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All Posts by Manmadegod - 475 found

5/16/07 5:03 PM
Viewed 436, Replies 12

Should be a way to go from Imperial to rebel but there should be no return.... No way that once you are a criminal you could join the army again after fighting against them... It's absurd.... Once you choose to be Imperial or Rebel it should stick with your character... Imperial to Rebel but no Rebel to Imperial.

5/16/07 5:01 PM
Viewed 233, Replies 4

Fury

5/16/07 4:41 PM
Viewed 760, Replies 13

Originally posted by Chessack
Originally posted by tkobo

Im sorry, but i still get the distinct feeling that they cared more for keeping their jobs, than they cared about the people they were about to foist the product they made on.



That's extremely easy to say when your job is not the one on the line. These are human beings you are talking about. They have spouses and kids to feed, rent to pay, car payments to make. If you seriously expect them to go into personal financial bankruptcy just to stand up for you, as a player, you are being ridiculous. It's easy to stand there from the comfort of your living room, with your rent paid and your job secure and point fingers at the guy who'd lose his job if he acted in the idealistic way you seem to want him to act.

C

Maybe but if I were in the military and ordered to burn down some poor villagers homes, I wouldn't... You have to drawn the line somewhere...

Maybe but if I were working for a company that wanted me to con people out of their retirement funds,  I wouldn't. You have to drawn the line somewhere...

Personal Ethics.

5/16/07 4:32 PM
Viewed 1112, Replies 38

MMO's are stagnant because all current ones rely on the dated EQ1 model of advancement... Level, level, level, the fun comes when you hit end game.... (For most is doesnt).... MMO's should be less time sink and more skill based...

MMO's are stagnating because they are all the same on the core levels.

5/16/07 3:33 PM
Viewed 734, Replies 31

Originally posted by Rollotamasi
Originally posted by sctt888

Heres what he says is what i am getting too, NGE was a mistake and not listening to the players

 

<AND> means both nge and not listening = a mistake. Your not a idiot your a I-ron.

Please cut and paste the part that says "NGE was a mistake and not listening to the players"

You understand that - saying that sentence isn't what it is is like you saying:

"I went to the market to buy pickles, onions, and garlic."

And then me saying when you come home:

"Where are the pickles, onions, and garlic."

And you replying with:

"I never said that I was going to get pickles, onions, and garlic.. I said I was getting onions, and garlic"


ITS ONE SENTENCE WITH ANDS... lol good lord...

5/16/07 3:24 PM
Viewed 1461, Replies 61

Well, I will acknowledge the mods for doing one thing pretty well... They usually stop gold spamming sites fairly quickly... Only a few stay on here for long.. I reported a guy several times last night for it and i think it took them a bit to get them..

I don't expect anything from volunteers, but I do appreciate them... Free work is free work...

5/16/07 3:20 PM
Viewed 734, Replies 31

Originally posted by Rollotamasi
Originally posted by sctt888

http://forums.station.sony.com/vg/posts/list.m?topic_id=9105

 

Read #2 if you cant make out him saying NGE was a mistake and not listening to the players was a mistake then your a idiot and a I-ron

It is easy to make out him saying. Not listening to the players was a mistake because he actually says that.  As far as him saying "The NGE was a mistake" yeah, ummm, I must be a idiot then.

"We've learned a thing or two with our experiences with the NGE and don't plan on repeating mistakes from the past and not listening to the players."


You do realize that - that is one sentence? I mean since it is one sentence and the not listening to the players and repeating mistakes and the NGE are in one complete thought.... He either mistakingly said it or just flat said it... I mean really it's all in one sentence... I do not see how it could possibly be taken any other way...Unless it was said like this..

"The NGE is awesome.(Period) We do not plan to make mistakes like not listening to our players, again. (Period)

Then, that would be two seperate thoughts and the intentions would be known.

5/16/07 3:15 PM
Viewed 2313, Replies 63

Welcome to the club... WoW does indeed have stagnant water feel and smell to it as of late... I also burned out on the grind....

5/16/07 3:12 PM
Viewed 734, Replies 31

"We aren't mandating any big changes to the game. We've learned a thing or two with our experiences with the NGE and don't plan on repeating mistakes from the past and not listening to the players."

Is the exact quote - in case laziness prevents anyone from taking a gander... It's not really a secret... Although, I am sure the NGE let them cut some people or move some people to other games by deducting complexity from SWG... but he always does speak of the NGE with a tone of distaste... as most do... not all of course... but most.

5/16/07 3:09 PM
Viewed 1783, Replies 25

It's not complete and polished yet... They would have to be crazy to release the game as it is - instead of getting it completely ready for release and making more of their game in the long run.

5/16/07 3:05 PM
Viewed 1461, Replies 61

No worries, I did not do any of those things.. I appreciate your response nonetheless but the community manager hasnt returned any of my emails for about a week.. I think it was a mistake on their part.. Mistaked identity maybe.. I mean it was rectified but I just wanted to make sure it was clear that it was.

5/16/07 3:02 PM
Viewed 734, Replies 31

Originally posted by Gameloading
Its funny how quickly rumors grow. Smedley said they "They learned a thing or two",  and I noticed someone posted "SOE admits NGE was a mistake". Now its already "SOE admits NGE was a great mistake". What is next? "SOE admits NGE was a total disaster" ?

I was there before and have one friend that stayed after... They don't have to admit anything to me... I know the truth.

5/16/07 3:01 PM
Viewed 734, Replies 31

Although, I am a vet of the swg game.. I do not believe that it would be in the best interest of SOE to rollback servers or even change to the pre cu after haivng stayed with the NGE for this long.... I do however feel that it would be a good move for them to create a newclassic server, although I wont cry if they dont...  I have more or less moved on, just hoping somewhere down the road of mmo's another will resurface with the options and crafting resource systems of the old SWG.

5/16/07 2:55 PM
Viewed 1461, Replies 61

Hey while you have  a sec admin, mind telling me what my recent one was about? It was odd for sure, as I didn't break any of the rules... I went through the correct channels and was put off the temp ban, but I am just curious that is going to count against my total strikes before a perma one?

5/16/07 2:38 PM
Viewed 1121, Replies 27

Originally posted by thepatriot
Originally posted by infrared1

At the time the CU came online SWG was nearly perfect in its vision. It just needed a bit more bug fixing and some content and it would have been awesome. Now we have a totally broken game, and by the sounds of the article this will be the norm for SWG. Who really knows if they can ever really fix the damn thing. I say kill it and start a new game that works for everyone and give them a bit more options and a lot less work. It seems they are doing 3 times the work.

The game was always broken (just ask any smuggler) and the whole issue is that the old system was nearly impossible to write content for.  How do you write content that can be handled by a group of 20 or a group of 2.  That was always the problem, the game mechanics were not conducive to questing (aka content) but everyone wanted content.  Which is why the the CU and later the NGE happened.  To make it easier for the devs and the casual player.  The game was not even close to perfection.  The subs were falling and they felt they had to do something drastic.
One problem with that is more players played then than did during CU and doubly so for the NGE... Why do you think they always say that they regret it yada yada.... Won't ever do it ever again yada yada.... It's because instead of slowing trickling from 500k (Just a guess, no real clue to numbers) to 100k over time --- They introduced the CU and lost maybe 35%+ of all players and then the NGE made it a ghost town... I know I have a blind follower friend that wont let his elder jedi go... So he plays about once a week or so and sometimes when I am at his house... The place is pretty barren unless you are at restuss.. I mean its really bad, I have seen it first hand on Flurry anyways....

I still hold to the fact that SWG in the pre cu form was one of the best and most innovative visions of a MMORPG ever concieved. I was saddened to see it go and I miss it... I even loved to craft in SWG which is a rarity for me.

5/16/07 2:34 PM
Viewed 1121, Replies 27

Good luck, I don't speak idiot which is what they do - So we will need a translator... Any volunteers?

5/16/07 2:33 PM
Viewed 355, Replies 4

To me it feels like WoW is getting stagnant... The updates come slower and slower and with less things for people to look forward to.. Dunno, I got to 70 twice and I just think the game lost a lot of its draw recently... I think as an expansion, TBC was simply more of the same and it didn't hold me.. Hope others demand more from WoW in the future... I think they lost a lot of their key developers and are struggling to appease the masses now with a less experienced team.

5/16/07 2:27 PM
Viewed 1121, Replies 27

Originally posted by thepatriot
Originally posted by xPaladin
Before anyone jumps on the anti-sandbox bandwagon here, the issues with SWG are primarily with their own toolset and worldbuilder. The sandbox model isn't working against them, they were just too stupid to make proper tools to accommodate the sandbox setting.

It's easy for them to deflect blame, but the real issue here is that they couldn't competently handle a sandbox design. That doesn't mean it's impossible to do so.

Actually it's more likely a matter of economics.  The original game was not meant to have quests, it was a sandbox game.  Now the issue is how much it would cost and how long it would take to write those tools.   That means no bug fixing or new content during that time.   If the economics only support a team of 20 then I doubt they could afford the time or the money to write the tools.

Investment = return... At least in a working business model..

5/16/07 2:23 PM
Viewed 1333, Replies 28

Basically what worries me about this game... I love the ideas... I love ffa pvp and player looting like old school Ultima Online.....

But...

What worries me is that this game has been in development longer than humans have harnessed tools or fire. There comes a point where you just have to stand back and say - Really, I know its a small independent team but an eon is a long time.... The graphics are already getting dated, the ideas that once were original or going to be focused on are becoming blurred, we get no information from them.... and beta has been SOON since I still played UO.

5/16/07 2:21 PM
Viewed 1101, Replies 15

I dont think that the trials are working in anymore.. but I have heard from a friend that still plays that down the pipeline they are supopsed to be releasing a free trial period soon.

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