<
>

Page 1 of 1

All Posts by legendsong - 4 found

10/31/06 3:31 AM
Viewed 2271, Replies 18

i know what is three realm concept of DAoC.
That is just my suggestion for DAoC 2.
Something new concept about three realm.

IMO, now DAoC has problem about realm population, especially in RvR.
For calling DAoC 2, i just think realm system must change.
i think more new zone or more new class is Not enough to call DAoC 2. that is just expansion.

BTW, i don't know population bonus now exist. thx for your comment.
and your spelling is good. Engilsh isn't my mother tongue too. :)

[in additon]

i think too Back story of DAoC 2 with new realm concept.
but, that is long story... i can't say that here. just in my brain. :)

10/31/06 2:02 AM
Viewed 2271, Replies 18

Another virsion of my idea.

This idea can apply to present DAoC.

Three realm is hostile each other like present DAoC.

But, All Three realm have Emigration system and Faction Choose system.

This idea is more fun??

10/31/06 1:12 AM
Viewed 2271, Replies 18

 

This is My idea for DAoC 2

>> Focus is Balance of population. <<


[Realm Select]

In Realm select page, Recommend less population realm,
and Give benefit for Choosing less population realm...
for example...coin, item, house or exp bonus etc.
(This idea can apply to present DAoC).


[Realm Faction & Emigration]

One Realm is Neutral. Other two is Hostile each other.
Neutral realm players can emigrate to one realm or stay(become settler),
when he reach some level or acquire some permission.
Emigration is only one chance.
Emigration to less populaion realm, get more benefit (coin, item, house or exp bonus etc...).
But, if Neutral realm's settler population is too less than other relam, Emigration is no permission.


[Mainland(PvE zone) passing]

Mainland of neutral realm is open to other two realm, but, in there, PvP is no permission.
And Neutral realm players can pass other two realm's mainland. (It is benefit for Neutral realm players.)
Other two realm never can pass each other's Mainland.

 

[Realm vs Realm War]

Neutral realm players have a key for balance in RvR Zone.

Neutral realm palyers must choose faction by meeting npc before he get into RvR zone.
Possible Faction is neutral or friend of one realm (enemy of another realm).
(But, If Population gap is too little, Friend faction can not be choosen.)

Neutral faction can attack other two realm, but RvR point is normal.
Friend faction can attack only enemy realm, but RvR point is different.
If you choose less population realm as friend, you can get more RvR point.
If you choose more population realm as friend, you can get less RvR point.

Choosing friend faction don't means Cross realm group is possible.
Choosing freind faction can only attack enemy realm, and cannot be attacked by friend realm.

My idea is possible? :)

 

10/30/06 10:47 PM
Viewed 140, Replies 2

 

i like Raelm Ability(RA) system, in Dark Age of Camelot(DAoC).

Because of RA system, DAoc's RvR is most popular, in my opinion.

You can have a goal on higher power after leveling.

And as same reason, in war zone, you can face always much enemy.

But, CoX's pvp has no goal.

i wish something like RA system, in CoX. (ex. extra slot by pvp point)

 

 

 

Page 1 of 1

Legend

Locked
Hot (25+ Posts)
New Posts
No New Posts