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7/21/08 1:24 PM
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Viewed 359, Replies 16
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The site is called MMORPG.com "Diablo is not a MMO and it's not a RPG. And I don't care how much publicity did Blizzard pay for it" -ign.com |
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7/21/08 12:27 PM
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Viewed 2664, Replies 26
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Originally posted by banthis ...Its really not that big of a different...having crispy shadowing of leaves who the hell has time to look at that? The difference is essentially minimal. DX10 was a marketing scheme to push Vista & the Games for Windows Line. To be honest this is offtopic at this point so I won't comment further than I'mg lad WAR is concentrating on Game over Graphics and still in the process making their game look fantastic. How do you know? I thought they are concentrating to make the graphics more accessible for older computers to make everyone able to play WAR, and with a huge adv campaign and well-known IP they'll probably manage. But it won't have any relation to the quality of the game itself. |
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7/21/08 11:41 AM
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Viewed 2664, Replies 26
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Originally posted by banthis
It didn't promote or Launch with DX10 though. Plus there's not a terribly huge difference between the two clients. DX10 is techincally a waste the only difference between it and DX9 is the pipeline structure and the fact it can do a couple of shader types and a lighting trick that 9 can't (and it only can't do those because microsoft didn't want to add the functionality to 9 and try to FORCE people to 10 which didn't work). Upgrading an operating system for DX10 is a waste of money since so FEW good games use it. Most companies recongize that a majority of their audience is still DX9 and account for either 9 or both. Its a smart move though on Mythic's dev team not to add the extra work that takes away from gameplay at this point. (it works well in EvE since its just OPEN space and not land, trees, water, etc to account for in rendering as well.)
THIS IS SO much NOT TRUE. The difference between dxdiag9 and dx10 in Lotro is enormous. I have everything on ultra high and I could not get back to dxdiag9. |
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7/21/08 7:48 AM
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Viewed 2664, Replies 26
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Originally posted by Distaste
Why keep people saying there is no game with dx10? Lotro has dx10 for half a year now. |
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7/21/08 5:37 AM
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Viewed 2703, Replies 80
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Originally posted by coffee I dont consider myself a hater more an aficionado, or a connaisseur of mmorpgs. And frankly the idea of a game ripping of components from every other game and selling it based on product recognition? Why that doesnt tickle my palate at all. WoW has set MMOs way back in the fact that there is very little innovation because everyone wants to build a new WoW model for the money. Its been 10 years, and games are actually getting worse? Thanks WoW. Thanks a lot.
No it been 10 years and the MMO genre has hit a brick wall.. its out of ideas.. you cant blame WoW if every 1 wants to copy it.. which they aint (cept maye WAR and Lotro), we just have to wait for the next revolution in a few years.
We can surely not blame WoW or Blizzard for it. We can only blame the community and players that are willing to pay and play games like WoW that brought no innovation. It's a proof that huge advertisment with no originality can be very succesful. |
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7/21/08 5:20 AM
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Viewed 2703, Replies 80
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Originally posted by Vicksburg Of course. As are the audited financial reports of Vivendi showing a 1.2 billion dollar revenu for Blizzard and 10.7 million active subscriptions. or are you from the club that thinks Blizzard is into some kind of Columbian drug dealing? :)) For one thing IS sure : MMORPG.COM is NOT representative for the MMORPG scene. XFire is a very good tool to watch what players play out there in the WESTERN world :))) Watch the top 10 and drool all over it .... :))))
Im not objecting WoW popularity. Im objecting X-fire. Its an utter crap just like mmorpg.com in terms of representating popularity mmorpgs.
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7/21/08 5:07 AM
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Viewed 2703, Replies 80
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Originally posted by Vicksburg That's the same silly remark as comparing the MMORPG industry to food. If I were you I let that kind of remarks to the Director of FunCON (Age of Conan) these days. Conan was steak and Wow and LOTRO were so called hamburgers. Yep,.... if millions of people PAY for a game to keep playing it and the other top 10 games being played are ... for free. It says a LOT of that number one position. Today btw WOW was being played on XFire ...3 times more than number 2. If all decent arguments fail ....
What? X-fire being a decent argument? |
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7/21/08 5:05 AM
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Viewed 2703, Replies 80
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Originally posted by Pheace
Marketing in the Netherlands here for MMO's was non existant before WoW (now you see the tv commercial sometimes) but I can tell you that that game spread on sheer word of mouth in my community and had *nothing* to do with any adds and the like which didn't really become visible till the Celebrity adds were made a few years in. I know many people who never played MMO's and thought paying monthly was the last thing they'd ever do change their mind in an instant after they got to play the open beta. This game sold itself on *merits*, not on a marketing campaign.
Hahahaha yeh, they spent all these milions just for the f*** of it. |
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7/21/08 4:40 AM
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Viewed 2703, Replies 80
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Originally posted by Vicksburg
Yeh because, Blizzard spent more money on marketing campaign before release (40$mil) than Sigil for the whole development of Vanguard (30$mil) It's like comparing Titanic movie with 200$+budget with Waking Life that had 2.5$mil. Apparently Titanic saw much MORE people and many more will say it's a great movie, while waking life has much smaller fan base. |
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7/20/08 2:11 PM
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Viewed 1439, Replies 28
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Originally posted by Ozmodan
Lotro has DX10 for a half a year now.. |
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7/19/08 3:51 PM
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Viewed 2529, Replies 72
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Originally posted by War_Dancer Yeah, Interplay were the publishers for BG 1/2. I'm just not sure how much influence they as a company had in the development of those games, let alone specific developers working for Interplay like Cain, Anderson and Boyarsky. So I think BioWare probably deserve most of the credit for those games. Of course none of that changes your opinion of BioWares later games, it's just Fallout 1/2, Arcanum and Vampire Bloodlines are some of my favorite computer games so I'm always willing to talk about them
Oh yeh, arcanum, vampire and fallout are gems. I liked Greyhawk: TOEE as well. Very minimalistic, but tons of fun. One of the few games that had multiple starting / ending scenes and the whole plot based on your aligment. |
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7/19/08 12:18 PM
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Viewed 2529, Replies 72
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Originally posted by War_Dancer The founders of Troika Games (I still miss that company) all worked for Interplay, not Bioware and I'm not sure how involved they were with BG1. Your right about their invovlement with Fallout 1 though and yep Vampire Bloodlines was Troika's last game.
Good question, Im not sure either. Nevertheless 3 main designers of Fallout 1 + 2 (that were part of interplay that made the distribution of BG1/2 as well. One of the three designers (Anderson) is back tho in Interplay now and I believe he works on Fallout MMO in cooperation with Bethesda. One of them is lead designer in Blizzard for Diablo 3 and one of them is working for NCsoft new MMO. It seems James Ohlen is probably still involved in Bioware, so there's still someone capable of doing the job. |
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7/19/08 11:03 AM
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Viewed 2529, Replies 72
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Originally posted by Bane82
Because after the talented guys (that later formed Troika Games) left bioware (that mad fallout, bg1) the company went downward in my eyes. KOTOR/NWN were both a catastrophy in my opinion and I did not even bother to try anything after these two. And doh I loved single-player RPG's but the last one that was released was probably Vampire the bloodlines which eventually made Troika Games goes bancrupcy, because people rather want to play all these linear kotor style pseudo rpg's.
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7/19/08 10:50 AM
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Viewed 2529, Replies 72
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Different world, different dev studio. Ops, that's two. |
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7/17/08 5:07 PM
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Viewed 1853, Replies 33
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Originally posted by uohaloran
Of course Turbine did bring many new ideas. Before AC2 every game had group focus, harsh xp death penalties and were more grind oriented. AC2 brought the idea about almost no death penalties, thousands of solo quests, easy gameplay. This was NOT in any mmorpg before. This is called innovation, not reharshing previous content. Reharsal is what Blizzard makes, then pay the publicity how original it is. Apparently people believe all that s98t
Sounds so ground breaking.../sarcasm Why don't we see AC2 still around today? I guess it could be because it was so fantastic that players loved it so much that the game just fell off into oblivion. Blizzard doesn't claim to be innovative. Quite far from it most of the time. They're extremely good at making polished and working products. Anyone knocking them for that is a fool. WoW polished? Don't make me laugh. It's not more polished than any other game being released at least one year ago. Thing is, there is no other company that is able to spend 40$ mil on pure advertisment before release like Blizzard. Whatever goes on the radio, gets always the biggest selling numbers. Everyone even people not playing video games know World of Warcraft, yet noone knows tabula rasa or eve or whatever. AC2 had different issues not those I mentioned. It was ground breaking at that time. You remember year 2002? There was no game focused on solo content with thousands of solo quests, easy gamestyle, no death penalties.. Now it's common thing apparently, but at that time, there was no game like that. It was innovative for a mmorpg genre as we can see now. AC2 started the new generation of games with tons of solo quests and easy forgiving gameplay. Why it's not around now? Because Turbine could not sell it, Turbine could not spend milions of dollars on advertisment to bring newcommers to MMORPG like Blizzard. At that time, the old-school eq1/ac1/uo players didn't like AC2, because it was just too "easy" and casual for them.
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7/17/08 2:49 PM
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Viewed 276, Replies 8
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I actually think Lotro is closest to that medieval setting you write about. There's almost no magic, most of the creatures are animals and bandits. There are no supernatural powers, but there is a supernatural evil and of course orcs. But these are probably inevitable. |
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7/17/08 2:46 PM
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Viewed 3891, Replies 101
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Originally posted by Lobotomist
I guess we can expect now another massive overhyped campaign to sell chewed content in another setting. |
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7/17/08 2:43 PM
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Viewed 1853, Replies 33
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Originally posted by uohaloran
Oh give me a break. Nearly all ideas are rehashed in one form or another from other games. Turbine hasn't done anything ground breaking or innovative, either. I guess its just popular to bash Blizzard because they're the most succesful at what they do. Oh well.
Of course Turbine did bring many new ideas. Before AC2 every game had group focus, harsh xp death penalties and were more grind oriented. AC2 brought the idea about almost no death penalties, thousands of solo quests, easy gameplay. This was NOT in any mmorpg before. This is called innovation, not reharshing previous content. Reharsal is what Blizzard makes, then pay the publicity how original it is. Apparently people believe all that s98t |
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7/17/08 2:35 PM
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Viewed 398, Replies 10
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Originally posted by AlexTheTall
YES YES YES |
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7/17/08 2:30 PM
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Viewed 1853, Replies 33
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Hah Blizzard continues to ripoff Turbine Ideas. It all started with heavy solo focus, tons of quests, no xp death penalty, simple crafting, pvp battlegrounds, pvp items/rewards ripping off from AC2. And now they continue to add things deeds system from Lotro. Is blizzard so f90 chicken to try something new that hasn't been tested already by some other company? Fortunately not all companies are like that, otherwise the whole MMORPG industry would not progress any further. |
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