, I know that). WoW is taking WAR's open-world/sieging PvP and dumbing it down. But because of this, WoW won't die with the WotLK expansion. A lot of those 10 million people will check out WAR for sure but not enough.

 

Lol all 10 million will be running around with a DK now. All you will see are DKs. I believe Blizz made a bad move releasing just one hero class. Given people have max lvl alts of 2 of each character, I'm sure 80+% of the players are just dying to max something different.

7/22/08 5:33 PM
Viewed 634, Replies 17

Originally posted by jayheld90

what are your system specs? i am pretty confused, because i have a "close" to top end computer and if i put it on shader model 3.0 (and my gfx card supports 4.0!) it drops fps to uplayable, and i can barely have it set to medium on shader model 2.0 and get good fps. (i get around 60 if i leave it on medium, no shadows)

 

Sounds like you're using an ATI card. If you are, than that's your problem.

7/22/08 5:26 PM
Viewed 826, Replies 25

Hehe I'll have to agree with you on that. If I wasn't complaining about everything else there is to complain about in the game, I was most definitely questing lol.

+1

7/21/08 2:59 PM
Viewed 2377, Replies 47

Meh, I think it's both the player's and the company's fault. The player chooses not to experience everything the game offers, and the company makes leveling too fast and "hollow." I would much rather have a game with a 50-level cap, but get a good amount of skill upgrades, points, exc. each level and it take forever to max out.

A game is really really good if there's a considerable performance difference between a (for example) level 23 player and a level 24 player. Now if a company can do such a thing with a 100-level cap, that would be amazing. I would assume it's a no-brainer that the longer a company keeps their customers hooked on their product, the more revenue it generates, so why make a game so easy to reach cap?

-1

7/20/08 4:03 PM
Viewed 1135, Replies 34

The game hasn't even come out yet. and you're talking about expansions? Lol -1

7/17/08 11:27 PM
Viewed 646, Replies 23

Does the term "Tomb of Knowledge" ring a bell? Just another "element" of the game to keep players hooked and away from the new games coming out.

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